Teaching your staff members skills in the Training Room is a necessary part of 168澳洲幸运5开奖网:Two Point Museum. Not only does it give them bonuses that mak🔯e them better at their jobs, but most Expeditions encourage (or outright require) specific sets of skills. That means that you need a well-trained team to get the rarest Exhibits in Two Point County.

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Your plant-based exhibits need love and care too.

Each s▨taff class has their own set of skills, though some are available to multiple job types. With so many choices, it can be tough to decide how꧟ best to fill those early slots. You can't go wrong by starting with these.

1 ♔ Survival Skills

training for survival skills in two point museum.

Survival Skills is a nice bonus for your Experts in that it speeds up their recovery when they become 168澳洲幸运5开奖网:injured, sick, or cursed on an Expedition, but that's not the reason you should take it. The reason to train your starting Expert in each field with Survival Skills before anything else is simply because so many Expeditions require it.

Even if it's not necessary just to attempt an Expedition (and for many, it is), Survival Skills often negates a dangerous Event that would otherwise risk ♕your staffers coming back broken and bruised... if t🐷hey come back at all.

2 ♋ Accomplished Admissionꦏ

the accomplished admission skill in two point museum.

The first thing you'll hire Assistants for is working the Ticket Booth, so it makes perfect sense to give them a skill that will help them in that capacity. Assistants with Accomplished Admission are much faster at selling tickets, which can reduce queue times and eꦜven make it so that you only need to pay for one booth instead of two.

You can really see the difference if you have two As🥃sistants - one with Accomplished Admission, and one without - selling tickets side-by-side. Their animations are entirely different, and you'll♛ be able to tell how valuable the skill is.

3 🔯 Aerodynamics

the skill training menu in two point museum, with aerodynamics highlighted.

If you're not sure how to train a particular staff member, Aerodynamics is always a strong choice. It increases their movement speed when walking around the museum, maki🌠ng them that much more efficient at getting to their next tas🎃k or going to and from the break room.

Remember, though, that Aerodynamics takes up a skill slot, so it's best used in conjunction with other skills that have a use around the museum, like Strolling Surveillance or Fire Resistance.

4 Survey Skills 🃏

the training menu with survey skills highlighted in two point museum.

Survey Skills is a great companion to Survival Skills, though they'll often compete for skill slots except on the most-experienced Experts. Survey Skills aren't often as necessary for unlocking and surviving Expeditions, but they're much more useful practically.

A character with Survey Skills adds a large amount to the location's Survey Progress when they're brought on an Expedition, making it easier to level up the l꧒ocation and get bett൩er rewards from it on future visits. That's more than enough reason to try and squeeze it into your loadout whenever you can.

5 🗹 Pilot Wings 🎐

the training menu in two point museum with the pilot wings skill highlighted.

Pilot Wings is one of the few skills that can be learned by any character, regardless of class, making it easy to include in any Expedition Team. It increases the overall travel speed of the Expedition, letting the crew return with their findingܫs faster.

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Not only that, it's also required for escaping deadly events, particularly in the Two Point Sea and The Known Universe. That makes it well worth your time to train multiple qualifie🍸d pilots at each of your museums.

6 🍨 Rapid Restora♉tion

the training menu in two point museum with rapid restoration highlighted.

Your Experts will spend the most time in the field, looking for new Exhibits, but their job is also to maintain the ones that you already have. You can hire more Experts, but they have the hꦺighe🌸st salaries, so in some cases it's better to go for quality over quantity.

Rapid Restoration increases the speed at which Experts fix up decaying Exhibits. It's especially important for Botany and Science Experts, because their Exhibits have harsher consequences if they are allowed to fall into total disrepair. Rapid Restoration is also required for some high-level Expeditions, particularly in the Bone Belt and Two Point Sea.

7 ♏ ༺ Strolling Surveillance

the training menu in two point museum with strolling surveillance highlighted.

As long as you have enough of them, your Security Guards will generally do a pretty good job of detecting and catching any criminals who want to cause trouble in the museum. However, as the museum gets bigger, they will probably need a little extra help. Strolling Surveillance gives Security Guards better ability to detect disguised criminals when they're walking around.

This skill isn't active when a guard is working the Camera Booth or seated in a Security Chair, so it might be worth setting their duties to focus on Donation Collection on their character panel; that way, they'll always b𓄧e patrolling and on the lookout.

8 Workshop

the training menu in two point museum, with the workshop skill highlighted.

Once you have enough money coming in to fund it, you're going to need a lot of projects from the museum's Workshop. These can only be crafted by a Janitor with the Workshop skill, so be sure to have one or tꦡwo of these specialized technicians on your staff.

Without the Workshop, you won't be able to make Curse Counters, Illness Elixirs, or Survey Scanners, to say nothing of Interactive Exhibits that make your museum more fun - espeℱcially for kids.

9 Fire꧙ Resistance

the training menu in two point museum with the fire resistance skill highlighted.

Even if it's just a precaution, you should always have a Janitor with Fire Resistance present in your museum. These are the only staff qualified to put out fires, making them essen♊tial worker𝐆s. If you have to send someone with Fire Resistance on an Expedition, make sure that there's somebody staying behind who can cover them.

The biggest fire hazard in the game are 168澳洲幸运5开奖网:Custom Contraptions, which ignite if their Maintenance reaches zero. This can happen more often than it seems, especially if they're spread all over the museum to maximize their utility. If a fire is extinguished before its meter fills, the Exhibit can be saved; if not, it will explode, 🦩putting out the fire but leaving nothing but a smoldering wreck that you can't do anything with but sell for scrap.

10 ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ Customer Service

the training menu in two point museum, with the customer service skill highlighted.

Assistants do most of the interacting with guests around the museum, and they can really help your overall rating by learning Customer Service. Whenever a guest makes a purchase from an Assistant with this skill, they get a temporary Happiness bonus, which slows the decay of their o🎉veralℱl Desire To Stay.

If mꦛost of your Assistants have Customer Service, guests will keep the bonus for longer as they keep re-applying it each time they stop in the Gift Shop, Cafeteria, or kiosks. The longer it takes for a guest'ꦺs Desire To Stay to deplete, the more time (and money) they'll spend in the museum.

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Your Rating

168澳洲幸运5开奖网: Two Point Museum
Simulation
Strategy
Life Simulation
City Builder
Systems
Top Critic Avg: 85/100 Critics Rec: 92%
Released
March 4, 2025
ESRB
Everyꦑone // Mild Fantasy Violence, Comic Misc🌠hief
Developer(s)
Two Point Studios 🅰
Publisher(s)
Sega
Engine
Unity
Franchise
Two Point

WHERE TO PLAY

DIGITAL