Summary
- Skell weapons offer unique abilities & playstyles, such as Phoenix for massive Thermal damage & taunting enemies.
- Zenith Cannon & Megaflame-B are highly powerful with long cooldowns, requiring synergistic Skell builds.
- G-Piledriver can quickly end battles, while Zweihand-Q offers effective damage from the start, needing minimal setup.
There are quite a few aspects of Xenoblade Chronicles X: Definitive Edition that help it stand out among the other entries in the series, from the seamless open world to the copious alien race🗹s. One of the biggest parts of X, and the piece the game makes quite a big deal out of,🔜 are the Skell, superpowered and super fast mechs.

Every Xenoblade Chronicles So𝕴undtrack, Ranked
You🐎'll really be feeling the sounds of Bionis, Alr🔜est, and more!
Unlike your own character with their two weapons, Skell comes with a total of ten slots for you to equip weapons to, each of them giving you a new art. There are quite a few op💧tions to choose from, so let's dive into all of them below. Many of these are designed to work in tandem with one another, so few are inherently better than the other, and should be used in conjunction.
10 ♒ ꧙ Cracker-BM
Spare
There aren't a massive number of Spare weapons that are universally useful. V-Knu✱ckles can hit hard but rely on an enemy being Bound to get their full effect, while Beamsabers can be great as a quick cooldown attack. However, the Cracker-B꧃M stands above them all.
Thermal damage is universally helpful, and the Cracker-BM can hit multiple enemies at once. 🦩On top of a quick cooldo🔴wn, it has decently high damage and casts Blaze on enemies so they take extra damage over time.
9 Minigun
Arm
Arm weapons are more restrictive than other categories, focusing almost exclusively on buffs and debuffs. There are Shields can be helpful to buff o🐬ther ♔weapons and stats, and some that can restore Appendage HP. These are great in certain builds, but the Minigun tends to be more useful in a wider variety of scenarios.

Xenoblade Chronicles X: Definitive Edition -ꦗ How To Farm Bonjelium
Here's how to get Bonjelium to make the best Augments in Xenoblade Chron𝕴icles X.
Its damage isn't massive, but it has a very quick cooldown by default. Plus it also grabs the🐬 enemies attention, which can help activate the special effects of many other weapons. With the right Battle Tra𝐆its and Augments, it can be turned into something of a powerhouse of its own.
8 Chaingun
Shoulder
Coming to Shoulder weapons, you are spoiled for choices, which makes it even harder♋ to narrow down exactly which to choose. One great choice that only takes up a single Shoulder slot would be the Chaingun. While it does only deal Physical damage, it has plenty of other traits to help it excel.
The Chaingun isn't meant to be relied on for raw damage. Instead, it deals massive amounts of Appendage damage, making it incredibly helpful for material farming. Pairing it with Crush Augments will also have you 168澳洲幸运5开奖网:building up GP incredibly quickly, and the quick cooldown should make it easier to actiܫvate ꧅Cockpit Time in Overdrive.
Destroying Appendages often ꦰgives you much rarer materials, with some only gained by destroying certain Appendages.
7 Phoenix
Back
Back weapons are some of the most powerful in the game, and the majority of the most powerful take up both Back slots. The Phoenix is on𓄧e such weapon, but it is genuinely quite powerful. Even the default types you can buy from the Shop terminal are well worth picking up until you get a stronger one.
On top of dealing a massive amount of Thermal Damage and taunting hit enemies, it hits multiple at once. Paired with the Battle Traits of the Cracker-BM, Phoenix will deal even more Thermal Damage. 168澳洲幸运5开奖网:Stack this even higherꦆ with more Augments and y꧙ou have a hellfire ready to go at a moment's💛 notice.
6 G Buster
Back
Another incredibly powerful Back weapon, the G-Buster is just obscene. Not only does it come equipped to some Skells by default, the versions you can buy in the shop, even the level 30 versions, are so hilariously powerful that they can carry you through much of the game. They really are that strong, and are worth the two Back slots they꧟ take up.

The G-Buster has a long wind-up and slow cooldown, but the damage dealt is obscene. It will taunt any enemy that survives th𝓡e hit, and can deal even more damage when used on a Toppled target. Pair this with the fact that it's almost guaranteed to stagger ♛the enemy, it's effectiv eat cancelling enemy Arts if you can time it right, too.
5 Diskbomb
Sidearms
Sidearms are the only weapons that don't provide new Arts to your Skell. They are your auto-attack weapons, though you can equip two melee or ranged weapons at the same time if you'd prefer. But before you consider any of that, it's wort🐓h getting your hands on a Diskbomb weapon. They soar above any other options.
Diskbombs deal a massive amount of Thermal Damage across multiple hits and come with a pre🐭tty good GP Gain Rating as well. Mind you, it's the random drops from Milsaadi that you want to get as th✨e shop variants pale in comparison to random ones.
4 🐼 Zenith Cannon ꧒
Back
The Zenith Cannon is a frankly hilarious weapon because with the right bui🎶ld, it can easily surpass the damage value of anything else in the entire game, even the Ares 90. It's genuinely that good. The only caveat is t💛hat when using the Zenith Cannon, you have to build your entire Skell around buffing it.

Xenoblade Chroni♚cles X: Definitive Edition - H♒ow To Beat Joker, The Unknowable
There's a nasty little bug for you to squash.
You see, the Zenith Cannon has a cooldown of two whole 𒁏minutes, so you want to make sure that one hit lands for obscene damage. This is where the Shie🌟lds that increase ranged damage come in handy, as well as plenty of augments that increase the damage of physical weapons. But if you build it right, you can take down plenty of enemies in a single strike.
3 ꦰ 💯 Megaflame-B
Shoulder
Another of the Skell Superweapons, the Megaflame-B is another comedically powerful weapon. Taking up both🌠 Shoulder slots, the Megaflame-B deals a massive amount of Thermal Damage💫 to every enemies around you for multiple hits, and makes them even weaker to follow-up Thermal attacks.
Like the Zenith Cannon though, the Megaflame-B has a two minute cooldown. It does, however, pair great with 🌌the Cracker-Bm both for the passive Thermal damage increase it gives, but also to take advantage of the lowered Thermal resistance caused by the Megaflame. it pays to build a synergetic Skell.
2 G-Piledܫriver 🍨
Back
The G-Pildriver is a more situation weapon, but one that can end plenty of battles before they even become a situation. 168澳洲幸运5开奖网:Another Superweapon, th▨e G-Piledriver is designed to be used from behind to deal a massive amount of damage to a single enemy. However, it also has a two minute cooldown.
So what makes it so good? Tಌhe G-Piledriver is meant to be used from behind, which makes it an effective weapon to use before a fight begins. So if you stock this and the rest of your Skell up with Opening Art Augments, then the G-Piledriver can annihilate the enemy before they have a chance to react.
1 ♎ Zweihand-Q 🅺
Back
Another Skell Superweapon that takes up both Back slots, the Zweihan✱d-Q is another wonderfully powerful weapon. While it doesn't strictly have as much damage potential against many enemies, it requires less building for it to already be an effective weapon from the offset. And it can do some immense damage.
The Zweihand does a three-hit combo, dealing both Gravity and Physical damage despite claimin🔯g it is only Gravity damage. That means its damage can be boosted even further through augments of both attributes.

Xenoblade Chronicles X: Defiꦦnitive Edဣition - Every Piece Of Missable Content
Xenoblade Chronicles X is a big game, and that means eaꦗsily missed content. Here's everything you can miss and hꦜow to avoid it.