Summary

  • Each character in Super Mario RPG has unique special moves that make them distinct and bring something different to the team.
  • Peach's "Come Back" move is useful for reviving characters with limited healing items, making her a valuable member of the party.
  • Geno's "Geno Boost" is a powerful buff special move that can enhance a character's attack and defense, making it particularly useful in boss encounters.

While 168澳洲幸运5开奖网:Super Mario RPG is definitely one of the more simple turn-based RPGs, with its story only taking about ten to 15 hours to complete, it is still a lot of fun to play through, and each of the five party members brings something different to the table to make them u♚nique.

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In larger RPGs, characters can start to overlap, with different skills making party members similar, but each character in Super Mario RPG has a completely different moveset that makes each of them have their own distinct specialty. So, what are the best special moves that each of💮 the party members in Super Mario RPG can unlock?

9 Come Back

Peach - Level 13

super mario rpg peach selecting come back on special menu

168澳洲幸运5开奖网:Peach is the last member to join your p🤡arty ꦺin Super Mario RPG, and when she is added, you will immediately notice that she fulfills the role of healer. This makes her a very useful addition to the team, especially in the Switch version of the game, where you can s♓wap characters in and out whenever you want.

One of her most useful special moves is Come Back, which can revive a character to a certain amount of health based on timing. Since you can only hold a certain number of Pick Me Ups iꩲn Super Mario RPG, this utility move makes Peach a character you will want to keep alive.

8 Poison Gas ඣ

Bowser - Level 12

super mario rpg bowser using poison gas on goombas

Bowser is often seen as one of the less useful characters in Super Mario RPG since his skills seem to be a bit more random than some of the other members since he doesn't use any elemental attacks, and other than that he just adds status effects.

Poison Gas is ༒still a useful move for him to have, since a lot of enemies are weak to poison, and since it affects every enemy on screen, it is easy to apply. The main issue with this skill is that a lot of later bosses in the game are immune to poison, making this skill slightly more niche.

7 Ultra Flame 🍷

Mario - Level 18

super mario rpg mario using ultra flame on multiple goombas

The last special move that Mario unlocks is Ultra Flame, being the ultimate version of his fireball attack. You can spam the button to get maximum damage, and tꦯhe best part about this attack is that it will attack multiple enemies, so if you have more than one targetꩲ, the extra damage will be incredibly useful.

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However, the main issues that hold this special move back from being one of the best in the game is that, since you unlock it so late, you get less of a chance to use it, especially since there are only so m🍌any late-game villains with a fire weakness, and it also has a high FP coꦛst too.

6 Thouꦇght Peek

Mallow - Level 6

super mario rpg mallow using thought peak on goomba

One of the fir𝓡st special moves that Mallow will learn is also the one that you will likely find him using the most often. Thought Peek is arg🔴uably one of the most unique abilities in the game, as it only costs one FP and identifies enemy weaknesses, remaining HP, and what they are thinking.

Each enemy ha𒁃s uniqu♑e dialogue, making this a fun skill to try out on every different enemy you face, but just being able to see what each enemy is weak too, and exactly how much HP they have left, is a very useful ability to have.

5 🤪 Geno Whirl ♕

Geno - Level 11

super mario rpg geno using geno whirl on goomba

Geno Whirl has the highest potential damage out of aไll the special moves, but this does c🎃ome at a cost. As most who play Super Mario RPG know, each special move has very precise timing to do extra damage, and this is how you get the extra damage from Geno Whirl.

However, the timing for Geno Whirl is some of the most precise in the game, and getting it perfect is very tricky. If you put the time and effort in to perfect it, this is one of the best abilities to rely on, but otherwise, it can be a waste of a turn if you can't do it reliably.

4 ജ Thunder⛦bolt

Mallow - Already Unlocked

super mario rpg mallow using thunderbolt on goombas

Thunderbolt might seem like a relatively weak lightning damage group spell when you first learn it, but if you build Mallow correctly, it can end up being a great spell for dealing with large groups. The main strength of this sp🌜ecial move is that it has a very low FP cost of two, which is much lower than any other group special move.

Getting the timing right can be a little tricky, but since you unlock it so early, it will eventually feel natural. If you build Mallow with magic, this ability will be one that always deals more damage than you'd expect.

3 🌄 Ultra jump 𝄹

Mario - Level 14

super mario rpg mario selecting ultra jump in special menu

In spite of Jump feeling like a very niche element for an RPG, you would be surprised at just how many enemies are weak to these attacks that only Mario can pull off. Mario unlocks three progressively stronger jump attacks throughout Super Mario RPG, w꧟ith the last one targeting multiple enemies.

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If you know there are a few enemies that are weak to jump attacks, and you have the timing down, this attack can wipe out the whole screen. Just make sure you have practice when using it in a high stakes situation since the damage is disappointing if you can't do multiple jumps.

2 Group Hug

Peach - Already Unlocked

super mario rpg peach using group hug on mallow and mario

168澳洲幸运5开奖网:When Peach joins your party, you will notice that she already comes with two of the best special moves in the game, which can heal an individual and a whole party of any status effects and some health. Group Huꦜg is the one you will likely be using more often, either in or out 🌞of battle, since the amount of HP it heals is usually enough to completely heal the whole team.

While Mallow and items can heal as well, being able to dꦜo this with status afflictions being lifted as well makes Peach one of the most useful party members.

1 ജ Geno Bo﷽ost

Geno - Level 8

super mario rpg geno using geno boost on mario

One area that most characters lack in Super Mario RPG, likely because it is a shorter game, is with buffing special moves. The only chara🃏cter that has 🌞a buff special move is Geno with Geno Boost, so you will likely end up getting a lot of utility out of this, especially in boss encounters.

The special move will always give the character extra attack, but if you time the action command perfectly, you will get extra defense as well. Make sure to always use this special move reg☂ularly throughout longer encounters to ensure characters are doing maximum damage.

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