
Mohsen
#UD877474
Member since December, 2023
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Elden Ring Nightreign's Review Score May Look Bad, But It's Actually One Of FromSoftware's Best-Reviewed Games Ever
Played 2 hours and enjoyed a lot despite dying in the second day of the cycle ಞxd . Its pretty hard i tell u that lol
Elden Ring Nightreign's Review Score May Look Bad, But It's Actually One Of FromSoftware's Best-Reviewed Games Ever
I played nightreign and liked it a lot .♕ Idk why iꦕts 79 or something. Sure its just one map but im pretty confident they add other parts of the lands between in future . Aside from dlcs ofc
If You Suck At Expedition 33, It Probably Isn't Your Fault
Another thought that is bothering me is t🧜hat the game have weaknesses but we don't get to see those weaknesses anywhere but when 𓄧we hit the enemy.
There at least must be a diary, enclopedia or something about this in the game. So when we try different elements against different enemies ( which are a lot, like 40 to 50 different enemies are in the game ) we unlock their weakness property in the menu. I wouldn't ask for an icon based weakness over their heads since this game is dif💞ferent to say the least but having different elements is a must have in this game and way harder when you have to memorize all of them
If You Suck At Expedition 33, It Probably Isn't Your Fault
Exactly thank you . Hopefully they fix that soon
If You Suck At Expedition 33, It Probably Isn't Your Fault
I love the game . In fact it's one of the best I played in like 30 years🦂.
But first of all the parry and dodge have no window difference for me ( they said dodge is su꧙pposed to be easier and more reflex t꧟ime)
Secondly I hate some of the angles we end up. Like I have to parry a chevalier sword when what I see is the back of my characters or in some sceneries you can't ev𝓡en see the enemy's weapon due to lighting.
Some like mimes have💎 the light based hammer that is very hard to track in the brightness some of the missions have.
I'm 30 h in and I find only these as issues