Latest Posts(11)
See AllAfter Just One Week, This Popular New Feature Has Already Been Removed From Assassin's Creed Shadows
They can't even 🅘quality test t💙heir QOL features? Jesus.
Ubisoft, If You're Going To Put Battle Passes And Weekly Quests In Assassin's Creed, At Least Let Me Play It With A Friend
Why is criticism always reduced to "hate"? Do you people do that just to avoid combating criticism? Is it because you hav꧟e to think for 2 seconds in between꧙ content consuming sessions?
Ubisoft, If You're Going To Put Battle Passes And Weekly Quests In Assassin's Creed, At Least Let Me Play It With A Friend
When development time could have𓆏 been used to implement something that's actually makes the game better, actually yeah.
Fix the AI instead of giving ✨me ra💟ndom dailies that feel like busy work rather than a reason to come back to play the game.
Stellar Blade Team Condemns Players Attacking Naughty Dog 🍃Artist’s Eve Artwork
Misleading title. There's no condemnation of the players anywhere presented in this article. There is advocacy of any art style accepted for their fan art but they didn't condemn fans for critici🦩zing (conveniently labeled attacking) the art🅘work and naughty dog.
You probably think gaཧmers started gamergate 2.0 or that we called it that too.
Chinese Gamers Are Trying To Review Bomb Baldur's Gate 3 Over Swen Vincke's Game Awards Speech
I don't think they knew the context of his comment if they were re🐼view bombing due to his speech. He wasn't referring to any of their games🔴 or anything like that, unless they actually think that their games are corporate slop.
Also I think most of the folks who feel like Wukong wasn't a great game didn't actually engage with it when they played, didn't take in the story at all, or just didn't like that. It came from China. It along with Astro⛦bot both are great games. It wasn't slop and it wasn't generic, so y'all can quit desperately trying to act like it was a bad game just because you don't like the people that support it.
Only Ten Percent Of Dragon Ba🌊ll: Sparking Zero Players Remain, Losing 90 Percent In Under Four Weeks
I think 90% is a high number, but I can tell ♎you immediately how they came to it. They likely took the all-time peak on steam 122.5k rounded that up to 150k in their head then took the 24-hour peak 15.5k and rounded it down to 15k. You take those two numbers and get an easy 90% problem is you ended up rounding up by 25,000 players which... Is a massive portion to round up from when your control is in the 100k margins... I'd understand doing that if the peak was in the millions, rounding up 10k or so is less consequential.
Sadly their quick math adjusted the real amount by 12%.. as it made the dropoff look 12% worse than it actually is. It's subjective or not whether you take issue with that of course, but I can very easily see how they got there. I just don't know if it's wise to discount 10% of the total t꧙o get that headline, when 80% probably would have been a more acceptable estimate.