Valorant is known for its 168澳洲幸运5开奖网:unique agents, all with individual abilities that place them in 168澳洲幸运5开奖网:specific roles. While Duelists rack up the kills, Sentinels hold bomb sites, and Controllers drop smokes, it is the Initiator's job to gather information and crowd control. Among Valorant's Initiators, only two have abilities that can reveal enemy locations.

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The first is 168澳洲幸运5开奖网:Sova, the Russian archer with the Recon Bolt ability that sends out a pulse from the bolt once it lands, revealing enemy locations. The second is Fade's Haunt, which creates a nightmarish watcher that reveals all enemies in its line of sight and creates Fear Trails to them. The problem is, unlike 168澳洲幸运5开奖网:Sova's Recon Bolt, Fade's Haunt ability can't stick to walls and has a much shorter. This is why lineups are essential when playing Fade if you want to reveal as much of the enemy team as possible.

10 Bind: Attacking/Retaking A Site 🍷

Lineup and Landing Spot For Bind A Site

Bind's A site can be tricky, with several boxes blocking your Haunt's line of sight. This means that finding the right spot to throw your Haunt without it immediately getting destroyed can be challenging.

While throwing Haunt on one of the site boxes is viable, a better location is to throw it on the roof of the building across from the teleporter. On the corner of this building is a small box that your Haunt can land on. This particular spot gives Fade's Haunt line of sight on all of A Site, as well as Heaven.

9 𓄧 🔜 Bind: Defending B Long

Lineup and Landing Spot For Bind B Long

B Long on Bind is difficult to get vision on due to Haunt's limited range. If it lands anywhere down the path of B Long it will instantly be destroyed, so the goal for this line-up is to get your Haunt behind the enemy team when they push.

From Hookah, you'll aim toward the spawn area of B Long and do a jump throw that will land on a water tank overlooking the B Long fountain area.

8 Ascent: Attackinওg/Retaking A Site

Lineup and Landing Spot For Ascent A Site

A site on Ascent's generator can be problematic when trying to choose where to throw your Haunt. Fortunately, this lineup will give your Haunt line of sight on Heaven, A Main, and the area between the generator and the wall.

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For this line-up, you will stand next to the bike when approaching A Site and at the left corner of the fourth brick. Then running jump-throw. Your throw should land on top of the canon overl💫ooking A Site. Just be aware that this line-up does not reveal Hell and the area of the generator closest to Hell.

7 Ascent: Attacking/Retaking B SiteLineup and Landing Spot For Ascent B Site

168澳洲幸运5开奖网:Ascent's B Site can be tricky since the only entry points are B Lane and Mid. While aggressive teams can push through Mid, the most common push is through th🔯e tunnel of B Lane.

What you need to do isꦆ stand on the piece of wood before the tunnel entrance. Then aim at the bottom brick on the broken building wall. Now throw your Haunt an༺d it will land on the rooftop railing that overlooks all of B Main and the walkway that runs parallel to B Lane.

6 ꦑ Icebox: Defending B Site

Lineup and Landing Spot For Icebox B Site

Icebox is a large map, which makes it difficult to find effective landing spots for your Haunt. 168澳洲幸运5开奖网:Every area is either too narrow to get useful information or so open that enemies will be outside your Haunt's range. On B Site, however, there is a perfect lineup that will cover enemies pushing B Long and Mid.

Stand on the left side of the long container at B Long. Next, aওim up at the pulleys on the crane, specifically the small pulley furthest from you, and perform a running jump throw, initiating the throw when your crosshair hits the gray corner of the green shipping container. Your Haunt will land on top of the container separating Mid and B Long.

5 Pearl: Defending Mid ﷺ

Lineup and Landing Spot For Pearl Mid

It's common for attackers to have one or two agents push through Mid on Pearl since it allows access to both sites and the waterway to defender spawn. To prevent any would-be ambushes, you can use this lineup that puts lands your haunt on the roof with the statue overlooking Mid.

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In the Alley that goes from B Site to Mid, stand next to the window with the two medkits. Aim your crosshair at the bottom of the sphere the statue is holding, between the statue's should and head. Do a regular throw, and your Haunt will land on the roof at the statue's feet, revealing all of Mid.

4 🧸 Hav✤en: Attacking/Retaking C Site

Lineup and Landing Spot For Haven C Site

Haven's C site gives you several options for taking C Site. Since C Main is a Long, open area perfect for getting sniped, Garage and the entrance from CT are great options for pushing with cover. The downside is that it is easy for the defenders to smoke off all of these entrances, making intel difficult to gather before you push site.

That's where this line-up comes in. Stand in the corner outside B Site's door with the plant and aim up at the second from the left antennae. Jump-throw and your haunt will land on the corner of the roof overlooking C Site, with your only blind spot being the wall directly under your Haunt.

3 🤪 Haven: Defending A Site

Lineup and Landing Spot For Haven A Site

A site on Haven is fairly straightforward. Attackers can come through A Long or Sewers, with A Long being a favorite spot for snipers. Peaking A Long as a defender can mean instant death, but with this line-up, you'll easily reveal the enemy while staying safe.

Stand next to the boxes by Sewer and aim up at a small flower﷽ that sits to the left of two taller ones. Now do a running jump throw and your Haunt will travel over the wall 🐟and onto the roof on the far side of A Main, revealing the entire lane.

2 ꦍ Fracture: Attacking/Retaking A Site

Lineup and Landing Spot For Fracture A Site

A good way to help your team gather intel while they push A Main is to flank through Satellite. Once you've cleared the route, take a position in the corner of A Drop where defenders love to camp, and aim at the right edge of where the tower behind A Site changes colors.

Throw your Haunt, and it should land on some rooftop vents that are across from the A Main's tunnel entrance. Now you will have vision of Heaven, the open area of A Site, and even partially into the doorway coming from CT.

1 Breeze: Attacking/Retaking B🍌 Site ꦺ

Lineup and Landing Spot For Breeze B Site

This lineup is great for retaking B Site, though it is also viable if your team has cleared Nest in mid when attacking. You'll need to face the half-wall, standing on the dirt path and aiming just above the plants on the wall. Then perform a running jump-throw just as your crosshair hits the wall.

Your Hau🌄nt will trav♑el over the wall and land on the roof next to some metal tanks, revealing all of B Site except the back.

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