I’m officially over caring about 168澳洲幸运5开奖网:Titanfall 3. It’s not because of anything that the existing Titanfall games have done, nothing to do with my opinion of them changing, and not because of any comments, allegations, or meltdowns by any senior figures attached to it. I just don&🌺rsquo;t want to get hurt any more. It’s not me, it’s definitely you. This week we found out that it was in some form of development for ten months before being scrapped, and this is officially the end of the line.
Titanfall 3 seems like a no brainer to me, but I don’t have to manage the bottom line. The fact is the first game didn’t leave much of a mark and was lucky to get a sequel, which was then mismarketed and sent out to die between 168澳洲幸运5开奖网:Battlefield and 168澳洲幸运5开奖网:Call of Duty on the release calendar. Looking purely at the spreadsheets, there’s not much call for Titanfall 3🌊. But t𒈔he game’s not played on paper, and out here in the real world Titanfall has developed a cult following.
There are some major contenders to the throne, but in terms of the overall gameplay feel and level design, Titanfall 2 is the 🔯best first-person shooter out there. The campaign has one of the best shooter levels I’ve ever played, with Effect &a💦mp; Cause merging narrative with time travel with environmental puzzles with traversal, all of which comes together with, most impressively, no sense that the game is trying too hard. Titanfall’s use of a traditional shooter framework while adding fresh twists on classic mechanics is exactly what the genre needs.
Unfortunately wh🐼at sells well is not fresh twists on old mechanics inside inventive story campaigns, but online deathmatches. This was not Titanfall’s forte. The first game was all multiplayer lobbies, with the ambition of doubling up as a coherent campaign. But the fact you played in a randꦗom order, certain maps having canon victories that didn’t line up with the nature of online play, and a general confusion over which side was which and what that meant for the narrative itself made it impossible to care.
The second game’s multiplayer was separate, but was solid at best, and again we come b🔜ack to that just not being good enough if you’re going head to head with Battlefield and Call of Duty. Titanfall is known as the big robot game, but ironically this is the weakest aspect of the game - blowing up robots and jet-packing out of them iဣs fun, but the game was always stronger when you were running around on your own two feet.
Over the years we’ve heard rumours of Titanfall 3, a buzz reignited when there were crossovers with 168澳洲幸运5开奖网:Apex Legends, some developer or executive mentioning in an interview that they’d be interested, b✃ut nothing concrete emerged. So here I am signing off. I no longer care.
I’ve written about this need for self💜-inducౠed closure before. I don’t really care about 168澳洲幸运5开奖网:Days Gone, but I know some of you cherish it in the way I go to bat for Titanfall 2. Various figures connected to Days Gone have spoken about a sequel (often in unproductive ways, like telling fans if they didn’t pay “full ******* price” at launch then it’s t🀅heir fault the sequel was cancelled), but the mor𝓰e they speak about it, the further away it gets. Sometimes a clean break is for the best.
My tune will quickly change if we get a trailer at any of the many, many, many gaming showcases the woꩵrld gives us, but for now, I don’t care. No leaks, no rumours, no predictions shall prick up my ears. I love you, Titanfall 3, but I need someone willing to commit.