If you want to succeed at 168澳洲幸运5开奖网:Teamfight Tactics, one of your top priorities should be learning how to efficiently manage your economy. Understanding where your Gold comes from — and the various strategies that should inform how and why you spend it — is crucial to properly execute certain team compositions and builds in Riot Games' free-to-play auto battler.

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In this guide, we will walk through a variety of ways in which you can quickly earn Gold. Plus, we'll provide a breakdown of three popular economic strategies you can utilize straight away to start winning more games of Teamfight Tactics right now.

How To Earn Gold

Teamfight Tactics Gold Victory

Gold can be aꦺcquirꦰed through the following five sources:

Source

Description

Passive Income

  • Two Gold for the first two Rounds, then three, then four
  • For the rest of the game, you will earn five Gold every round

Winning

  • A flat one Gold per win

Win/Loss Streaks

  • Two or three win/loss streak: one Gold
  • Four win/loss streak: two Gold
  • Five or above win/loss streak: three Gold

Interest

  • One Gold per every 10 Gold you possess at the end of your turn
  • Caps out at a maximum of five Gold (requiring 50 to be saved)

Loot Orbs

  • Killing monsters during PvE rounds, or certain Augments will grant you randomized Loot Orbs
  • These can yield random amounts of extra Gold, items, or free champions that you can sell

As you can see, Gold can be acquired through several methods, some of which can be reliably executed in nearly every game. However, due to the nature of win/loss streaks, you will not be able to calculate your exact income, and the randomness of your champion shop will also greatly imp𝐆act how much Gold you can 🌄save and spend.

Deciding early on if you are aiming to get a win or loss streak going is very important, as you can earn large amounts of income through maintaining your streak. If you decide you are going for a loss streak, try to keep your board weak enough that you will always lose, but not so weak that you cannot kill any enemy units. This will allow you to preserve as much Health as p𒈔ossible without breakin♏g the streak.

Rotating between winning and losing is called Flip-Flopping, and is a terrible way to pꦯlay, as it prevents you from building up any streaks, and repairing the boꦫnus Gold rewards.

Playing around with your Interest is a very popular method that players use to save up Gold throughout the early to mid-game, and will net you large amounts of extra Gold if you remain patient. This strategy is key for executing a Slow Roll.

How To Play Slow Roll

Teamfight Tactics Gold Interest

The goal of Slow Roll comps is to maximize your Gold gain from your Interest. Building your saved Gold up to fiftyꦗ and then spending the excess is a great way of slowly accruing value. Your extra Gold can b🐻e spent on:

  • Buying champions from your shop (One to Five Gold)
  • Refreshing the available champions in your shop (Two Gold)
  • Buying experience to level up faster (Four Gold)

While it may seem enticing to keep rerolling your shop to find your desired champions, it is much less efficient in terms of Gold. You could spend four Gold on two rerolls and gain nothing, whereas you would've gained guaranteed value had you spent that Gold on buying experience instead. However, while mathematically it is not as valuable, the goal of a Slow Roll strategy is often to use Gold on rerolls to Three Star your units.

Slow Roll strategies favor compositions that look to build around Tier One to Tier Three champions as their main carry, as you will spend the majority of your time at either Level Six or Seven. Depending on how well your game is going, you can start investing in more levels, or keep rerolling to try and finish off the core of your team. While Slow Rolling is efficient, it can be dangerous for your Player's Health. You can fall victim to being behind on levels and if you find yourself dropping to around 30 Health, it is probably time to consider Rolling Down.

Rolling Down means that you spend the majority of all of your Gold to try and maximize your board strength, thereby preventing further loss of Health. After you have Rolled Down, you can continue playing normally, as building back up to fifty Gold will normally take too long, and will not be efficient in the💜 latter stages of a game.

How To Play Hyper Roll

Teamfight Tactics Gold

Hyper Rolling is the exact opposite of Slow Rolling. This strategy will entail you rolling all of your Gold early, to try and create Three Star, Tier One, or Two champions. This will give you a very strong board, and you can use this to build up a hefty win streak, thereby recouping your spent Gold as you go into the 🧔mid-game. You can then spend this Gold to catch up on levels, and buy higher Tier Units to maintain your momentum.

While Hyper Rolling can be great fun, it is quite a risky strategy. If other players are picking up a good amount of Tier One units, you may struggle to Three-Star them, leaving you with a suboptimal board, and no Gold reserves to recover with later on in the game. Try to ascertain if a Hyper Roll is viable based on what units you were given early on, and what compositions your꧃ opponents appe🏅ar to be playing.

A great benefit of Hyper Rolling is that if you are lucky early, you can transition into Slow Rolling during the mid-game, but with the power of a strong board. While it will delay you acquiring your Interest, it will prevent ꧅you from losing as much Health as Slow Rolling from the start.

How To Play Fast Eight

Teamfight Tactics Level Up

The third popular economic strategy is Fast Eight. This strategy revolves around spending the majority of your Gold on experience, allowing you to recruit higher Tier champions faster than your opponents. High-cost units are normally very powerful, and full composition of these is a viable strategy, provided you are fast with leveling. You should be aiming to hit Level Eight on Round Four-Three or Four-Five.

Early on in the game, you will play normally, focusing on win or loss streaking and seeing what the shop offers you while building up your interest. Upon reaching fifty Gold, start spending your excess on experience, and midway through Stage Four, you should be ready to hit Level Eight. Upon hitting Level Eight, you will Roll Down to try and find a four or five cost carry champion.

This will provide the basis for your team comp, and very few players will have managed to acquire them beforehand, giving you better odds of seeing them. If you are win-streaking, Fast Eight is the best strategy to push for a top-two position. However, on a loss streak it can be very risky because if you do not hit the correct units, you will often end up placing extremely low.

So, it's important to be strategic with when you use which strategies. But, if you use a combination of these techniques in your next Teamfight Tactics match, you'll have a solid chance of success.

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