I’ve be🃏en waiting for an opportunity to try out – I almost had a chance at , but was turned away from the booth because the queue was too long.
If, like me, you haven’t had a chance to play the demo yet, you have a chance right now – you can as part of the current Next Fest. I jumped on it the moment I saw it had a demo, and I’m glad to saဣy that it has everything I could possibly want from a scary game.
To be clear, that’s because I’m generally pretty intolerant of horror games. I can just a𓃲bout deal with the creepy and somewhat unsettling, but I have a pretty low threshold otherwise. Thankfully, Urban Myth Dissolution Center – at least in the demo – wraps up all its creepy vibes in an amusing, pixel art package with endearing characters and a killer aಌtmosphere.
I was still spooked enough that I didn’t really want to walk around my dark house after I wrapped upღ﷽ the demo, for what it’s worth.
The game follows Azami Fukurai, a college student with possibly the worst luck in the worl🐟d. She has the gift of clairvoyance and has seen it as an affliction her whole life, which you can’t really blame herꦉ for. You’d probably be pretty scared too, if you saw ghostly apparitions all over the place. She sees a poster advertising the Urban Myth Dissolution Center while she’s out shopping, and thinks, hey! Maybe I can get these people to help me get rid of this ability.
Unfortunately, the director of the center has other plans. He knows every🍷thing about her, being a clairvoyant himself, and tricks Azami into becoming the center’s newওest employee after teaching her how to investigate a case relying on facts and not speculation. This poor girl is really going through it.
The demo takes you through Azami’s first case, in which her classmate Mio is being harassed by some kind of stalker spirit. The investigation itself is pretty straightforward. You look around the scene, talk to witnesses, collect clues, and piece together hypওotheses in a fill in the blank system that reminded me a little of . Urban Myth is much less mecha🏅nically complex than Golden Idol, but I appreciated that it at least let me use my brain a little bit.

I Will Ne﷽ver Get Tired Of Creepy Visual Novels
Thoug🐼h these games might deal🐭 extensively with the dead, the genre itself is anything but.
What’s interesting about this game, though, is how it uses social media as part of its investigative loop. Not only do you get to scroll through your timeline and search for keywords to narrow your search parameters, but the game reflects pretty accurately how awful social media is. Before investigating her first case, Azami looks at the viral photo posted online that triggered the director’s interest, and scrolls through the comments. A lot of them are really mean – in fact, she only realises the victim is her friend Mio because the victim got doxxed, like, immediately. It’s bleak, but I get the sense that Urban Myth Dissᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚolution Center might have something more sophisticated to say about how 🐟we use social media that might only become fully apparent at launch.
I’m also really into the art style. The pixel art makes the creepy myths it describes a little more tolerable to look at, obscuring just enough to induce dread but not terror, and the limited colour palette is thoroughly evocative while being artistically minimalist. I can see this game being pretty welcoming to ✃younger players who might be more easily scared, as well as grown adults (me) who are definitely ea♎sily scared.
Urban Myth Dissolution Center is slated for a February 13 2025 release, 🐟though I wish it was a Halloween launch.








𓄧168澳洲幸运5开奖网: Urban Myth Dissolution Center
- Released
- February 13, 2025
- Developer(s)
- ꦡ Hakababunko
- Publisher(s)
- Shuei✃sha Games
- Number of Players
- 1
- Steam Deck Compatibility
- Unknown
- PC Release Date
- February 13, 2025
- PS5 Release Date
- February 13, 2025
The Urban Myth Dissolution Center – your one-stop solution for researching and (dis)solving monstrous oddities, cursed relics, and dimensional anomalies! Take on urban myth cases as heroine Azami Fukurai, under the supervision of Ayumu Meguriya, Level S psychic and Center Director.
The game is an episodical digital mystery adventure themed on multiple urban myths that roam the internet and presented in stunning psychedelic pixel art.
The player takes control of Azami for the detective legwork, collecting circumstantial evidence and social network posts to unravel the truth behind each urban myth, the hidden pasts of each client, and why they came to encounter each oddity. Dis(solve) each myth and case to discover each episode's resolution and unexpected consequences.
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