Controller Agents were one of the least popular types in Valorant since it restricts you to playing on-site most of the time. However, this changed drastically with the release of Clove as she's the kind of Agent that'd push through her own smoke to attack enemies.

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This type of gameplay is enabled by her ability to decay enemies, heal herself, and place smokes even after death. However, you'd still want to learn where you should be placing your smokes, especially on a map like Ascent.
6 Locking Down A Sit🦩e ꦿ
Side Used |
Defenders |
---|---|
Main Goal |
Slowing down or comp𒁏letely preventing the enemy push to A ꦦSite |
When you're playing as an Attacker on Ascent, A site is already a rough choice since you have a lot more angles to clear due to the amount of corners that defenders can hide in. As a defender, you can make this even harder by smoking off A Main and Catwalk, which are generally the only two ways for enemies to enter if you have good map control.
However, there might be situations when you know that enemies aren't too close and would like to take extra control of the site. You can do so by performing a one-way smoke between A Main and A Lobby along with an aggressive smoke in Mid Cubby. This will let you tuck in corners where enemies wouldn't expect you.
Having the one-way smoke will let you easily defeat any enemy that tries to peak. However, if you want to fight for the A Main orb, you'd want to smoke the entry completely so enemies can't peak you as soon as they hear the orb sound.
5 Invading A Site 🍸
Side Used |
Attackers |
---|---|
Main Goal |
Getting a plant on A |
As mentioned above, you're bound to have a rough time while entering A Site as attackers, especially if you aren't aware of the utility awaiting your arrival when the 168澳洲幸运5开奖网:enemy lineup has a Killjoy or a Cypher. If you'd still like to hit this site, smoking off A Tree and Heaven are your best options.

You can even place the heaven smoke just right to also cover Rafters completely, preventing an enemy from getting the timing on your allies. Once these smokes are down, your team can use flashes or other utility to clear all the𒅌 corners and get a plant.
4 Mid Control 🙈 ✅
Side Used |
Defenders |
---|---|
Main Goal |
Taking control of Mid |
While the main battle happens on-site in Ascent, it can be quite important to take control of mid as defenders since it lets you know whenever the attackers are trying to rotate through mid or their spawn. To do this, you'd have to smoke off both the entries near Catwalk and Mid Link. This also 168澳洲幸运5开奖网:prevents any Operator user from getting an early pick in Mid.
Once this is done, you can walk up to the area just under the Catwalk while a teammate watches for random pushes through the smokes. Keep in mind that Clove's smokes only lasts for about 14 seconds, so you'll have to act fast after they're placed.
3 Mid Push
Side Used |
Attackers |
---|---|
Main Goal |
Pushing into any site through mid |
While playing the attacking side on Ascent, if you're dealing with strong Sentinels like Killjoy or Cypher, you'll have quite a hard time entering either site through the default path. In these scenarios, it's best to push through mid and try to catch them off guard since you don't see much utility in this part of the map.

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If you're planning to push A site through mid, you can smoke off Cubby and Mid Bottom, which lets you walk all the way up on Catwalk and prepare for the invasion. On the other hand, you'd want to push the Mid Bottom smoke all the way back to create an entrance to Mid Market if you're planning to hit B site.
2 🍌 Locking Down B Site
Side Used |
Defenders |
---|---|
Main Goal |
Preventing attackers from entering B site |
As a Controller agent, if you're assigned to defend B site, you can expect a lot more attempted invasions by the attackers. The main smoke you'd always want to put here is on B Main since it's usually the path taken by attackers. You can also smoke off Market if your team doesn't have any control over the middle part of the map.
However, if a teammate is watching the middle, you can just save the second smoke and put it back on B Main as soon as the first one fades away. If you're using this method, you'll be able to smoke B Main three times in close succession, making it a total of 42 seconds of constant smoke.
1 Invading B Si𝔉te
Side Used |
Attackers |
---|---|
Main Goal |
Reaching B site and setting up for post-plant |
When you're on the attacking side trying to handle B, the Market smoke becomes a lot more important since you'll usually find defenders waiting for an audio cue to peak and get a pick. This smoke, along with smoking defender spawn lets you reach the button and close the shutter through Market.
As you do that, your team can use their utility to clear Boat House and the rest of B site before getting a plant. After that, y🐟ou can decide if you want to defend the spike by playing on-site or head back to B Main and catch the flanks.

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