Summary

  • It's been a while since we've heard from Double Fine, but we know it's been working on a few things.
  • One of its games was finally revealed during today's Xbox Game Showcase.
  • Keeper sees you playing as a walking lighthouse, and yes that is very Double Fine.

After years of silence since the release of in 2022, has finally revealed its next game during the Game Showcase - , which is coming🌟 October 17.

Thanks to the release of games like , , , and more, Xbox has been 168澳洲🐎幸运5开奖网:having one of its best years in recent memory. As iᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚf all of that (and everything else that's coming this year) wasn't enough, we just got a .

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1

Before the show, one of the developers that we all expected to see show up was Double Fine, who has previousl🥂y confirmed that it's working on multiple titles. Considering how 168澳洲幸运5开奖网:long it's been since Psychonauts 2, Double Fine seemed like a very safe bet for the showcase, which was proven true with the reveal of ⛦its next gameꦕ.

Double Fine's Next Game Is Keeper

I Was Sold Before I Even Saw It

, one of the best announcements of the show (yes, I'm 🌳biased) was for Double Fine's next game, . The Psychonauts vibes ar💝e very strong with this one, minus the fact that the story will be told without any words at all.

It's nice to see Do🐼uble Fine back to releasing smaller and mo💃re experimental projects, like they used to do in the days of Xbox Arcade.

Surprisingly, Keeper is actually coming this year on October 17, so we're not that far off from being able to experience 🐭it for ourselves. As the number one Double Fine fan, I'm going to be there on day one, even if I did briefly trick myself into thinking we were seeing a reveal for Psychonauts 3.

Of course, while it's nice to finally see what Double Fine's been up to over the past three years, it's not like the studio has been completely quiet since Psychonauts 2. It's been pretty reg🌄꧅ularly teasing its next projects, including a lovely poem in a Christmas newsletter that sugg൲ested more than one game was in the works.

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