For much of the story, 168澳洲幸运5开奖网:Visions of Mana can seem a tad cut-and-dry. There are Alms and they must🅷 be guided to and sacrificed for the Mana Tree. This isn't too heavily questioned until the appearance of Eoron, though the gaᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚme doesn't overall diverge from this pilgrimage. Until the Benevodons are introduced.

Visions Of Mana Is Th𝓰e Perfect JRPG For Veterans And 🍨Newcomers
I've been playing ൩adventure RPG games since childhood, and VIsions of Mana was fresh enough to draw me in but classic enough to feel intuit𓃲ive.
With the appearance of the Benevodons, the pilgrimage of the Alms is put on hold to face a much larger threat, and the first of these legendary beasts you must fight is Garethe, the Benevodon of Earth. They're a challenging set piece, but one we'll help you put bacꦰk to dust in no time.
Preparing For Garethe
Being a legendary creature of the past that was sealed away by a legendary hero, you may be expecting quite the battle on your hands. Indeed, Garethe is absurdly large to the point that you don't actually battle them directly but instead fire cannons at them.
Garethe is fought at Level 24, while our party was at Level 28 during the fight. That said, the majority of damage is dealt by the cannons so your own strength is only relevant to the enemies that Garethe summons. You should be perfectly fine no matter what level y🍸ou're at.
Here's the party we🌊 used for the battle, though we'll recommend some alterations down below.
- Morley as a Samurai. Class is completely up to preference with Morley.
- Piper as an Occultist. Piper offers many healing abilities while having the Luna Globe makes it easier to group up and slow down Garethe's summoned enemies.
- Val as a Liege. This is mainly for extra defence and to pull aggro away from whoever operates the cannons, though a Rune Knight would also be very effective.
Many party members are subjective here, so take whoever you are most comfortable with. The most essential things to bring along are a party member with Thunder Saber and a Wind class.
While the majority of damage dealt to Garethe will not be dealt directly, there are benefits to having someone equipped with a Wind class in the party. For this battle, having the Slyphid Boomerang equipped causes the cannons to reload more quickly, allowing 🌸you t🙈o fire at Garethe much more frequently.
On top of this, many of the enemies Garethe summons are weak to Wind, letting the Class Strike and Elemental do the heavy lifting for yoꦅu against mobs of enemies.
Otherwise, make sure your Ring Menu is set up with your favoured abilities and healing items, and use an EXP-boosting cookie before the battle begins to gain yourself some extra experience.
The battle will begin as soon as you approach the Dyluck ship, so𒀰 make sure you have everything ready for the fight beforehand.
Battling Garethe
Despite being a beast of great legend, Garethe is actually a fairly simple fight, though one that is spectacular in its visuals. More akin to Kraken earlier in the game, Garethe swims through the sand around the ship, Dyluck, while you aim the cannons at them. This is your only means of attacking them, so always keep an eye on the reload speed.
Garethe only has one major attack against you. They will summon a hail of meteors that strike the ship all over. They are given a red warning circle so you know where to avoid them, though they are used quite frequently so you have to be 🔴constantly on your toes.
These meteorites can even strike you while you're manning the cannons, so always k😼eep your eyes open for the red warning circle.
Along Garethe's body, you will see a series of glowing spots that have armour around them that opens and closes periodically. As you probably guessed, these are Garethe's weak points. Firing anywhere on Garethe's body will deal approximately 500 damage, though a direct hit on their weak points will deal about triple that.
The trick to getting the hit is to aim slightly in advance as Garethe will continue moving eꦑven after you've fired.
Garethe will continually summon enemies throughout the fight, also Level 24. These include Sand Stingers, Ma Goblins, Bulettes, and even Clay Gorgs in the later stages of the fight. They're also at relevant strength to their overworld versions, so they're no pushover🀅s.
After dealing enough damage to them, Garethe will jump into the sky and fly to the opposite side of the ship to let you aim at their other weak points. They will continually do this from this point on. Around this same time, they will also upgrade their raining meteorite attack, causing a massive single meteor to crash down on the ship that hits a very large area as well.
Once you've reduced Garethe's health to approximately a fifth, they will ascend from the sand and position themselves in the sky, aiming a powerful blast at the party. At this point, you must quickly man the cannon and fire directly into their mouth. This will take two cannonballs before they are defeated, and possibly♛ more if you'ꦕre not aiming right at the mouth.
With a final cannonball down their gullet, Garethe will be defeated, and you will be rewarded with 5,000 Lucre, 14,850 EXP (alongside your various bonuses), and the Lumina Lantern which gಌives you access to Light cl𒈔asses. Congratulations, and good luck with hunting down the rest of the Benevodons.