While surviving and making the most of your Viking life in Valheim♐, you will come across various stat🧜us effects. These effects can be to your benefit, but many can be quite harmful. With so many status effects, it can be hard to know what each one does. Fortunately, we are here for you.
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In this guide, we are going to go over every status effect in Valheim, as well as what it does. This will be separated by positive and negative effects, as well as other categories like armor effects and those that don't fit into any category. Additionally, we will mention the main source of each effect.
Positive Status Effects
Positive effects will be to your benefit, meaning that you want to have one. Below, you can check out every beneficial sta💃tus effect.
Status Effect
|
Description
|
How To Obtain
|
Duration
|
Feather Fall
|
-
Fall speed capped at 5 m/s
-
Fall damage decreased by 100%
|
Wear the Feather Cape
|
As long as you are wearing the Feather Cape
|
Fire
|
-
Decreased Wet Timer quicker (you will dry quicker)
-
Removes Cold and Freezing
|
Stand near Campfire
|
As long as you remain near a fire source
|
Magic Barrier
|
Depending on your magic skill, block𝕴 anywhere from 200 to 700 damage
|
Equip the Staff of Protection
|
60 to 120 minutes, depending on the staff's quality
|
Rested
|
-
+50% Health Regeneration
-
+100% Stamina Regeneration
-
+50% XP Gain
-
+100% Eitr Regeneration
|
After sleepin🔜g and waking, ♑you will receive this effect
|
Duration depends on your comfort level
|
Resting
|
-
+200% Health Regeneration
-
+300% Stamina Regeneration
-
+300% Eitr Regeneration
|
Sleep in a bed
|
This will last while you are sleepin🔴g, and after 20 seconds, turns into Rested
|
Shelter
|
-
Enabled you to have the Resting Effect (if you lay in bed)
-
Prevents Freezing and Wet
|
Remain indoors, with at least 80% roof cover
|
As long as you remain indoors
|
Negative
Negative effects have an undesirable outcome, that you will want to avoid as often as possibಞle.
Status Effect
|
Description
|
How To Obtain
|
Duration
|
Burning
|
Take damage over time
|
Take fire damage
|
5 seconds (unless you enter fire again)
|
Cold
|
-
-50% Health Regeneration
-
-25% Stamina Regeneration
|
Remain outdoors during the night (no nearby fire)
|
Lasts until you get near a fire or💯 the morning begꦓins
|
Encumbered
|
You are unable to :
-
jump
-
run
-
block
-
dodge
-
recover stamina
Your walk speed will drastically decrease
|
Go over your maximum carrying capacity
|
Remains if you don't drop any items
|
Freezing
|
-
-100% Health Regeneration
-
-60% Stamina Regeneration
-
1 Damage per second
-
Resistance to Fire Damage
|
Explore the Mou𝐆ntain biome (without preventative Mead)
-
This can also occur while fighting Modor and during the Drake event as well
|
As long as conditions remain, but you can negate this with Armor effects, mead, or a simple campfi☂re.
|
Frost
|
-100% Movement Speed (Decays over time)
|
Take frost damage
|
Duration depends on the health you lose
|
Lighting
|
Take instant lightning damage
|
Lightning
|
Thi💟s is instant, but the visual effect lasts for 3 seconds
|
Poison
|
Pure damage over time (ignores defenses)
|
Take poison damage
|
The duration depends on the enemy
-
Poison Resistance Mead only resists potential poison, rather than negating already-active poison.
|
Slimed
|
-
-50% Movement Speed
-
Weak to Fire
|
Be targeted by The Queen's spit attack
|
A few seconds
|
Smoked
|
2 damage per second
|
Stand in smoke
|
Remains until you leave the smoky area
|
Stagger
|
Stuns
|
Take physical or lightning damage until you reach the m﷽ost amount 𝓀of possible stagger
-
This is dependent on the amount of damage, with strong attacks causing more stagger.
|
Stagger decreased at the rate of 20% per second.
|
Tarred
|
-
-50% Movement Speed
-
Weak to Fire
|
Enter a tar pit
|
10 seconds
|
Wet
|
-
-25% Health Regeneration
-
-15% Stamina Regeneration
-
Resistance to Fire
-
Weak to Frost
-
Weak to Lightning
|
Submerge in water or get rained on
|
This will remain until you getꩵ out of the wet situa🐓tion, when a timer will count down to when you become dry
|
Armor & Accessories
Armor effects will last as long as you have the specified armor on.
Armor
|
Description
|
Notes
|
Root Armor Set
|
-
Bow skills +15
-
Weak to Fire
-
Resistance to Poison and Pierce Damage
|
-
All individual items have Fire Weakness
-
The mask alone provides Poison Resistance
|
Fenris Set
|
-
Resistance to Fire
-
Resistance to Frost
-
Fist skills +15
|
W🎐earing just the coat will provide Frost Resistance
|
Troll Set
|
Sneak skill +15
|
|
Eitr Weave Set
|
-
+100% Eitr Regeneration
-
Resistance to Frost
-
Feather Fall
|
Individually, the hood, robe, and trousers provide Eitr Rege😼neration, while the Cape🎶 provides Frost Resistance and Feather Fall
|
Lox Cape
|
Resistance to Frost
|
|
Wolf Chest Armor
|
Resistance to Frost
|
|
Wolf Fur Cape
|
Resistance to Frost
|
|
Fishing Hat
|
Fishing and Swimming skills +20
|
|
Wishbone
|
Highlights hidden things around you
|
|
Wisplight
|
Clears mist in a 10-meter radius around you
|
|
Megingjord
|
Increase carry weight +150
|
|
Mead & Wine
There are three drinks that provi🎶de resistance effects, which you c🔥an see listed below.
-
Fire Resistance Barley Wine
-
Frost Resistance Mead
-
Poison Resistance Mead
To make these three drinks, you will need to first make the base at a cauldron. With the base in hand, head to the Fermenter and make the drink of choice. All three will last 600 seconds, which is ten minutes.
Misc.
Lastly, we have miscellaneous effects that don't really fit into one category.
Status Effect
|
Description
|
How To Obtain
|
Duration
|
Corpse Run
|
-
-75% Stamina used while Jumping
-
-75% Stamina used while running
-
Strong Resistance to Blunt, Slash, and Pierce Damage
-
+10 HP/sec
-
+150 Carrying Capacity
|
This happens after you die, meant to aid in re🎐trieving﷽ your dropped items.
|
50 seconds
|
No Skill Drain
|
No XP Loss
|
Applied when dying
|
10 minutes
|
Puke
|
-
Disable Heath and Stamina Regeneration
-
Deal 1 Damage/sec
-
Vomit a consumed food
|
Eat Bukeperries
|
15 seconds
|
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