Whether we like it or not, Nintendo is making a movie, and it’s going to be live-action (no matter how much ♐I would prefer it to be 🉐animated). I love Zelda, so I’m curiously optimistic. It could be great.

3D Zelda Games Are Better Than 2D Zelda Games, And Here's Why
It's time to settle the age-old debate be♑tween 3D and 2D Zelda games, and which💎 ones are better. And sorry, but it's the 3D ones.
There’s a lot of potential with this series - there are plenty of games to pull from, and the main characters are beloved for a reason. However, it’s exceedingly rare for a video game movie to really hit. I’m hoping the Zelda movie doesn’t fall into these commoꦅn pitfalls so it actually has a chance of succeeding.
7 Being Too Self-Aware 💛
Being self-aware and 168澳洲幸运5开奖网:breaking the fourth wall seems to be the m🥂ain schtick of video game movies. But 𝐆it ruins any chance of the movie coming across as earnest, and ends up all the way at the other end - into cringe territory.
Imagine, if you will, the movie begins with Link being silent, as he is in all Zelda games. After a few moments, he breaks character, and says, “Hang on, why am I not speaking? That would be silly - I’m the main character after all!” That’s the literal worst case scenario. Anything in between would still cause some cri🍃nge-induced wincing, and I d🎶on’t want any of it.
I’m bracing myself for a scene where Link breaks a bunch of pot👍s a🐭nd there’s a joke made about it. That one feels pretty inevitable.
6 Appealಞing To Mass Audiences At The Expense Of Fans🌄
When a video game is made into a movie, it’s typically to expand the core audience and invite new fans - cough, consumers - to get into the series. The problem is, when you approach a movie based on a beloved se🐼ries this way, it often ends up alienating the people who are already fans. Who wants a san🐻itised, simplified version of the thing you already like? No one, that’s who.
I hope the Zelda movie goes all-in on its Zelda-ness. Tingle should be there, and no one should explain why. Link shouldn’t speak, and there shouldn’t be a scene where we’re dryly told the reason why he doesn’t. Zelda is already one of the most popular video game series ever ma🍒de, so 🙈it should speak for itself in movie form, rather than catering to the ‘average Joe’.
5 ꦇ Changing Too Much For Its Own Good
All forms of adaptations - book to movie, game to movie, and beyond - are guilty of changing just a little too much from the source material. I understand that it’s a different medium, and that changes have to𓂃 be made to fit said different medium, but sometimes, the changes made are just unnecessary.

Every The 🐼Legend Of Zelda Game, Ranked By How Much Screentime Zelꦡda Actually Has
How much Zelda is there actually in T𒐪🙈he Legend of Zelda?
If the Zelda movie is based on a specific story within the Zelda universe, it should stick to it and be proud of its source material. I don’t want to see a different version of the Majora’s Mask story, for example. I’d rather s꧙ee it accurately 🐬adapted into movie form.
4 🤪 Casting Famousꦗ Hollywood Stars
We’ve all seen the jokes about Tom Holland being cast as Link. I couldn’t think of a worse casting choice. Celebrity cameos are fine, but if you really want me to believe that’s Link and Zelda on my screen, you’re going t⛄o have to cast unknown actors we’ve never seen before.
When video game movies cast big name Hollywood stars, the focus inevi♓tably changes to them - just look at Jack Black in A Minecraft Movie, and Chris Pr﷽att as Mario.
I know people ended up likꦐing Chris Pratt as Mario, but when you hear his voice in the movie, you know that’s Chris Pratt.
Zelda, Link, and Ganon’s characters should stand on their own without a big name behind them. They don’𒉰t need it.
3 ꦿ Trying To Be Too ‘Game-y&rsq𝓰uo;
Games and movies are different mediums. Not everything translates over perfectly. While Heart Pieces are a big part of Zelda games, I don’t see how they’d be particularly useful in movie format. We don’t need to see Link coꦇ𓆉llecting them or gaining more hearts.
Instead, his grꦓowth and development should be told in a more ‘show, don’t tell’ way. Rather than shoving in references to appease fans of the games, the movie should lean into the fact it’s a different method of storytelling and use that to its advantage inst♑ead.
2 Forgetting Why The Game Is Beloved ജ
If a video game movie adaptation forgets what made the source material so beloved, it’s usually because there isn’t someone who genuinely loves the original game at the helm of it. They choose to focus on what they think fans will like, or🍨 what th𝕴ey think will appeal to general audiences the most.

🎀 10 The Legend of Zelda Games With The Best Stories
These games froℱm The Legend of Zelda series have the strongest storylines.
This is the biggest pitfall an adaptation can fall into. If the people working on the Zelda movie forget 168澳洲幸运5开奖网:it’s the characters and world that ultima♍tely resonates with its fans, then we’re going to be in for a rough few hours watching it♐.
1 🍌 Making The Plot A Mish-Mash Of Different Games
Adaptations taking bits and pieces from across the series and slapping them together to create something ‘different’ is my biggest pet peeඣve. Sorry, but you’re just making it worse.
I hate when th🦩is happens with entire characters, too - they were separate characters for a reason, so why are you now combining them into one?
Most Zelda games have the basic through-line of Link rescuing Zelda and saving Hyrule from Ganon, but the 3D Zeldas add a lot more to the narrative, so I can easily see the writers picking and choosing what they like from those entries, to the movie’s detriment. Please, for the love of god, pick one or wꦉrite your own original story set in the w🍷orld. That’s all I ask for.

Every The Legend Of Zelda Game, R﷽anked By Hoꦰw Much Screentime Zelda Actually Has
How much Zelda is there actually🍸 in The Legend of Zelda?