Honestly, I swear this emphasis on making🅺 players endlessly replay and die over and over again until they "git gud" is almost like a macho thing. People wear it like a badge of pride, "I died a thousand frustrating times but I finally ground my way through this frustrating game - you just need to dedicate a ridiculous number of hours to learning enemy attack patterns, mastering the parry system, etc. It's not for the casual or unskilled!"
Ok, you c♎an have that (whatever floats your masochistic boat), just give the rest of us a "story"/"easy" mode. My life is stressful enough, I don't need games to frustrate me too much and I don't have hundreds and hundreds of hours to dedicate to becoming the perfect Bloodborne player, for instance (THAT is one spitefully hard game I'm not sad I gave up on).
It's almost like a kind of snobbery, a glee in shutt𝔉ing people out, and this headline is a perfect example of that. I've been gaming since the 80s btw, PC and console, so I don't feel I꧒ have anything to prove in terms of my "credentials". Sorry that I'm not "hardcore enough" for you, lol. I'll hand in my membership card and you can banish me from gamerdom.