The Crimson King Structure Deck is built around the Resonator and Red Dragon Archfiend Archetype in 168澳洲幸运5开奖网:Yu-Gi-Oh!, a combination used by Jack Atlas in the Yu-Gi-Oh! 5Ds a♔nim♍e.
The character and Arc🌟hetype are both very popular, and the structure deck makes it easy to jump right into playing it. Although it is playable straight out of the box, often, Structure Decks work best by buying three copies of it to have playsets of the most important cards. This deck is built around Synchro summoning, getting a ton of Synchro monsters on the field, and ramping into even higher-level Synchro mo🍰nsters with them.
Decklist
Main Deck |
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Soul Resonator |
Vision Resonator |
Bone Archfiend |
Dark Resonator |
Creation Resonator |
Synkron Resonator |
Red Resonator |
Crimson Resonator |
Vice Dragon |
Battle Fader |
Red Sprinter |
Red Warg |
Wandering King Wildwind |
Phantom King Hydride |
Magical King Moonstar |
Absolute King Back Jack |
Red Dragon Archfiend/Assault Mode |
Assault Beast |
Psi-Reflector |
Fire Ant Ascator |
Ascator, Dawnwalker |
Danger! Nessie! |
Danger! Chupacabra! |
Witch of the Black Forest |
Absolute Powerforce |
Crimson Gaia |
Resonator Engine |
Resonator Call |
Resonator Command |
Burning Soul |
Pot Of Extravagance |
Fiendish Golem |
Red Zone |
King's Synchro |
Red Reign |
Time To Stand Up |
Fiendish Chain |
Powerful Rebirth |
Assault Mode Activate |
Terrors Of The Overroot |
Extra Deck |
|
Scarlight Red Dragon Archfiend |
Hot Red Dragon Archfiend Abyss |
Hot Red Dragon Archfiend Bane |
Red Supernova Dragon |
Red Dragon Archfiend |
Red Nova Dragon |
Hot Red Dragon Archfiend King Calamity |
Red Rising Dragon |
Scar-Red Dragon Archfiend |
Key Cards
Hot Red Dragon Archfiend Abyss
Hot Red Dragon Archfiend Abyss is one of the few negates available in the Crimson King Structure Deck. As a quick effect, you can negate any card's effect. Notably, this included spell and trap cards, not just monster cards.
Offensively, Hot Red Dragon Archfiend Abyss is also recursion for your Tuner monsters. Since you are Synchro climbing frequently, being able to bring back Tuners easily is very important for 𝕴the deck to go into its large Synchro monsters, especially since many require a Synchro🗹 monster to be used.
While you can use Hot Red Dragon Archfiend Abyss as Synchro material, it is advised not to as it's one of the best cards in the deck and better on the field. It should only be used as material as a last resort.
Resonator Call
Consistency is the most important thing in Yu-Gi-Oh! As such, searchers are among the best cards and Resonator Call falls right into that category. Its effect simply adds any Reso♚nator monster, of which most of your Main Deck monsters ar💮e.
Notably, Resonator Call is not once per turn. This means if you have multiple copies you can use them back to back and get all the Resonators you need to get your main plays going. The Crimson King deck can't function without their Resonators, making the search vital to the strategy.
Soul Resonator
Soul Resonator is the best normal summon in the deck. The effect to special summon a monster from the deck is one of the best in the game, and Soul Resonator can do just that on its normal o𓆏r specia♌l summon.
Soul Resonator brings out any level four or lower fiend monster, which allows you to easily 168澳洲幸运5开奖网:Synchro summon any Synchro monster you want. As an added bonus, Soul Resonator comes with protection for your Synchro monsters as wel🌳l.
Crimson Resonator
Crimson Resonator is a free special summon for the deck. In Synchro-based strategies, this is especially good to make sure you can Synchro summon your main monsters easily. So long as you control no other monsters, you can special summon it, something easy to do on your first turn. Often,🧸 it is going to be the first card you summon if you open it in your starting hand.
It is also a fantastic card for Synchro climbing. If you only control Crimson 🎃Resonator and a Dark Dragon Synchro Monster, you can special summon two Resonators straight from the deck. This allows you to easily go into your most powerful Synchro monsters.
Scar-Red Dragon Archfiend
Cards that let you stay even in card advantage of fantastic, and Scar-Red Dragon Archfiend lets you do just that. When its sent to the graveyard from a monster zone, it replaces itself with a copy of Red Dr🌞agon Archfiend.
This special summon of Red Dragon Archfiend is treated as a ဣSynchro summon, allowing you to still re-summon it from the graveyard since it is treated ꦓas a proper summon.
Scar-Red Dragon Archfiend is the best target to Synchro summon with for monsters that require a Synchro monster as material. As an added bonus for using it, you also get to destroy all your opponent's Attack position monsters to make it easier to get in for lethal damage.
Red Dragon Archfiend
Red Dragon Archfiend is the namesake of the deck, with almost every card in it relating to it in one way or another. It's a solid card on its own, capable of destroying all Defense position monsters. When mixed with cards that take care of Attack position monsters like Scar-Red Dragon Archfiend, it makes for an easy OTK (one-turn kill).
Summoning Red Dragon Archfiend is trivial in the deck with how much it can flood the field with tuners and non-Tuners. Although most of the Tuners are low-level and Red-Dragon Archfiend is a level eight, there's enough in the deck to easily hit the level threshold for Red Dragon Archfiend.
How To Play The Crimson King Structure Deck
Crimson King is a deck focused on doing a ton of Synchro summoning. Many of the Tuners have useful effects, such as Synkron Resonator which will add another Resonator from the graveyard back to the hand when it's sent from the field to the graveyard (which is easy to do with Synchro summoning).
Your primary play starters are Soul Resonator, as it can get another level four or lower Fiend monster to start Synchro summoning with, Crimson Resonator to get a free body on the field, or Red Resonator to ꧙special sum𓆉mon from the hand on its normal summon.
The deck also has a lot of searchers as well. Crimson Gaia adds any Red Dragon Archfiend or a card that mentions it to your hand from the graveyard or deck. It also combos with Red Dragon Archfiend as when it attacks all monsters 168澳洲幸运5开奖网:are put into Defense position.
This leads to Red Dragon Archfiend destroying all your opponent's Defense-position monsters (bar Link monsters) after the attack to act as a one-sided board wipe.
Resonator Call can add any Resonator you need at any given time depending on the gamestate. Since these are the only Tuner monsters in the deck, you always need access to them. Some can special summon themselves when a Synchro monster or a monster of a specific level is on the field such as Creation Resonator, so it 🍸helps to get the Resonators you want late-game out of your d♔eck and into your graveyard as quickly as possible.
The Synchro monster lineup has plenty of options. If you're going first, the best one to make is Hot Red Dragon Archfiend Abyss as it is the only one with a proper negate a♊s a🍒 quick effect.
Another option is Red Supernova Dragon, which is an interruption that can banish itself when an effect activation happens to banish everything your opponent controls.While Red Supernova Dragon comes back during your next End Phase, your opponent's cards remain banished (something few decks can recover from).
There are plenty of Synchro monsters that are great at closing out games too. Scar-Red Dragon Archfiend is great for clearing the battlefield of Attack position monsters when used as Synchro material for a Dark Dragon, something all the Synchro Mon𝓰sters in the deck are.
Scarlight Red Dragon Archfiend destroys all effect monsters that were special summoned with Attack less than or equal to 3000. Hot Red Dragon Archfiend King Calamity lets yo꧙u deal extra burn damage when it destroys a monster equal to the Atta🔴ck stats of the monster that was destroyed.
The win condition of the deck is the big Synchro monsters that can clear your opponent's field to make it easy to OTK🌌. Its biggest weakness is it is very prone to interruption such as effect negates and hand traps, as a well-timed one can completely shut down your turn.
Luckil🅷y, many of your effects activate from the hand, namely the Resonators that special summon themselves which are much harder, if not impossible to negate in some circumstances. Even if their on-field effect is negated, they are still Tuner monsters to make Synchro monsters with and keep the pummelling going.