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In most role-playing games, deviating from the story's main path may lead to optional content — sidequests — that can then be completed for a reward. It's not so much that 168澳洲幸运5开奖网:Valkyrie Elysium rewrites the book on this approach; rather, it does them in a somewཧhat obtuse way that can trick first-time players into inadvertently skipping these sidequests entirely.
Find out how Valkyrie Elysium handles its sidequests, learn whether they're worth your time, and gain a few tricks of the trade along the way with our overview of the game's somewhat different style.
Starting Up A Subquest
Sometimes, the best way to explain something is through direct example. Let's take a look at 'Mother's Ring', the first subquest (Valkyrie Elysium's term for side missions). This is the moment many of us walk away slightly dumbfounded; after all, the narrative impetus and the way in which to access the content really do seem to clash.
About midway through the first chapter, the Valkyrie will come upon a glowing entity representing a child who seeks a ring belonging to her mother. The Valkyrie acquiesces to the girl's request, recognizing that her soul will not be cleansed otherwise. (At least, that's our read on the scene.)
Here's where things get confusing. Per the story beat, searching for the ring is now an active part of the mission. That's the feeling behind the moment — that the lost item will be found someplace in the vicinity. This is technically true, but with one important caveat: you will be unable to locate the ring during the main mission. Instead, you must exit, and then return to the quest selection globe in Odin's palace.
On PlayStation consoles, the square button must then be pressed in order to view available subquests. On PC (and potentially elsewhere, should the game be ported abroad) the button may vary. Regardless, there is a separate screen per Midgardian territory for every subquest you unlock, including 'Mother's Ring'.
A Separate Scenario
Your arrival back in Be'elzean Territory will feel, at first, like you've simply returned to the chapter's main quest. After all, it's the same map. The lighting seems to differ a bit (and will differ quite a bit more during certain subsequent subquests). You are, however, confined to a limited slice of the territorial map for the duration of any given subquest, a fact you'll soon realize should you attempt to turn the other way, or step outside the bounds along the way to locating the ring.
These boundaries are, of course, intended to keep players on the straight and narrow, though the limit of their constraint varies considerably. In 'A Mother's Ring', linear paths with predictably placed enemies await you on the way through a largely linear level. At its end, the ring is found; a Divine Art, a common subquest reward and an excellent one at that, is awarded, and thꦫe child thanks the Valkyrie and is purified.
This is your typical loop. However, the second subquest of Chapter One, 'A Dead Man's Warning', feels comparably wider. Instead of an earlier spot, this one takes place at the castle town.
Tools Of The Trade
We'll continue our analysis of Valkyrie Elysium's subquest mechanics with 'A Dead Man's Warning'. Again, you will have unlocked it during the main quest; and again, it won't quite jibe with the here-and-now at the time. The Valkyrie is warned of dangerous monsters ahead, but that's already a given, and defeating the nearby foes does nothing. You must access this, as with any subquest, from the globe.
Arriving at 'A Dead Man's Warning' through its separate spot on the globe will return the Valkyrie to the spot where she first read the titular warning. The castle town's enemy layout is completely different, and your goal, as hinted by the objective markers, is to wipe out the monsters haunting the town's two watchtower-like buildings.
Back during the main mission, navigating the rooftops was of minor importance. Now, it's critical to your success. This is why, during subquests, it's important to rotate the camera around for locations the Valkyrie can warp to, even if they weren't necessarily important (or even existent) previously. Generally speaking, you'll want to be vigilant for any potential changes in the landscape, because these can and will be crucial to navigating the remixed 'instance' of each territory's subquests.
We recommend completing every subquest in Valkyrie Elysium. In doing so, you should be able to power the protagonist to a suitable level for each chapter. The number of additional gems you'll gain, as well as weapon proficiency upticks, Einherjar experience, and all-new Divine Arts, all combine to forge a stronger and more capable character. Especially on higher difficulty, neglecting subquests may force you to replay the main missions entirely instead, and that is, needless to say, a substantially greater time sink.