We will never know exactly what happened behind the scenes of 168澳洲幸运5开奖网:Monolith's Wonder Woman game. First announced in 2021, it has had no real update ever since, aside from 168澳洲幸运5开奖网:minor leaked concept art, squashing 168澳洲幸运5开奖网:r🗹umours about its live-service destiny, and 168澳洲幸运5开奖网:confirmation of the Nemesis System, which 168澳洲幸运5开奖网:may now die with it. This week, we got the first concrete update in some time - unfortunately, this concrete was in the shape of boots. The 168澳洲幸运5开奖网:Wonder Woman game is no more.
It's hard not to feel a little angry about this. Righteous anger on behalf of those at Monolith who have been laid off, and on behalf of those previously at Monolith who built the studio up to greatness, only to see it snuffed out off the back of a single failure. But also a more selfish anger - a Wonder Woman game from the team who brought us 168澳洲幸运5开奖网:Shadow of Mordor 🍬should have been excellent. Wandering through the ruins of this digital Th🐽emyscira, it's difficult to understand how it all went so wrong.
Who’s To Blame For Wonder Woman’s Failure?
The obvious temptation is to lay the blame at the door of the suits. The big picture decision makers at Warner Bros. who, like most executives, are motivated entirely by cash. Looking at how 168澳洲幸运5开奖网:MultiVersus floundered to 168澳洲幸运5开奖网:stay ali💞ve at the cost of its own goodwꦺill, the weird systems shoved into 168澳洲幸运5开奖网:Gotham Knights so that it quacked like a live-service game, and the trainwreck of 168澳洲幸运5开奖网:Suicide Squad: Kill the Justice Le🐻ague, there's a pretty obvious pattern here.
But then, you can look at those games. None of them were anywhere near as good as their foundation had potential to be, but they existed. They shipped. They were finished. What went so wrong with Wonder Woman that it couldn't even muster a trailer꧒ over three years on since its single character model reveal, and what happened in the four years between Shadow of War launching and Wonder Woman's reveal? Either Monolith got a much rougher deal than most at Warner Bros., or the pressure led to internal mismanagement that set the project back even further. Neither seem particularly satisfactory.
That's why I want to focus on three🌊 dates in particular - 2017, 2021, and 2025. All key events in the fall of Monolith's Wonder Woman, and all three points at what would've, could've, should've been for the game. Wonder Woman is a timeless character, but this era in gaming is tough for everyone, and the Warrior of Truth and Justice is no exception.
Why Wonder Woman Was A Poisoned Chalice For Monolith
Firstly, I'd like to make it clear that I vehemently disagree with any contention that Wonder Woman herself is simply too difficult to make a video game out of. We forget that 168澳洲幸运5开奖网:Spider-Man is canonically one of the strongest beings at Marvel. He's not a Batman-type guy who can hold his own in a fight and has some gadgets. He punches through walls and lifts cars like they're nothing. You cannot be 'too strong' for a video game. As for the character herself, she's an icon who enjoyed two successful standalone movies off the charisma of Gal Gadot. She has swam against the t🎉ide and came out on top ꩵbefore.
So let's look at 2017. That's when Monolith's final game shipped, in Middle-earth: Shadow of War. 168澳洲幸运5开奖网:I love that series, despite not being big on LOTR, but it was worse than Shadow of Mordor and sold worse, too. Perhaps more importantly, it was vastly outsold by 168澳洲幸运5开奖网:Batman: Arkham Knight despite having higher pre-orders. With that, Monolith's time in Middle-earth was ovꦓer, and it moved on to a new project, but crucially, this was not Wonder Woman.
Instead, Monolith worked on an unknown game for four years, which was then scrapped. We will likely never know what this game was, or much else about it, but four years wasted put Wonder Woman up against it to begin with. Then, in 2021, the team pivots to Wonder Woman. We know from W🅺B Montreal pitching Flash and Constantine before getting Game of Thrones that there was likely a bit of a scramble for marketable IP, and Wonder Woman was a gre🐻at get. But with that came pressure.
As mentioned, one of the few updates on Wonder Woman was a statement that it was not a live-service game... but that only came after 168澳洲幸运5开奖网:job postings sure seemed to suဣggest it was. Everything that has leaked from Wonder Woman reminded me of 168澳洲幸运5开奖网:Skull And Bones, a game with such a confused development cycle several years in the devs still weren't sure if you 168澳洲幸运5开奖网:played as a person or a boat. 2021 is a bad year to start making a video game likely to take half a decade - back then, it seemed (to those blinded by cash at least) like the 168澳洲幸运5开奖网:live-serv🍷ice ಞbubble would go on forever, like the C🧜ovid-induওced player spike would sustain itself, and like gaming was ready for a new era.
Wonder Woman Was In The Right Place At The Wrong Time
Now we come to 2025. 168澳洲幸运5开奖网:That bubble has long since burst, and if Wonder Woman was heading in that direction, the failure of Suicide Squad: Kill the Justice League may have been a rude awakening. Even if it was a standard, Mordor-style open world adventure game, the likes of 168澳洲幸运5开奖网:Breath of the Wild and 168澳洲幸运5开奖网:Elden Ring have 168澳洲幸运5开奖网:fundamentally shifted the genre. 168澳洲幸运5开奖网:Star Wars Outlaws was a throwback style open world adventure propped up by a reliable IP, and we 168澳洲幸运5开奖网:all saw how that went. After so long being retooled, whatever Wonder Woman looked like it was probably outdated by 2025. That meant either letting M𒀰onolith push on into a dead end or scrap it entirely, which would have been the second such scrapping since its last game to launch fizzled. Failure should not mean permanent closure, but that's not a reality that makes for nice reading.
The most frustrating thing is we've seen successful superhero games in that time, most notably Spider-Man and his equivalent power level, who has 168澳洲幸运5开奖网:a three-entry strong series out in the world, with two more slated for the next few years (though 168澳洲幸运5开奖网:a third has been scrapped and this timeline may not hold). We've also had 168澳洲幸运5开奖网:Guardians of the Galaxy deliver the sort of game you'd have expected Wonder Woman to be and see cult success, if not 168澳洲幸运5开奖网:world domination the way Squar🧸ꦍe Enix hoped for.
Wonder Woman joins 168澳洲幸运5开奖网:Scalebound, Bully 2, and 168澳洲幸运5开奖网:Whore of the Orient as games that will always be perfect in our heads but will never see the light of day. Wonder Woman and Monolith were in the right place at 🍒the wrong time, and the anger will soon give way to sadness that the modern gaming landscape has ended up like this.

- Date Founded
- ꦓ January 14, 2004 🌜
- Parent Company
- ♚ 🌳 Warner Bros. Interactive Entertainment, Warner Brothers Games
- Subsidiaries
- TT Games, 168澳洲幸运5开奖网:Rocksteady Studios, NetherRealm Studios, Monolith Productions, 168澳洲幸运5开奖网:WB Games Montreal, WB Games
- Headquarters
- Burbank, California, United Stat🌼es
- Known For
- Mortal Kombat, Batman, Injustice 🍨