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See All"An Impossible Situation From The Start&🎀quot;: Dragon Age Developers Speak Out Following Rꦑecent Veilguard Report
Origins was easily their best game often entire series. I made it le🎃ss than 5 hours into inquisition before I called it. [Tried years later with MUCH lower expectations and found it to be mediocre at best]. The positive side is that Inquisition is actually an RPG though a poorly designed one that couldn't decide if it is an action game, an mmo, or a kids puzzle game.
They got their footing with veilguard and made a kids action game. I forced myself to complete it since the ending was supposed to be worth it. Essentially the suicide mission from mass effect two... except I didn't care about rook (most hated protagonist of all time actually someone finally dethroned Isabella from Twilight). Couldn't care less about my gaggle of child🅰ren teammates and was disappointed when most survived. And I didn't really care about saving the world either since it wasn't even set within the same world as the other games, sure they used location names, groups, and other window dressing. But none of it was remotely recognizable as the world or organizations that I have read about or heard about for years.
"An Impossible Situation From The Start": Dragon Age Developers Speak Out Following Recent Veilguard Re𒅌port
EA iꦛs the to blame for everything... I think most of us worked that out ourselves. Bioware games have✱ been. A steady decline of quality since EA took over.
The degrading plots, game co🀅mplexity, and character arcs can be seen in both dragon age and mass effect.
Rather ironic that mass effect team was supposed to save the day as both ME3 and Andromeda made headlines with how repetitive, pointless (as an RPG), and unrecognizable as bioware games. Every attempt to "return to form" Have been horrendous attempts to bridge the game mechanics and story back to when the company was profitable. As it is EA has killed Bioware's reputation since we have to go back to 1990s early 2000s to fin🐟d a successful game. They have also run off o💛r fired all their talent, so the odds of either dragon age or mass effect getting a real game aren't likely.
“It's A Sad End, But In My Opinion, At Least We Got One”: What Dragon Age Devs And Creators Have Said About The End Of The Series
Does that make veilguard inher꧒ently bad "no" but it failed to achieve the ten year p𝔉romise and hope of players that waited.
Unless the studio comes clean ab🎐out who made the decis🦂ions... we will likely never know.
EA itself seems the most likely culprit. They want long term cash cows that they can use to milk players with paid seasons, s༒kins, and other money sinks. The real pity is that they have bought and sunk good studios due to their mismanagement. Moreover, that EA has been allowed to milk players of their money using advertisements and tactics that have been banned within the world of regular marketing.
“It's A Sad End, But In My Opinion, At Least We Got One”: What Dragon Age Devs And Creators Have Said About The End Of The Series
Success isn't based on whether one person likes the gaꦜme, but how many connect and enjoy or dislike it.
Connecting veilguard to dragon age was a catastrophic mistake, the fans built from dragon age origins onward would measure it against past games. Weighed against origins veilguard was never going to thrive (inquisition had complaints from older fans as well). Itꦺ isn't that fans are bigots (the strawman PR decided to focus on). Veilguard's s✤tory was worthy of a B rater movie at best, with a cast flatter than Isabella from Twilight.
To be clear: I doubt this iಌs the writing teams fault, trained writers wouldn't intentionally write something this bad. This was a greed and marketing failure, had they pitched it as a new world and game it might have gotten more positive reviews. As it is only critics entirely uninvested in the world, story, characters, or even good story telling liked it. Or people entirely new to the world.
I am glad somebody likes the game. As a lover of RPGs i thought it was one of the worst I'd ever played. As an action game I thought i🥃t was aimed at the average 8-9 year old given the complexity of combat, lack of any notable combat development, limited enemy types and constant handholding.
I Am Begging Dragon Age: T🃏he Veilguard To Let😼 Me Roleplay
The trouble with comparing it ไto less choice driven RPGs is that they are better written. Final Fantasy prides itself on well written complex stories.
Bioware is shifting from the old formula wh♓ere you get to make choices and complex characters to flat lead characters, and few choices that matter. It's a choice but they'll need to commit to either a tradiona𒈔l RPG or a more scripted action RPG.
I cared about Hawk by the end of act 1. I'm utterly indifferent to Roo♕ꩲk (and most of the cast) by 80 hours.
This is a run of the mill feel go🤪od thriller ꧋story where the perfect good will defeat the ultimate evil.
As a non dragon age game it would have done decently well. As a dragon age game with established 🐭expectatioꦐns and an audience it barely has a pulse.
Is unplayable like some claim (NO)
But it is𒉰 🌞a game that has no idea what it wants to be and it is trying a bit of everything and pleasing few.
The better moments have 🅘action RPG roots. But by in large action RPGs have far better stories than this one. Veilguard has the story complexity of an average sonic game with some stunning visuals.