168澳洲幸运5开奖网:The Casting of Frank Stone is Supermassive at its branching storytelling best. You have over 224 branching paths to explore and multiple endings that result from those with the 'All Seeing' achievement to prove it. It's a brilliantly told Lovecraftian narrative set in the world of 168澳洲幸运5开奖网:Dead by Daylight, and there are numerous unexpected turns when you don't know where each path leads.

The Casting Of Frank Stone: E🦂very Dead By Daylight Reference
Supermassive heads into the world of Dead by Daylight with T𓆏he Casting of Frank Stone, and these are the most glaring references!
If you're unsure whether you're making the correct choices that would keep everyone safe and want to see where the alternative paths lead, treat this as your own written-out 168澳洲幸运5开奖网:Cutting Room Floor experience. Below are some of the most critical decisions you can make to shape your story, as w꧃ell as tragic pitfalls you should avoid.
Major st⛦ory spoil𒈔ers and discussions of character deaths in The Casting of Frank Stone are ahead!
8 Trusting Tom And Encouragi🐻ng Him Not ജTo Drink
Sam's Fate Option
At the opening of the game, Officer Sam Green a♔rrives to investigate the Cedar Steel Mill in 1963, first questioning the night watchman, Tom Holt. In this scene, you can notice a flask stashed in his drawer and can press him about his drinking, where it certainly becomes clear he developed a problem. Then, before Sam enters the storm drain, you have🧔 a choice to trust Tom with the evidence of the severed ear you just found and encourage him to sober up to keep a clear head.
In this case, you want to trust Tom and persuade him not to drink, as 168澳洲幸运5开奖网:there will be💛 a big payoff l𝔉ater in Chapter Five. In Jaime's garage, when the group is researching information on Frank Stone, you'll find a tape labeled 'Tom Holt Interview.' Playing it will reveal that Tom was touched by Sam's kindness and, in turn, decided to quit drinking, and this also earns you the Lumpkin and Livin' achievement.
7 Going Up Or Going Down The Elevator While Escaping Frank Stone ꦛ
Linda's Fate Option
When you reach this point in the game, the pressure is on. Frank Stone is on the loose, and everything is on a timer. Linda escapes from the screening into a hallway with an elevator, and you need to repair one final generator to get it running. You can't spend too much time with it, and then you have to quickly get into the elevator with only five seconds to decide whether you go up or down, as Frank Stone will be right there.

The Casting Of Frank Stone: Art😼ifacts Location Guide
Discover the dark myst☂eries of The Casting of Frank Stone t🅰hrough 30 artifacts revealing chilling details.
If you decide to go up, Frank Stone will proceed with his chase right away on the new floor. However, selecting the button to descend to the lower level would bring Linda first to the Horologium room, where she exchanges some final words with Augustine before going back up to get chased. It's a cool scene you could miss out on, and it gets referenced in the final moments when Linda mentions their encounter to Sam once they're at the campfire. Plus, Linda gets to see the chamber.
This branch can only be unlocked if Madi dies. Otherwise, Linda sends Madi alone on the elevator if they're together and takes a different escape route.
6 To Stop Or Not To Stop For Th♐e Hitchhiker
Madi's Fate Option
One of the first major decisions you'll end up regretting in the game 168澳洲幸运5开奖网:comes in the second chapter when Madi spots a hitchhiker on her drive to the mansion, who you can choose to either pick up or leave stranded on the side of the road. It's usually a golden rule not to invite strangers into your car, but little did you know that this character was also bound for Gerant Manor and that she'd be an important playable character in the game.
The hitchhiker was Linda Castle, who you find out had a history with Madi's mother, Bonnie, back in 1980 when they were working on the Murder Mill movie. This won't be a life and death consequence, but if you decide to refuse the hitchhiker, you will miss a valuable dialogue conversation for the rest of Madi's drive, and your relationship with Linda will immediately get off on the wrong foot.
5 🎀 Failing QTEs Fighting Frank Stone In Chapter One
Sam's Fate Option
The major climax of the prologue chapter happens after you leave Tom. Sam eventually makes it to the mill's furnace, and awaiting him, there is Frank Stone, who's about to throw the missing child into the fire. 168澳洲幸运5开奖网:Sam must stop him and save the baby. What follows is a series of Quick Time Events that you♕ can choose to fail to bring consequences that will fo♎llow you into future story chapters.
Sam can't die from this, but he'll be left gravely injured, and the baby will die instead. Failing the first set of QTEs will cause Sam's right eye to be gouged out. Not getting yourself down from the pipe will leave Sam with a permanent shoulder injury. Failing to reach your gun in time will allow Frank to complete his mission and toss the baby into the flames. This 'Fate Changed' will be reflected in Sam's character design in 1980 and 2024.
4 Madi Sending🐬 Chris Back To 1980 Or Chris Remaining In 2024
Chris' Fate Option
One of the major twists in the game is when the steel mill's Machine Shop spawns a green otherworldly portal in 1980 that sucks protagonist Chris Gordon right in. Chris later reemerges from the portal to find herself inside Gerant Manor's Horologium room in 2024, where she gets rescued by Madi after solving a puzzle and pulling all the levers successfully. Now, Chris can either remain in 2024 or return to her friends in 1980.

The Casting Of Frank Stone: Every Main C🃏haracter And Their Voice Actor
Meet 𒁏the characters you'll be keeping alive in Superm🃏assive's The Casting of Frank Stone and the talented actors behind them!
If you decide for Chris to stay in 2024 by choosing the 'Afraid' option in Chapter 10, this will have a major impact on the rest of the story. Stan's life will be in jeopardy almost immediately, and Chris will have to save him. Then, Chris will remain with Madi and Stan when they find the pendant, which Madi can gift to her, affecting the outcome of the ending. Chris will also get to meet the older Linda Castle in this reality and attend the screening of Murder Mill, where things take a turn.
Madi can potentially die, too, if you mess up the Skill Check when freeing Chris from the sarcophagus 168澳洲幸运5开奖网:in Chapter Eight.
3 ♊ Choosing ཧTo Help Sam Escape From Frank Stone Instead Of Fleeing In Chapter 14
Linda And Madi's Fate Option
The Casting of Frank Stone is brutal when it comes to character deaths, both in terms of gore and how they can easily happen for just being nice or missing a QTE Skill Check. 168澳洲幸运5开奖网:The game is punishing, but this is taken to a new level during the final chapter, which is appropriately called 'The Massacre at Gerant Manor.' It truly does become a slaughter, even when you make certain decisions that you don't think will result in death.
Every character can get killed in Gerant Manor, and one of the worst ways is when you survive fixing a generator under timed pressure, as well as evade Frank Stone around the rooms and halls of the mansion, only to then want to help out Sam and meet your end. If you're playing Linda or Madi in these situations, fleeing is your only option. Seeing Sam about to get attacked will make you want to jump in (especially thinking it'll help your relationship), but doing so will cause Frank Stone to snap your neck.
Sam's intention was to distract Frank Stone away from you so you could escape safely. When you flee and leave Sam to deal with Frank Stone, you get to be in control of him and play through his own series of QTE Skill Checks so he can potentially make it out as well.
If Linda dies at this point, you'll miss a major loop section in the woods before the ending that reveals what happened to the Murder Mill movie after they trapped Frank Stone inside it in 1980, ﷽168澳洲幸运5开奖网:along w⭕ith a Trickster Rellik collectible.
2 ไ Going To The Drugstore First And Asking Bonnie For More Money
Jaime's Fate Option
Only in a Supermassive game would you have to worry about whether you should go to a drugstore or the curiosity shop across the street first, as doing the latter could seal a protagonist's fate in Chapter Five. Jaime is present with Chris when the phantom form of Frank Stone manifests before their eyes, and the portal is about to swallow her, so Jaime can either flee or help Chris, meaning he'll take on Frank Stone. If Jaime plays the hero but doesn't have firecrackers, Frank Stone's ghost will slice him up in a major character death.

The Casting𝓰 Of Frank Stone: Trinket Location Guide
Tr🤪ack down trinkets in The Casting of Frank Stone and complete your collection as you play𝓰.
168澳洲幸运5开奖网:What you want to do back in Ch♔apter Three is get $20 out of your sister instead of just the ten bucks you need before the next scene where you're presented with the stores. Head to Calhern's Pharmacy first so Jaime can get himself firecrackers, and you'll leave with enough cash to purchase a new camera in the curiosity shop afterward. Otherwise, Jaime goes bye-bye, and you'll also miss some dialogue between Chris and Linda at the drugstore.
1 Accepting Augustine's Drink Offer And Choosing To Wear The Talisman Pendant
Madi's Fate Option
The most gut-wrenching decision point in The Casting of Frank Stone will come during your initial introduction to Augustine Lieber at Gerant Manor as Madi, where she will offer everyone drinks. You can choose to accept or refuse Augustine's drink. Should you accept, you'll get the message that your fate has been changed, but because nothing happens in that moment (or for the majority of the game), you'll think nothing of it.
Then, toward the end, 168澳洲幸运5开奖网:in Chapter 12, Madi and Stan encounter a pendant that acts as a talisman, which Madi can keep for herself and deny Stan. The combination of drinking whatever Augustine served you and donning the pendant will allow Augustine to chant a spell that puts Madi in a trance and gives Augustine total control over her. No matter what you do when Frank Stone's Champion form emerges from the movie screen, he will devour Madi and have her become a part of his body.

168澳洲幸运5开奖网: The Casting of Frank Stone
- Top Critic Avg: 68/100 Critics Rec: 38%
- Released
- September 3, 2024
- ESRB
- M For Mat♔ure 17+ // Blood and Gore, Intense Violence, Strong Language
- Developer(s)
- 168澳洲幸运5开奖网:Supermassive Games
- Publisher(s)
- 168澳洲幸运5开奖网:Behaviour Interactive
- Engine
- Unreal Engine 5
- Platform(s)
- PC, 168澳洲幸运5开奖网:PlayStation 5, Xbox Series X and Series S 🙈 🐟
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