With so many branching paths in Tainted Grail: The Fall Of Avalon, it's easy to get lost and wonder what's next. Thankfully, there are multiple questlines that will keep you busy and help you gain unique rewards and make new friends. Howevꦍer, not all of them are respectable tasks, like working for the Crows.

Tainted Grail: ཧThe Fall Of Avalon - Prey Of The Father Quest Walkthrough
Here is how you can complete the Prey Of The Father quest in🔯 Tainted Grail: The Fall of Avalon.
Never fear! We'll help you cling to the shadows and embrace the dark with your new flock. Here's everything you need to know to get starte🌳d in your new guild and ruffle some feathers. No Place For Strays is a quest that sets the stage for a full-blown adventure outside the main quest.
How To Unlock The No Place For Strays Quest
To unlock the No Place For Strays quest, you'll need to first 168澳洲幸运5开奖网:complete Spread Your Wings with Vidar. When you reach Roscree with Vidar and the Crows emerge, you'll need to side with them and hand over Vidar to them.
From there, you'll be given the rank of Hatchling and assigned to Luth. He gives you your first task: eliminate nearby bandits and collect evidence of a plot against the Crows. Ask what questions you want, then scu🍨rry off to the sꦚouth.
Where To Find Proof
Follow the marker to a watchtower occupied by bandits. A handful of Corpse Eaters are nearby, so dispose of them before attacking the bandits. If you watch carefully, you can pick them off one by one with arrows without raising the alarm.
Once you've cleared out the tower, search each of the bodies. You're looking for the Bandit's Journal, which details exactly what Luth fears. If you can't find the journal on the body of a bandit, look around nearby in case they dropped it.
If the journal doesn't appeaꦏr at all, try reloading!
Where To Find Luth
With the notebook in hand, return to Luth to report your findings. You can find him in Roscree, off to the side by one o🌳f the ruin𒈔ed houses in the village.
Luth m🏅ight have wandered inside if it's dark out, so set up camp and wait♏ if need be.
Feel free to read through the journal if you like, then hand it over to Luth who takes a moment to study it. The quest will conclude and Luth gifts you with a few hundred points of experience and a new mission: The Killers Of Reason.
