With the imminent release of T💧he Final Shape, it’s a strange and exciting time to be a Destiny 2 player. On the one hand, we’re about to get a grand finale more than a decade in the making. This is the final showdown between the forces of Light and Darkness we’ve been waiting for, and as exciting as it will be to see the Witness’ story finally come to an end, it’s also disconcerting to not know what the future of Destiny looks like.

Bungie has said The Final Shape won’t be the end of Destiny, but , so it’s best to take everything it says with a grain of salt. With so many high-level developers moving on from Destiny or pivoting to Bungie’s new game Marathon over the last few years, along with reports that the game following the launch of Lightfall, it wouldn’t be surp🃏rising if The Final Shape ends up being the final major expansion. Maybe Destiny 3 is already in development, or maybe this really is the beginning of the end.

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168澳洲幸运5开奖网: Dest♋iny 2: A Complete Guide To Pantheon

Earn Exotic raid weapons, adept gear, and�𒁏� more in Destiny 2's raid boss gauntlet.

I’ve been back on the Destiny 2 grind this past week after an extended break (and if you aren’t playing right now, 168澳洲幸运5开奖网:you should be) and it’s hard to ignore the sens♛e of finality looming over the game. The big pre-expansion event, Into the Light, is all about farming new versions of the most famous and beloved weapons from Destiny 2’s history. The Recluse, The Mountaintop, Falling Guillotine, Hammer💟head, and many more classics are back for a nostalgic and explosive walk down memory lane.

With the Final Shape, we’ll also have access to a new subclass called Prismatic which combines multiple subclasses together to make an ultimate hybrid class. This feels like Destiny&r♔squo;s going out of business sale - that moment before a game’s servers shutꦺ off where everything in the store is free and everyone’s character gets boosted to max level. It’s like Bungie is telling us to have fun, go nuts, because this is Destiny 2’s last hurrah.

Maybe, maybe not, but it’s inevitable that, one day, Destiny 2’s ♈development will end, or at the very least, its pace will slow. I’ve been trying to imagine what🧔 Destiny could look like in ‘maintenance mode’, and last night, while playing the revamped The Whisper quest, it suddenly hit me. Destiny 2 won’t get new content forever, but Bungie is smart about using all the content it’s already created, and it can find ways to make old content feel like new content forever.

A Hunter using the Prismatic subclass prepares to throw a knife in Destiny 2: The Final Shape.

The Whisper is a secret exotic mission - the first of its kind - introduced to Destiny 2 back in the Warmind expansion in 2018. It’s a timed mission that’s full of extreme platforming, ruthless combat encounters, and more ജsecrets to uncover than we’d ever seen before. The Whis🅷per became the blueprint for every exotic mission that came after, and though it hasn’t been in the game for years, it’s still one of the most beloved pieces of Destiny 2 content ever.

Just like everyone else, I spent many hours scouring the rooms and tunnels in The Whisper looking for secrets and shortcuts to improve my time. The mission needed to be repeated week af🐬ter week in order to unlock the catalyst for Whisper of the Worm, the Sniper Rifle you earn for completing the mission the first time, so over the course of a month my clan became experts at spee♎drunning this mission.

I remember running The Whisp🦄er over and over, but now that I’m running it again six years later, it feels like the first time. I’m blown away by how little of this missiꦆon I actually remember, and how much I’ve had to rediscover, and how often it feels like I’m playing through it for the first time.

Some things have changed. There’s a new final boss and new rewards for completing it. Our gear and subclass options have changed, so the way I approach this mission is a bit different from how I would have done it in 2018. Still I’m impressed by how much a recycled piece of content feels brand new to me, and there's so much more retired Destiny content Bungie could dig back up, dust off, and repackage into something new.

The Whisper isn't the only classic Exotic quest that's back during the Into the Light event. Zero Hour, the mission that rewards Outbreak Perfected at the end, is also back for a limited time.

There’s all the seasonal activities of course. A rotating playlist that includes things like the Sundial, the Menagerie, Forges, and Contact - with new rewards - could extend Destiny 2’s lifespan significantly. I think back to all those one-off missions that were only in the game for a week and never played again - Interference from Season of Arrivals, Abhorrent Imperative from Season of the Seraph - and I wonder how much time and effort went into something that was so quickly discarded. Maybe the future of Destinꩵy 2 is less new things, and more old ones.

There’s already been a focus on recycling content over the last few years. The refreshed Desti🍨ny 1 raids, the timeli🌞ne missions, and the return to Titan for Season of the Deep were all demonstrations of Bungie’s willingness to dig into the vault and repurpose something from the past to make it feel new again. Destiny 2 is massive, but at this point there’s more content that’s been lost than there is currently in the game. I hope this isn’t the end of Destiny 2, but if things are winding down, I hope Bungie can find a way to make the most out of all of the content it’s made over the years, instead of just letting it rot in the Destiny Content Vault.

Next: Destiny 2's Expansion Open Access Month Is Too Good An Offer To Pass Up, I Hope