
bill
#MI167790
Member since May, 2025
Follow
Followed
Following:
0
Stories
0
Topics
0
Authors
0
Users
Threads
0
Posts
2
My Posts(2)
More Games Need Doom: The Dark Ages’ Acc𒉰essibility Settings
No. They don't. If they can't understand that this stuff has to be▨ seperated into a different mode, or at the very least disab;e trophies, then no. They need to keep this cancer out of gaming.
"That's A Blasphemy": Doom Fans Are Upset That The Dark Ages Has Gotten Rid Of An Iconic Series Staple
Yeah that's not the prob🦩lem. The p♎roblem is this cancer.
Parry window - There's a lot of parrying fl🌳ashy attacks, and this determines how forgiving the window of time to parry♎ is, ranging from "small" to "large"
Enhanced targeting - Auto aim by a fancy name. This setti🌳ng reduces the need for precisiဣon if turned on.
Empowered attacks - This makes enemies more lik♛ely to have their attacks interrupted when hit. It can be turned on or off.
Damage to player - Modifies😼 how much demon attacks hurt you. Ranges from 50% to 500%.
Damage to demons - Modifies how much your attacks hurt enemies.ღ Goes as low as 50% and as high as 1000%.
Enemy aggression - Multiple enemies are more likely to attack at the same time when this is high, and they'll attack more often. Has four settings ranging from "least" to "most". Daze duration - Determines how long demons remain "dazed" and vulnerable to your executions and "Glory Strikes". Slides between 50% and 15🌳0%.
Enemy projectile speed -🐓 How quickly ranged enemy attacks move, with five settings from "slow" to "fast". Not all projectiles are affected, warns the game.
Resource values -♊ The lower this is, the less health, armour, and ammo you'll get for each individual pickup. Comes with five settings ranging from "low" to "high".
None of these settings affect trophies, there is 💃no difficulty trophy, and they are not even seperated i𝓀nto a mode for kids......