After months of waiting, fans of can now test their skills against the Emperor's foes through Siege. This wave-based horde mode pits your team against increasingly difficult waves of Tyranids and Chaos Spac༺e Marines. T﷽he odds are stacked against you, but if you coordinate with your team and bring strong weapons, you'll come out on top.

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Fortunately, the Astartes have access to reinforceme𒅌nt options exclus🌺ive to this mode. Fight alongside Imperial Guardsman, spawn buffs for your squad, or call in a mighty Dreadnought to help turn the tide. This guide will give a brief overview of how Siege works, including the new Requisition system and how extraction works.

How Siege Mode Works

Space Marine 2 Siege Mode

Siege Mode is Space Marine 2's take on a wave-based horde mode. Your squad will be thrown into an enclosed area and must fight against waves of enemies. Between each wave, your team may purchase Requisitiඣon upgrades to restock on supplies, upgrade your damage output, or summon reinforcements ♏to assist with the onslaught.

Waves aren't just killing enemies. Your team will occasionally be asked to complete objectives—powering generators, investigating corpses, et cetera. If your team can manage to survive five waves, you'll be given the option to evacuate or descend further into a new sector. Extracting will grant rewards based on how long you've survived. Push to higher waves to acquire better rewards, but beware that each sector gets progressively more difficult🎉.

You will face Tyranids and Chaos in this playlist💛. Plan your loadouts accordingl♍y.

There are two difficulty variants: Normal and Hard. Both difficulties function identically, but Hard mode features tougher enemies and more 168澳洲幸运5开奖网:Majoris and Terminus-tier enemies. If you can handle the added difficulty, Hard mode offers better🐈 rewards, as shown below.

Normal

Hard

  • Wave 5: 60 Requisition
  • Wave 10: 3 Uncommon Armory Data
  • Wave 15: 300 Requisition
  • Wave 20: 3 Epic Armory Data
  • Wave 25: 500 Requisition
  • Wave 5: 190 Requisition
  • Wave 10: 3 Epic Armory Data
  • Wave 15: 600 Requisition
  • Wave 20: 3 Legendary Armory Data
  • Wave 25: 1,000 Requisition

Requisition

Space Marine 2 Siege Mode Req Station-1

As you defeat enemies and complete objectives, you'll earn Requisition. This is a currency you can spend to acquire healing items, ammunition, grenades, and even AI reinforcements to assist you in battle. You can accelerate your Requisition earnings by completing objectives listed in the pause menu. There are challenges tied to your current runꦅ and your chosen class. Try to complete these as e🦩arly in the run as possible to acquire buffs and reinforcements for the later rounds.

All Requisition Options

Consumables

Medicae Stimms


Spawns multiple Medicae Stimms.

Grenades


Spawns a random bundle of grenades.

Ammo Crates


Spawns x5 ammo crates.

Ammo Cache


Spawns a reusable ammo cache.

Armor Booster


Spawns x3 armor boosters.

Relic


Spawns a self-revive.

Astartes Reinforcements

Vanguard


+20% melee damage for 5 minutes

Assault


+30% ability recharge rate for 5 minutes

Sniper


+15% headshot damage for 5 minutes

Tactical


+20% ranged damage for 5 minutes

Heavy


+30% ranged damage mitigation for 5 minutes

Bulwark


+30% melee damage mitigation for 5 minutes

Astra Militarum

Guardsmen I


Spawn 40 Cadian Troopers.

Guardsmen II


Spawn 45 Cadian Troopers.

Guardsmen III


Spawn 50 Cadian Troopers.

Guardsmen IV


Spawn 60 Cadian Troopers.

Guardsmen V


Spawn 70 Cadian Troopers.

Guardsmen VI


Spawn 80 Cadian Troopers.

Dreadnought

Donate 50


Donates 50 Requisition

Donate 100


Donates 100 Requisition

Donate 250


Donates 250 Requisition

Donate Remainder


Donates all of your Requisition

Summon Dreadnought


Spawns a Dread𝄹nought mech to assist your team in battle.

Evacuation

Space Marine 2 Evac Menu

Once your team completes five waves, you'll be taken to extraction. You may choose to continue the Siege run or evacuate. Leaving will grant all earned rewards, including 168澳洲幸运5开奖网:Armory Data and Requisition Points. Anyone who stays will enter a new sector, facing a new faction in a different arena. You'll need to survive another f🍸ive waves before evacuation becomes available again. The more waves your team clear🌳s, the better rewards you'll receive.

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