Summary
- Some silent protagonists do talk in key moments, improving story engagement.
- Isaac from Dead Space 2 and Jak from Jak 2 are examples of this trend.
- Silent protagonists in games like Omori and Genshin Impact still communicate through other means, maintaining character depth.
Silent protagonists are a staple of video games, especially RPGs. The idea is that they allow audiences to project their own thoughts and feelings onto them. This trend has come under criticism in recent years; if anything, the main char🐻acter having not🦩hing to say breaks the immersion.

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The trope is often implied to be for the audience's benefit - these protagonists do communicate through dialogue options, after all. But here are the times that the silent protagonist straight up talked, often surprising us in the process.
8 🍬 Dead Space 2
"Nicole."
- Released
- ﷽ January 25, 2011
- ESRB
- ꧋ M for Mature: Blood🧔 and Gore, Intense Violence, Strong Language
- Developer(s)
- ꧒ Visceral Games 🅰
- Publisher(s)
- 168澳洲幸运5开奖网:Electronic Arts
- Engine
- propreitary⛦ engine ♚
- Multiplayer
- ꦓ Online Multiplayer,ౠ Local Multiplayer
- Franchise
- 168澳洲幸运5开奖网:Dead Space
- How Long To Beat
- 9 Hours
- X|S Optimized
- No
- File Size Xbox Series
- 13 GB (October 2022) 🉐
In the original Dead Space, Isaac never uttered a single word. Some fans think he was too scared to speak, being trapped on a spaceship with 168澳洲幸运5开奖网:the things that should not be. Others insist that he was the strong and silent type. You never see his face outside of the very begꦦinning and very end of the game, so he does serve as a very effective avatar. Whatever the reason, Isaac broke his silence early in the sequel.
This was good for the story: although the original Dead Space was a great scare-fest, it often felt like the other characters were giving you chores. Dead 🉐Space 2's talkative Isaac served as a much more proactive protagonist. When the first ༺game was remade, Isaac's silence was discarded for good.
7 Jak 2
"I'm gonna kill Praxis!"
Jak II
- Released
- ꦿ October 14, 2003
- ESRB
- t
- Developer(s)
- 168澳洲幸运5开奖网:Naughty Dog
- Publisher(s)
- ꦦ S꧋ony Computer Entertainment
- Engine
- Proprietary Engine, Kinetica 🎐 🅘
- Franchise
- Jak a🐈nd Daxter 🌸
- How Long To Beat
- 18 Hours
Jak and Daxter: The Precursor Legacy didn't suffer from its silent protagonist. As a platformer, there wasn't the need for a dialogue-heavy storyline, and Daxter did 🔴enough ta𒀰lking for the duo anyway.

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Jak 2, h𒆙owever, is a very different game in a different zeitgeist - it's darker and more urban, with the vehicle sections showing a c🐎lear GTA influence. The rise of moody, emo protagonists had to play a role as well. When Daxter asks him to speak just once, Jak lets it all out
6 ♏ Pursuit Force: Extreme Justice 𒈔
"Nothing will stop me."
In the entirety of the Pursuit Force saga, the Commander has a grand total of three lines. In the first game, he❀ doesn't speak at all - preferring to act as your avatar in the extremely fun vehicular combat gameplay. The games were originally PSP exclusives, though PS Plus members can now enjoy them on PS4 and PS5.

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In the second game, the Commander 🍃finally breaks his silence. When told that one of his squadmates has betrayed him, he finally says something. He remains a man of few words after that, anꦑd given that Bigbig Studios has shut down, it's unlikely we'll hear him talk again.
5 ไ Chrono Cross 🥀
"I'm just fine, Kid."
Squaresoft was well aware of the silent protagonist trope when they made Chrono Cross - Serge's in-game character description explicitly calls him one. This came in handy for the game's second best-known plot twist (the infamous Chrono Trigger connection being the first). 168澳洲幸运5开奖网:Explaining the story is tough, but we'll try our best.
When your party fights the antagonist Lynx, he uses an artifact called the Dragon Tear to swap bodies with Serge. The following moments, where you control Lynx instead of Serge - who su𒆙ddenly starts talking - make for a very unsettling realization𒆙.
4 Omori
"I have to tell you something."
OMORI
- Released
- 🌌 December 25, 2020ꦑ
- ESRB
- 🔯 𒆙 M For Mature 17+ Due To Blood, Strong Language, Violence
- Engine
- 🍰 🐼 RPG Maker MV
- Platform(s)
- PC, PS4, Switch, Xbox One, 168澳洲幸运5开奖网:Xbox Series X, 168澳洲幸运5开奖网:Xbox Series S
- Developer
- Omocat
- Publisher
- Omocat, Playism ꦛ
- How Long To Beat
- 21 Hours
Omori is a deeply moving indie game split between dreamscapes and real-wo﷽rld segments. The protagonist, Sunny, is assumed by his friends to have gone mute from the shock of his sister's death.

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Sunny's real reason for silence goes much deeper than that.꧋ For four years, he's been hiding a dark secret. In the end, he manages to confront his demons and break his silen🍸ce. Coming clean is never easy, especially for a truth as heavy as Omori's, but it's better than getting the bad ending.
3 ♊ God Eater: Resurrection 🎐
"Don't run away from living!"
God Eater Resurrection
God Eater: Resurrection's character creation allows you to select from a whopping 40 custom voices, each with their own distinct personality. However, these voices are limited to comba☂t lines.
In cutscenes, your character doesn't talk - until the Fall of Mankind mission, where they suddenly break their silence to make a rousing speech worthy of any climactic anime battle. This would become a pattern throughout the series: your chara🦩cter doesn't say much, saving all their energy for the big shounen speech.
2 Doom Eternal ཧ
"No."
- Released
- M🅷arch 20, 2020 ▨
- ESRB
- M for Mature: Blood and Gore, Intense Violen🌄ce🃏
- Developer(s)
- 168澳洲幸运5开奖网:id Software
- Publisher(s)
- Bethesda
- Engine
- id Tech 7
- Multiplayer
- ꦉ Online Multiplayer ℱ
- Franchise
- DOOM
- Platform(s)
- Xbox One, PC, 168澳洲幸运5开奖网:PlayStation 4, 168澳洲幸运5开奖网:PlayStation 5, 168澳洲幸运5开奖网:Xbox Series X, 168澳洲幸运5开奖网:Xbox Series S, 168澳洲幸运5开奖网:Nintendo Switch
- How Long To Beat
- 15 Hours
- X|S Optimized
- Yes
- File Size Xbox Series
- 𒅌 82 GB (December 20♐23)
- Metascore
- 87
- PS Plus Availability
- Extra & Premium 𝄹
Doom's protagonist is decidedly a man of action, 168澳洲幸运5开奖网:not of words. 2016's Doom showed he wanted to skip the cutscenes as badly as you do and get down to business: killing demons is all that really counts. However, Doom Eternal does feature him speaking in flashbacks - espousing his core objective of killing♛ demons.

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His only dialogue after joining the Sentinels is one word. When the Dark Lord asks if he ha💯s nothing to say before killing him, Doomguy keeps it to a succinct, "No." He doesn't even give the fellow time to call him out on the double negative.
1 ꦏ Genshin Impact 𒁃
All the time.
- Released
- September 28, 2020 𓆉 𝔍
- ESRB
- ✤ T for Teen - Fantasy Violence, Alcohol Reference 𓃲
- Developer(s)
- 168澳洲幸运5开奖网:HoYoverse (Formerly miHoYo)
- Publisher(s)
- 168澳洲幸运5开奖网:HoYoverse (Formerly miHoYo)
- Engine
- Unity
- Multiplayer
- Online Mu💝lti🅰player
- Cross-Platform Play
- Mobile, PC, P😼S4 & PS5, Xbox 💧
- Cross Save
- yes
- Steam Deck Compatibility
- yes
- Platform(s)
- Mobile, iOS, Android, PC, 168澳洲幸运5开奖网:PlayStation 4, 168澳洲幸运5开奖网:PlayStation 5, 168澳洲幸运5开奖网:Xbox Series X, 168澳洲幸运5开奖网:Xbox Series S
- X|S Optimized
- yes
- Metascore
- 86
- Platforms That Support Crossplay
- Mobile, PC, PS4 & PS5 ꧅
- PS Plus Availability
- N/A
Genshin Impact's Aether and Lumine are well-implemented silent protagonists in a time when the trope has decidedly fallen out of favour. They talk in important cu൲tscenes, though they usually limit their communication to grunts, gameplay chatter and dialogue options.
However, if you open the Profile tab in their character menu, you'll find scores of fully voiced discussions between the traveler and Paimon. They give their thoughts on everything. Maybe they stay quiet during gameplay simply to 168澳洲幸运5开奖网:give Paimon more time to shine: she is the best travel companion, after all.

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