After 168澳🎶洲幸运5开奖网꧅:completely failing to play as an evil character in 168澳洲幸运5开奖网:Baldur’s Gate 3, I decided I’d take it down a notch and play 168澳洲幸运5开奖网:Starfield as a complete selfish idiot. Someone who confuses the authorities and his companions alike. 168澳洲幸运5开奖网:He’s called Zapp Brannigan, although he kind of ended up looking like a blonde John Candy, which - you know what? - works. None of you have seen Who’s Harry Crumb? so don’t imagine that energy, because you can’t. But if you could? My guy is serving pure Cru🧸mb.
I’m glad I’m playing this way because Starfield is at its best when it allows itself to be weird. It’s a game that works best when it recognizes that traveling from planet to planet while fighting space pirates is a wild thing to do. I don’t think Starfield needs to be more Fallout, but I do think that I’🦹ve enjoyed it the most when I’ve stopped trying to be a hero and just acted like a moron. It makes me laugh when the characters become frustrated by me asking for more and more money or when I make the worst choices each persuasion attempt. The moments they seem most human is when they’re most annoyed.
The problem isn’t Starfield’s writing or story, which are great. But I’ve had way more fun listening to my adoring fan screech that I should have my own comic book than I’ve had trying to impress a group of space scientists who seem to be mad that I exist. Also, fun fact: your adoring fan can carry a boatload of gear. He literally describes himself as a “pack mule.” The fact that he outriღght says that is part of his pure, unadulterated silliness.
If anything, Starfield is a new IP that’s still establishing its tone. If the 168澳洲幸运5开奖网:Elder Scrolls games are mostly serious about serious things and the Fallout games are mostly silly about serious things, then Starfield is mostly serious about silly things. It takes itself seriously and, for a lot of the story, that makes sense. If you’re playing a Captain Kirk-type character, sure, whatever, being serious while you seduce people and save the galaxy is still a fun way to go. I know the game explores the nature of whatꦡ it is to be human and all that, but so does every video game ever made.
And I also know that tone is a fine line. I liked the goofiness of 168澳洲幸运5开奖网:The Outer Worlds a lot, but I didn’t want Starfield to just be ‘Fallout in space’. Nor did I want another game like Elder Scrolls in which you’re a special chosen one sent on a very serious mission that could change the future of everything ever. Starfield wobbles between the two, which is understandable. Again, it&rsquo🔯;s a new IP standing between two massive franchises that have both defined a generation of games. It ain’t gonna stick🐼 the landing perfectly on day one.
But this wobble in Starfield gives it room (space?) to try new things. The idea of perks in an RPG aren’t new. And, again, Fallout had silly perks before Bethesda even touched the series. It’s also confusing that, in Starfield, they’re called ‘traits’, but that isn’t here nor there. Traits in Starfield like Extrovert are gr𓂃eat to improve your gameplay. But others, like Adoring Fan and Kid Stuff, provide a ton of weirdness. Getting calls from your parents while on a space adventure is amazing. A fanboy screaming how great you are is funny. It’s the moments💧 when the seriousness slips away that the world becomes fun for me.
I like a serious game! I’m not saying those are bad! But maybe, for me, when adventuring into the wild vastness of space, I need more Futurama and less The Expanse. Both are great! As is the fact that Bethesda is able to make the experience feel like either based on how you play. But when I look back on Starfield, I’m probably not going to remember spending hours 168澳洲幸运5开奖网:No Man’s Sky-ing resources on every moon and planet. What I♑’ll remember is my adoring fan shouting “wheeeeee!” as I took off into space.