Whenever you encounter a fort in 168澳洲幸运5开奖网:Unicorn Overlord, you'l🧸l almost certainly run into a character who is willing to spar with you and show off what their class is capable of doing. While at a glance, these appear to be simple tutorials. However, if you defeat every unit, you will be handsomely rewarded.

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Once you start aiming to defeat every unit in a single round, you'll realize that these encounters are, essentially, puzzles. You will need to find the right combination of units to perfectly counter the teams you spar against. We'll break these encounters down for you and give you𒈔 everything you need to achieve total victory and cash in big.
About Sparring Battles
Nearly every fort will feature a sparring battle. You will know which ones these are as they will have a speech bubble hovering above their heads. Nothing will happen if you win or lose. However, if you defeat every last enemy combatant, you will receive 2000 Gold.
Preparation For Sparring Battles
It may go without saying, but since these are one-round affairs, you need to disable any skills that would be used primarily to enhance survivability across multiple rounds. So, more often than n🃏ot, we don't want our troops healing. Josef shouldn't be wasting AP or PP on healing his allies (unless we s🀅ay otherwise).
The moment you get a Lapis Pendant, put it on Josef so that he can get another Pursuit attack. You can purchase one from the 168澳洲幸运5开奖网:Divine Shard shop.
Additionally, you are going to want to pile your best equipment on these characters. Don't hold back. Give🗹 them the best o♌f the best equipment. You can return those items after the battle has been won.
This guide has been written to provide you with options to win when you first encounter them. This means we are going to suggest using Josef for mostไ of the earlier spars.
A Detailed Breakdown Of Each Sparring Battle
We have listed each sparring battle in order of the level of troop each encounter contains. If you travel around Cornia clockwise, defeating each sparꦉring battle you encounter along the way, the list below will also follow that order (more or less).
Location |
Enemy Formation |
Battle Strategy |
|||
---|---|---|---|---|---|
Fort Thessalon |
Back Row |
Lv.2 Housecarl |
This battle is pretty easy once you unlock Rolph. Just throw Rolph and Clive in the back row and have Josef cover the front. |
||
Front Row |
Lv.2 Thief |
Lv.2 Thief |
|||
Fort Thessalon |
Back Row |
Lv.2 Soldier |
While Hoplites are generally extremely tough, Josef is so over-leveled at this point that he will be able to take this one out with his pursuit ability. We recommend putting Josef in front, with Alain and Aubin in back. |
||
Front Row |
Lv.2 Hoplite |
||||
Fort Soligie |
Back Row |
Lv.2 Housecarl |
Josef i🧔n fron💛t with basically any other two characters in the back is enough to utterly trample this group of Housecarls. |
||
Front Row |
Lv.2 Housecarl |
Lv.2 Housecarl |
|||
Fort Rimitz |
Back Row |
Lv.3 Gryphon Knight |
Lv.3 Archer |
Put Rolf in the back row to deal with the Gryphon Knight, Clive in the back to pile on damage, and Josef in front to polish them off. |
|
Front Row |
Lv.3 Housecarl |
||||
Fort Mainteneaut |
Back Row |
Lv.3 Housecarl |
We simply need to pile on damage for this one, so we are going to rely on Josef's Pursuit and Clive's Assault Lance. Anyone else can be your third (as long as they attack, so no clerics). You can just keep the same party as the Fort Ri🔯mitz sp﷽arring battle. |
||
Front Row |
Lv.3 Gladiator |
Lv.3 Gladiator |
|||
Fort Chandelis |
Back Row |
Lv.4 Cleric |
Lv.4 Cleric |
We can make it three in a row, we're going to, once again, pile on with Josef's Pursuit and Clive's Assault Lance. Any other attacking unit can be your third, but Rolf is pa♔rticularly good here, as he can targeꦐt the Clerics in the back row. |
|
Front Row |
Lv.4 Gladiator |
||||
Fort Groux |
Back Row |
Lv.5 Witch |
Lv.5 Witch |
For this battle you will want to have a Warrior on your side, so make sure to complete the 168澳洲幸运5开奖网:Battle for Barbitamo quest first. The Warrior (ideally Mordon, unless you executed him) will take out the Hoplite, while you put Rolf and another archer in the back. Make sure Warrior is set to target Armored Units, and your Archers are set to target Casters. Depending on your level, you may need to load your Archers up with the best accessories for buffജing attack power. |
|
Front Row |
Lv.5 Hoplite |
||||
Fort Veille |
Back Row |
Lv.4 Wizard |
Lv.4 Wizard |
We simply need Mordon here to take out the Hoplite, and we'll finish the rest off with Josef and Clive. |
|
Front Row |
Lv.4 Hoplite |
||||
Fort Paradis |
Back Row |
Lv.6 Housecarl |
The key to this battle is very simple. You need a Gryphon Knight. They'll take out the front row on their own. However, for overkill, go with Josef in front, with the Gryphon Knight and Clive (or Adel) in the back row. If you don't have Fran currently in your party, you🌜 can recruit a Gryphon Knight at Fort Mainteneaut. |
||
Front Row |
Lv.6 Housecarl |
Lv.6 Housecarl |
Lv.6 Knight |
||
Fort Colmarre |
Back Row |
Lv.6 Sellsword |
Lv.6 Sellsword |
This is another one where we are looking to just dish out as much damage as humanly possible. So, we are going for an all-Knight approach. Josef in front, Adel and Clive in back. Their endl♉ess procession of Lance Assaults and pursuits will make short work of these foes. Putting the Sanguine Sword on Josef is highly recommended. |
|
Front Row |
Lv.6 Gladiator |
||||
Fort Gromond |
Back Row |
Lv.6 Wizard |
Lv.6 Wizard |
We're doing the same thing here that we did in Fort Colmarre. Josef in front, Clive and Adel in th꧅e back. Those wimpy wizards don't stand a chance. |
|
Front Row |
Lv.6 Wizard |
Lv.6 Wizard |
|||
Walled City of Barbatimo |
Back Row |
Lv.7 Warrior |
Lv.7 Warrior |
We're going to be honest, if there is a formula to beat this one when you are level 7, and only have units with three positions, we haven't found it. You will likely encounter this sparring battle too early to win, so just come back when you have the ability to put four characters in a unit. Then, hit them with two Warriors, a Gryphon Knight, and a regular Knight. |
|
Front Row |
Lv.7 Fighter |
Lv.7 Hoplite |
|||
Fort Lontera |
Back Row |
Lv.7 Soldier |
Lv.7 Soldier |
Since we are fighting Knights, we are going to counter with Gryphon Knights. Having Josef take the front row, and tw🐟o Gryphon 🙈Knights in the back. |
|
Front Row |
Lv.7 Knight |
Lv.7 Knight |
|||
Fort Zelkova |
Back Row |
Lv.7 Shaman |
Lv.7 Shaman |
You should be getting pretty close to having a four-person unit, which makes this one a breeze - just put a Cleric in the back row (likely Sharon), and have two Knights with a Warrior fill out the rest of the unit's roster. However, if you are still working with a three-member unit, go with a Warrior and Cleric in the back, with either Clive or Adel providing the finishing blows up front. Putting a Carnelian Pendant on your Warrior will make y🐎our life a lot easier. |
|
Front Row |
Lv.7 Gladiator |
||||
Walled City of Eucuit |
Back Row |
Lv.8 Wizard |
Lv.8 Wizard |
This one is easy enough. We'll have two Gryphon Knights in the back to take out their Radiant Knights, and we'll pair them with our own two Radiant Knights to disrupt their Wizards' attacks (Josef can also sub in if you only hav🔥e one Radiant Knight). |
|
Front Row |
Lv.8 Knight |
Lv.8 Knight |
|||
Fort Longeraige |
Back Row |
Lv.11 Swordfighter |
Lv.11 Swordfighter |
Swordfighters are highly evasive and thrive off of deflecting physical attacks. However, these particular Swordsmen aren't up to the task of dealing with the Gryphon Knights. So, pile three in the back row, and have Josef in th☂e front doing his thing wi🙈th his Pursuit attack. Or, if you only have two Gryphon Knights, you can just put onevof your regular Knights in the back. |
|
Front Row |
Lv.11 Swordfighter |
Lv.11 Swordfighter |
|||
Fort Cypla |
Back Row |
Lv.12 Radiant Knight |
Lv.12 Radiant Knight |
Lv.12 Radiant Knight |
Radiant Knights are excellent at defending against magic... they aren't good at defending against Gryphon Knights swooping down and murdering them. You only need a single Warrior and a single Gryphon Knight to finish this battle. Add 𓂃whatever e𓆏lse you want, but it is just overkill. |
Front Row |
Lv.12 Hoplite |
||||
Fort Plaine |
Back Row |
Lv.12 Gryphon Knight |
All you need is two Gryphon Knights to take care of the enemy's Knights, and one Archer to shoot their Gryphon Knight out of the air. |
||
Front Row |
Lv.12 Knight |
Lv.12 Knight |
Lv.12 Knight |
||
Fort Epine Morceaux |
Back Row |
Lv.14 Shaman |
Lv.14 Cleric |
You need a Cleric to nullify the effects of the Shaman, but you can put whatever fighting classes you want in the o൩ther three slots. Thi♎s is a shockingly easy spar. For the🔴 sa𒅌ke of completeness, we used two Swordsmen, a Radiant Knight, and a Cleric. Not for any particular reason, that was just a unit we had on hand with a Cleric in it. |
|
Front Row |
Lv.15 Gladiator |

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