168澳洲幸运5开奖网:Tekken 8 has an extensive roster of 32 characters, many of which are legacy characters, meaning they have access to a laundry list of attacks that c🌄an be a bit daunting to learn or react to if you're a newcomer. Fortunately, this time around, you have access to a full-fledged Training Mode at launch to strengthen your weaknesses and improve your game plan.

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If you want to get the most out of what your favorite characters offer in Tekken 8, taking to the Training Mode and honing your skil꧅ls will be a tremendous way to grasp everything available, from pokes to counterattacks to combos and much more!

Training Mode Overview In Tekken 8

The menu for Tekken 8's Training Mode

Training Mode (Practice via the Main Menu) is one of the most crucial modes in fighting games. When done right, it can give you many new perspectives on your favorite character, providing tremendous tools to elevate your play to the next level. Fortunately, Tekken 8's Training Mode is excellent aജnd will be more than enough to have you get the most out of your favorite characters.

However, before diving into the meat and potatoes of the Training Mode, let's first cover the basics of the mode and briefly go over everything it offers before fleshing out the more essential aspects of it. If you're new to fighting games, the following sections will be crucial for ✱you to understand and have a grasp of, so we advise not skipping forward!

Practice Settings Overview

Practice Settings is where you will adjust specific properties to fine-tune your Training Mode experience. Here, you can set your opponent's actions, having them Stand, Crouch, Block, Jump, or even assume control of them your✤self and much more.

Furthermore, you can adjust things such as your Rage and Heat Gauge, enabling you to set them as active if you want to practice combos that incorporate them without worrying about🅰 building your Heat Gauge o🍒r lowering your health to enter Rage.

Aside from that, you can also tinker with the hit types, making it so that every hit is a Counter Hit, which can help practice specific combo setups, pokes, and much more that relies on the first attack being a Counter Hit. There are also options here for Punishment Settings, bu😼t we will expand on that later!

Move List Overview

Another crucial aspect of Training Mode is the ability to view your character's Move List. In Tekken 8, you can sort between Main Techniques and All Techniques. The Main Techniques will be your primary options, while All Techniques showcase everything your character has at their disposal.

We strongly urge you to go through your character's 'All Techniques' tab to get a general grasp of everything they're capable of. Additionally, you can play a demo of each move to learn more about its properties, sho⛎wcasing its Attack Type, whether it Launches or not, and much more.

You can also pin these moves, but we will go over that in much greater detail a bit later in the guide. This is one of the best features at your disposal in Training Mode, and y🎐ou should take full advantage of it!

Punishment Training Overview

Before moving on to the more fleshed-out portions of the guide, the last topic we want to highlight is the Punishment Training section of Training Mode.

This will allow you to practice countering and punishing your selected opponent's strongest and most spammable moves, making it one of the best ways to improve against characters giving you trouble with your favorite characters.

While we will be going over this more thoroughly later in the guide, it cannot be overstated just how crucial Punishment Training is in Tekken 8. For example, if King is giving you trouble with a specific attack, you can likely load into Training Mode, select King as your opponent, and learn how to respond to that particular move efficiently!

Display Settings

Our first deep dive for Tekken 8's Training Mode is on its Display Settings, allowing you to see crucial information such as Command History, Player Attack Info, Player Frame Info, and much more.

We strongly recommend enabling every option in these settings, as the information you gain will be beneficial. While your screen will be a tad cluttered, you will eventually get used to it, and that's really the only downside t🅠o having everything ena🧸bled.

Command History

Command History will display all your inputs on the lefthand side of the screen, which is essential to have if you are dropping moves or just want to monitor how clean your inputs are, allowing you to focus on touching up anything messy or gಌ🔜iving you trouble.

HUD

HUD simply displays your Health and Heat Gauges, which you will see across every mode in Tekken 8. You could hide it here, but it's always nice to see how much damage you are dealing visually to your opponent instead of༒ just looking at numbers. We recommend leaving🅷 this one enabled.

Player Attack Info

Player Attack Info is where you will get lots of crucial information out of the Display Settings, having it provide data on all of your attacks. This will let you know if your attack was High, Mid, or Low while providing additional information, such as if it Tornadoes, Power Crushes, Homes, and so much more.

Furthermore, you will see if your attacks count as a Clean Hit, a Counter Hit, a Punish Attack, or cause a Wall Splat or Break, w𒆙hꦐich will be very helpful when trying to perfect combo routes.

Player Frame Info

Player Frame Info is another essential tool to have enabled; set this explicitly to the 'Show Details' option to get the most out of it. Here, you will be able to learn even more about your attacks, as it will display information such as its Startup Frames, Frame Advantage, the Status of your character (Standing, Jumping, Crouching, etc.), and even how far away you are from your opponent.

The Startup Frames and Frame Advantage are the most crucial here, as they will let you know just how viable your move is in specific situations. For example, if you set the Training Dummy to Guard Everything and perform an attack on them and see that your Frame Advantage is -24, you probably shouldn't throw that attack out all willy-nilly, as decent players will punish you.

However, if you see that an attack leaves your Frame Advantage in the positives, such as +3, that means your attack is 'Plus On Block,' leaving you in the advantage even if it's blocked, all♋owing you to resume your offense and even Counter or Punish your opponent if they try attacking immediately after blocking it.

Opponent Attack And Frame Info

Next is the Attack and Frame Info for your opponent in Training Mode, which essentially displays everything in the sections above but for your opponent instead. We recommend enabling these as well, as they will give you better insight into their situation if they Guard or get hit by your attacks.

Hit Properties

Lastly, we have Hit Properties in the Display Settings. This will flash the attack's properties (High, Mid, and Low) on the screen whenever you land an attack, giving you a quick way to access what type of attack it is. We recommend leaving this enabled, as it just provides a faster way to gain more information from your attacks!

Pinning Moves And Combos

Moving on, we have the Pinning Moves and Combos section, a beneficial option in Tekken 8's Training Mode, allowing you to pin moves you may be struggling to remember or long combo strings you're trying to learn and perfect.

To do this, open the Practice Menu and navigate to Move List or Sample Combos. Once in either of these sub-menus, hover over an attack or combo you want to learn and press the Triangle or Y button to 'Display While Training.' This will show the move or combo at the top of the screen when you're beating down the Training Dummy.

If you want to get rid of the pinned move or combo, you can either replace it with another one or simply press the Touch Pad + Triangle/Back Button + Y to remove it. We strongly suggest learning your character's 10-Hit Combos from their Move List, which will benefit you in the long run!

Punishment Training

Tekken 8's Punishment Training menu

Lastly, we have one of the most valuable tools in Tekken 8's Training Mode: Punishment Training. This will allow you to learn how to deal with and respond to specific attacks from each character on the roster.

If a particular character is giving you trouble with a specific attack, you can load into training mode against that character and learn how to counter or punish it efficiently with your character of choice.

Punishment Training Difficulty

Selecting the Difficulty and Moves in Tekken 8's Punishment Training

There are two difficulties for Punishment Training: Normal and Hard. Normal will have your opponent perform the same action repeatedly until you properly counter it before moving on to the next one. Meanwhile, Hard will have them perform attacks randomly, keeping you on your toes.

Keep in mind that you can check which moves you want them to perform in Punishment Training, so if only one move is giving you trouble, we recommend only checking that one move🧜 so they don't cycl⭕e to another one you don't want to practice against.

Punishing Other Moves

If the move you're looking for is not on the Punishment Training list for a specific character, you can manually record the attack yourself and have the opponent perform said action after they blo🐻ck an incoming attack or get hit by one.

To do this, navigate to the 'Practice Settings' tab and select the 'Action After A Hit Or Block' option. From here, choose the 'Punish' option from the drop-down menu. After this, select the 'Punishment Settings' option from the Practice Settings menu.

Here, you can record or choose from a large selection of attacks from your opponent's move list, set the frequency at which they perform the recorded attack, and much more. You can select or record up to eight Standing Attacks and eight Crouching Attacks to learn how to punish.

The only downside is the game won't provide the proper response to these attacks, meaning you will have to find the best answer to it yourse♑lf. But it's better than not🌌hing. Now, use everything outlined in this guide to hone your skills and become a master!

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