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Exclusive to Normal and Hard mode, the Tower of Lezard Valeth is a significant difficulty spike in 168澳洲幸运5开奖网:Valkyrie Profile: Lenneth. This is where the🌼 game starts putting its money where its mouth is, and aims to confuse you with a sprawling, muౠlti-level maze.
And when it's not confusing you, it's brutalizing you with tough enemies that you can't avoid, including Manticores and the dreaded Dragon Zombies. We hope you've packed your Dragon Slayer and Beast Slayer - you're gonna need them.
Tower Of Lezard Valeth Overview
The Tower of Lezard Valeth is unlocked in a different manner to most other dungeons in the game - in Chapter 4, on Normal and Hard modes, you will learn of Lorenta's imminent death and be directed towards Flenceburg. After going there and recruiting Lorenta, you will be taken automatically to this dungeon.
It is important, if you want the best ending of the game, that you complete this dungeon when you first arrive. If you do not,🍰 you will not be able to fight the boss. If you really need to leave, head to the roof from the startin🍃g screen and keep heading left.
This dungeon is a multi-level ma🎐rat🐻hon with lots of very difficult enemies to take down.
Enemy |
HP |
Weakness |
Experience |
Notes |
Blood Sucker |
4,000 |
None |
560 |
These enemies like to evade, so start combos against them with magic or famiꦡliar attacks. |
Dragon-Tooth Warrior |
15,000 |
Holy |
2,520 |
Very tough sacks of health with lots of resistance. Lorenta will come in useful here thanks to her Mystic Cross spell, as will any other source of holy damage if you have it. The Draꦬgon S🐼layer works on this enemy. |
Dragon Zombie |
24,000 |
Lightning |
7,000 |
The Dragon Zombies in this dungeon are different from the ones you're used to. The Dragon Slayer will still destroy them very quickly, but you can also use Jewelled Blade "Grimrist" to kill them in one hit thanks to the lightning weakness. |
Fatal Glimmer |
9,200 |
Dark |
2,940 |
Can and will inflict paralysis🙈 with its Electro Touch attack. After a few turns, it will explode, dealing huge damage to your entire party. Definitely a high priority. |
Manticore |
13,000 |
None |
4,550 |
Be prepared with status ailment healing - Manticores can use Th♍ree Deck to inflict damage and the poison and freeze ailments on the whole party. Strong attacks. If you have the Beast Sl♌ayer (from Brahms Castle), it will kill it in one shot. |
Wise Sorcerer |
4,400 |
Poison |
1,225 |
Casts very strong spells t🐼h♛at can decimate the entire party - definitely a priority when they appear. If you have Reflect Sorcery, use it for these fights. Fight them when you can, they can drop the Invoke Feather spell book. |
The First Elevator
This dungeon is arranged vertically, as you'd expect a tower to be. To get around, we'll be using elevators, which will force you to wait insideౠ them for a while, often with enemies inside.
Take the first door to the rear on the left, and then enter the elevator. When it stops moving, leave and go to the rear in the next room.
On this floor, take a few steps to the right, take the exit to the front, and then follow this linear path until you reach an encounter with a Manticore. Refer to the notes above for tips on beating it. Once beaten, continue on until you reach a chest, it contains a Book of Everlasting Life and is trapped with an explosion.
Return to the elevator and get inside. The elevator will take you to the next floor down, but there's nothing on it apart from a fight with a very tiny Wise Sorcerer. Get back inside the elevator and you'll be back where you started. Take this opportunity to save and restock.
The Second Elevator
From the save point, head one screen to the left to find another elevator. Take it one floor down by entering it and waiting. The first floor down contains only two treasure chests, and they're both trapped. The one on the left has an arrow trap and contains a Warhammer, and the one on the right is an explosion and has an Eye of Heaven. Go back inside the elevator.
On the next floor down, head out of the elevator. Explore this floor to find a Dragon Zombie and a chest containing the Splash skill book. You could take the path behind the Dragon Zom🌺bie to get to the next destinatꦰion, but you could also just take the elevator another floor down.
On this floor, you'll find another Manticore encounter on the left. Behind it are two chests. The one on the right has an arrow trap and contains Nightshade, and the other is safe and contains a Frigid Damsel spell book.
Instead of taking the elevator again, head to the next screen to the right. Head up the stairs on the right and follow the linear path until you have the option of taking an exit to the rear with a set of stairs next to it. Take the exit to find anotꦰher elevator.
Remember that you can use the dungeon map to see roughly how much of the dungeon you've explored - it is specifically helpful for working out which elevator you're in! Access the map by hitting R1.
The Third Elevator
Get in the elevator. The first floor it gets to is where we want to be, but there's another floor with treasure on it to get to first, so get back inside the elevator. The next floor down has three chests in it, with the two closest to the elevator being trapped. The chests contain a Bastard Sword, the Icicle Edge skill book, and a Citrine.
Citrines can be transmutated into Lapis Lazuli, which can either be consumed for 200 Materialize Points or transmutated into the Enemy Search decoration. It's not that useful.
With the chests opened, you now need to ride the elevator twice - enter the elevator, exit, and then repeat. You'll know that you're on the right floor if you take the exit to the rear, head right, and encounter a Dragon Zombie. This encounter has two Dragon Zombies in it, so be prepared for a tough fight.
Behind the Dragon Zombie is a chest with the Teachings of Asa insid꧒e. This can ✤also be transmutated into a Lapis Lazuli.
From the chest, head all the way to the right until you can take some stairs down to the front.
Activating The Crystals
You should be in a room with glowing red runes and a Manticore. Defeat the Manticore and press on until you reach a large door. The enemies in this next room are very annoying to avoid, and they're tough Wise Sorcerers and Fatal Glimmers to boot - be on your guard.
Head to the right, down the stairs, and then through the door to the back. Here, head up the stairs on the left, 💎beat up a Manticore, and reach a room with a statue holding a crystal.
Strike the crystal with your sword - it will start shining.
There is another crystal in the tower to activate. To reach it, return down the stairs, leave to the front, and then head up the stairs on the left again. On this screen, head down the next stairs and take the door to the rear. Tak🌳e two screens to the leꦅft, ignoring the exit to the front, and follow the path until you reach a Dragon Zombie.
Behind the Dragon Zombie is another crystal to hit.
The Transporters
Once you've done activated both crystals, return to the first front exit that you bypassed earlier - there will be two, and you're looking for the one furthest away. Take the stairs down and you'll eventually reach a magic circle on the ground. You'll know it's the right room if it does not have a save point.
Use the magic circle to be teleported. It takes you to a very linear path with three chests at the end. They all have freezing gas traps, which are avoided s🀅imply by remaining crouched after opening them. These items are really fantastic:
Creation Gem |
Allows you to transm⭕utate far more high-q🌺uality items than usual. |
Ether Scepter |
A very powerful staff. |
Timer Ring |
Halves enemy speed in dungeons. |
Now that you have the Creation Gem, you can access some really cool stuff. A high priority thing to transmutation is the Bark of the Dryad into a Dimension Slip (eliminates enemy encounters).
Return to the magic circle and head back to the room with red runes. From this magic circle, head to the other by leaving to the rear and taking the right path until you reach another exit to the front. You'll know it's the right room if there's a save point here - use it, restock etc.
There💃 are three chests on the right, all of them trapped - after opening one, interact with it while standing and not crouching to pick it up and throw it, this will let you open the 𓃲ones that fall into place.
Interact with the magic circle now to be transported to an office. In this room, open the chests to get a Normalize spell book and some Base Metal. The one on the floor has an arrow trap, and the one on the desk has a large explosion trap. Base Metal can be turned into the Crack Ring, which lets you break guards easier.
The exit to the left leads to the boss, so make sure you're healed up and prepared for a tough fight.
How To Beat Lezard Valeth
Lezard is backed up by two Dragon-Tooth Warriors, so he's a pretty tough boss to beat.
Enemy |
HP |
Weakness |
Experience |
Lezard Valeth |
10,000 |
None |
28,000 |
Dragon-Tooth Warrior |
14,000 |
None |
1,750 |
You'll notice that the Dragon-Tooth Warriors in this fight are slightly weaker than the others in this dungeon, but they are still pretty threatening. Don't get too gung-ho about finishing them off early, though - when a Dragon-Tooth Warrior dies, Lezard will be buffed. With♍ both dead, he ends up with 20,000 HP overall.
Lezard himself, however, is a bit of a pushover whether you target him first or second. He's quite fragile and you should be able to finish him off before he's able to break out any big spells - his single-target magic shouldn't be enough to cause you concern. If you need a bit more breathing room, however, try using Reflect Sorcery.
If you have it, Poison Blow is a fantastic spell to use against Lezard.
There are no artifacts to collect in the Tower of Lezard Valeth, but the Creation Gem is reward enough.