For most newcomers jumping into 168澳洲幸运5开奖网:Unicorn Overlord, the initial dive into Tactics may leave you blankly staring at the screen, scratching your head at the overwhelming pit of inforᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚmation. Conditions, priorities, and many other game-specific terms can be dizzying for those trying to get a handle on the game mechanics, especially if you don't have experience with strate꧙gy-based RPGs.

Unicorn Overlord: Beginner's Tips And Tricks
This guide will give you all the tips you need to make yourꦑ Unicorn Overlord campaign a successful one.
But rest assured, understanding Tactics is not nearly as difficult as it may seem. While it may look scary at first, understanding how the Tactics system works is simply a matter of breaking it down into three concise pieces. Once you understꦅand each piece's nuances, you'll be a strategic master in no time.
The Tactics Menu
The Tactics menu can be broken into three distinct sections that affect each other in this order: Priority, Action, and Conditions.
Next to these ♛sections, you will see several options for how you may interact with your Tactics:
- Edit
- Set Tactic
- Tactics Template
- Remove
- Optimize
- On/Off
Unicorn Overlord's combat boils down to a series of automatic checks that determine which Skills your ch🐬aracters will use in combat.
Th🦩ese checks are affected by all three sections of Tactics, so it is important to understand each section's niche to improveꩲ your gameplay.
What Are Tactics And How Do They Work?
Tactics Type |
Description |
Priority Tactics |
Priority refers to the order in which the game's AI will check all of your Actions when initiating combat. This is demonstrated by the numbers under the Priority tab for each new Tactic; number one will be the first move checked and if it cannot be played, the game moves down the list. |
Action Tactics |
In the Action section, you will choဣose what attacks and abilities your character will use during the fight. Two types of actions exist within the Tactics menu: Active and Passive skills. |
Condition Tactics |
Conditions are special details and requirements that you set for your Actions when they are being checked. If the Action in Priority One doesn't meet the Conditions, it will move on to the next available Action. |
Priority Tactics
The Priority section is simplistic to understand,ꦦ but messing up the order 🌸can be detrimental to the effectiveness of your characters.
Always refer to your Priority list when designing newᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ Actions.
Actions Tactics
The Action secti🌄on can be considered the meat of the Tactics menu, as it's where you will comprise you𓆉r Skills.
Active Skills are colored red and are activated during your character's turn. Passive Skills are blue and only activated once their requirements are met.
Passive Skills are always located under Active Skills, and they have a se🦹parate Priority list from them that you must also manage.
When selecting an Action, you will see another menu pop up at the bottom that lists all the details regarding the selected skill and its effects, if it has any.
Condition Tactics
If Actions are the meat of Tactics, then 🌳Conditions are the spices t🔴hat make the dish whole.
Having an Action with no Conditions means that your character will attack whatever enemy they can, regardless of the situation.
However, if the Conditions of all your Active Skills cannot be met in battle, then that character's turn will be skipped, so always be mindful when pla🥀♍cing your Conditions.
There's a Condition that applies to pretty much any situation you may encounter in the game, so properly utilizing and switching them b🍨ased on the enemy will make your battles successful.
Understanding this and utilizing the plethora of available conditions with your fighters will make your team more well-rounded. This will help you to be more prepared for a wide variety of futur🌊e encounters.
Tips For Using Tactics In Unicorn Overlord
Now that you have a solid grasp of the Tactics menu and its basic functions, you can start experimenting with the more adva☂n𒁃ced parts of each section.
You should make use of the Tactics Template ꦦso🥃 that you can test and switch between different types of sets.
A good thing to be wary of is always making sure that attacks with stricter conditions aren't placed low on the priority list, or else they will never be used in combat.
Let's say your top priority Action has a condition to hit whatever enemy has the lowest health, while your se𒅌cond Action is set to hit armored enemies:
Priority |
Action |
Condition 1 |
Condition 2 |
---|---|---|---|
1 |
Slice |
Lowest HP |
*None* |
2 |
Smash |
Armored |
*None* |
The issue with this is that your second attack will never be used because the top priority requirements will always be met - there will always be an enemy with th♏e lowe𝕴st health.
Priority |
Action |
Condition 1 |
Condition 2 |
---|---|---|---|
1 |
Smash |
Armored |
*None* |
2 |
Slice |
Lowest HP |
*None |
Switching the order of these two will make it so that both of your Actions have a good chance of being used in the battle.
A good rule of thumb is to keep Actions with two Conditions at the top of your list, as they are most likely the hardest requirements to meet. Thus, your other Actions ha🐠ve a♍ chance to hit.
With Conditions, you must pay attention to the text-specific tags that 💞go with some of them, as they can greatly change the meaning.
Use the following table as practice:
Priority |
Action |
Condition 1 |
Condition 2 |
---|---|---|---|
1 |
Single Shot |
Armored |
Target HP is |
2 |
Flame Arrow |
Back Row |
Flying |
3 |
Flame Arrow |
Back Row |
*None* |
There is something wrong with this set of Tactics that makes it way less effective than it could be, and it all comes down toꦚ the wording of the conditions.
Let's look at the Condition "Back Row." On its own, this Condition means that the Action will only take place against enemies in the back row of combat.
With the current setupꦏ of these Tactics, if the first ch𝓡eck misses and there are no enemies in the back row, no enemies will be targeted, and your turn will be skipped.
However, if the Condition selected says "Prioritize Back Row," the Action will still be used even if no enemies are present in the back row.
Priority |
Action |
Condition 1 |
Condition 2 |
---|---|---|---|
1 |
Single Shot |
Armored |
Target HP is |
2 |
Flame Arrow |
Back Row |
Flying |
3 |
Flame Arrow |
Prioritize Back Row |
*None* |
By using this wording, the Action is no longer restricted to only attacking the back row and will be used regardless.
If Conditions like this are set above other Actions on the Priority list, then they will never be used in battle, so be careful when applying t𒐪hem to your Tactics.
A useful way to avoid missing a turn is by having one Action at the bottom of your Priority list that has no Conditions set, as something will always be targeted.
Optimizing your Tactics ultimꦚately comes down to what characters you have on your team and how their Skills can be best utilized.
Understanding the effects and abilities of each Skill allows you to mani꧂pulate your Conditions to the best outcome, gi🍎ving you the best edge in the battles to come.

168澳洲幸运5开奖网: Unicorn Overlord: Combat Tips
Unicorn Overlord is a game that largely takes place 🐈on the battlefield. We'll show you how to emerge victorious!