One of the silliest, longe🍌st-running discourses in the gaming industry is the📖 console war. diehards call fans Xbots, whileXbox fans call PlayStation fans Sony Ponies. Every time an Xbox game flops, the blue team jeers and boos, and vice versa. All the while, the rest of us normal people are watching on the sidelines with rolling eyes.
While fans on both sides have accused nearly every working games journalist of being a shill for one company or the other (I’ve been called both, to my great amusement), any person with sense knows that caping for any corporation, even if that company publishes good games on its platform, is clown behaꦍviour. You’re stans for trillion-dollar corporations? Take off the wig and clown shoes, I beg you, you’re scaringꦺ the hoes.
The console war is mostly predicated on exclusive ti⛦tles and their respective levels of commercial and critical success. Every time a first-party game on either side doesn’t do as well as expected, it’s considered evidence that the opponent is winning. Take these exclusives out of the equation, though, an✃d it’s clear it’s not even a competition between these two companies. Neither the PS5 nor Xbox Series X can beat the omnipresent, entirely flexible PC.
Don’t even bring Nintendo into this, I don’t want✤ to hear it.
The PC Is The Top Dog, And No One Company Owns It
The PC is often presented as being the opposite of a console – my brother and I have been making friendly jokes for yeaꩲrs over how since I’m a console gamer and he’s a PC gamer, we must be ideologically opposed to each other on principle. I am actually ideologically opposed to his existence for entirely different reasons. (Just kidding.) But the more I see people arguing over the virtues of🃏 different consoles, the more I see his side.
A lot of people who play on consoles do it because of habit, misplaced loyalty, or a simple, pure desire for convenience. I am the kind of person who loves plug-and-play products. I never want to spend valuable time messing around in settings menus so a game works perfectly on my system when I could be instead jumping straight in and getting stuck in its glorious weeds. I’ve always gravitat💫ed towards consoles for this reason, but I’ve never picked a side – while I grew up playing on Xbox and , I switched over to in university, and now I own both a and .

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However, PCs have a lot of merits. For one, there’s nigh-infinite backwards compatibility. A lot of consoles simply don’t have this capability because of hardware or software restrictions, and while Xbox has backwards compatibility for some of its games, a lot of console-only games on both PlayStation and Xbox have disappeared into the ether because it’s just not possible to play them without a disc and a two decade old console. PCs don’t have this issue – if a game is on PC, you’ll likely be able to play it forever, especially if it’s single-player and doesn’t have servers that might get shut down. If there are any compatibility problems, there’s also inevitably a third-party fix somewhere to get it running. Loads of games are emulated as well, which means defunct console games can find new lဣife on PC.
Another thing that PCs have over consoles is that they’re completely customisable. Your hardware affects how well games run, of course, but you can play PC games on a relatively affordable laptop or a ridiculously expensive gaming rig. It’s up to you. PC games are accessible to people who have different budgets, and cost doesn’t have to be a limiting factor. You never have to buy a whole new rig to keep your games playable – if a game needs better hardware than you have to run smoothly💦, you don’t have to get a whole new, higher-powered computer, you can just buy a better CPU or GPU. It’s more high maintenance, and much more work, but a minor upgrade every few years is still more sustainable than having to keep up with console generations.
There’s more. PCs can offer better frame rates, you can make your rig capable of massive graphical power if top-notch visuals are important to your experience, and 168澳洲幸运5开奖网:mods are far more readily available. You can choose between playing with mouse and keyboard or plugging in a controller, which is just another layer of flexibility consoles struggle with, although♒ KB+M compatibility has been improving in recent years.
Add to that the fact that Steam, the main platform for PC, has regular, deep discounts on games, and that there are a ton of games made for PC first and por👍ted to consoles later (if ever), and it’s pretty clear that PC is the winner.
But This Is Based On A Hypothetical Situation… Right?
Yes, I can hear you yelling at your screen that this isn’t a fair argument, since console exclusives do exist. I hear everything you say, actually, I’m in your walls. Here’s the thing: console exclusivity is in its death throes,🔯 and if not that, it’s certainly going in that direction.
Xbox is already going multiplatform with many of its first-party games as well as releasing them day one with PC Game Pass, and PlayStation’s newest live-service games have been releasing on PC and PS5 simultaneously to boost the player base. Xbox’s Phil Spencer has already said that the company is gradually turnin🎶g away from exclus✅ives, and exclusives in general are facing less and less finꦕancial success.
In a not so distant future, console exclusives may become a thing of the past, and we could be sitt𓃲ing in our rocking chairs telling our kids (or pets, I don’t know your life) about a far-thrown t♈ime when companies used to manufacture rivalry by isolating games to their platforms and their only. If that happens, what’s going to keep people buying consoles at all?
Gaming need⛎s PC players if it’s going to overcome dipping sales, and both and know this – that’s why they’re pushing exclusives on PC. There’s already a winner, and unfortunately, it’s the embarrassing people who have been yelling about PC reigning ☂supreme on internet forums for the last decade. The difference between ten years ago and now is that now, it might actually be true.

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