Summary
- Sword and Shield is a waste; combat's too fast for blocking. Swap for Bubble Shield or Shield Charge.
- Bow's clunky aiming makes it a poor choice. Stinky Shaft Upgrade can help, but better options exist.
- Two-Handed Axe looks funny but is effective for knockback attacks. Staff and Wand are top choices for ranged combat.
168澳洲幸运5开奖网:Aside from the off-the-rails humor and irreverent 168澳洲幸运5开奖网:South Park storytelling and word-building that go into its games, weapons will always remain a highlight. In fact, the weapon variety often contributes to the comedy, as you probably still can't get over how The Stick of Truth had a Level 14 adult toy that did significantly higher damage. Sorry to disappoint you; you won't find it in Snow Day!, but there are still many new options to consider!

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Combat in South Park: Snow Day! is designed for you to have both a ranged and a melee weapon equipped at all times in you🐈r slots, whichever you prefer to use more in battle. There are six total ๊weapons in the game to consider, three of each type, and these are their rankings from worst to best.
6 🍌 Sword And Shield
Avoid At All Costs
This one is probably the most pointless weapon in the game and is completely unnecessary. For how the combat flows in South Park: Snow Day!, there's really no need for a sword and shield combo at all. It's not the polished and grand scale design of clean counters 168澳洲幸运5开奖♏网:li🍸ke there are for Kratos in God of War, and equip𝕴ping it might only prove a detriment in battle.
The main problem lies with enemy encounters getting so chaotic so quickly that you won't even have time to think about blocking, which could potentially cause more problems for your health in some cases. 168澳洲幸运5开奖网:When there's so much enemy variety coming at you all at once, it's impossible to put it to practical use, like such settings where there are archers, goo Launchers, heavy Bruisers, tall spinning Ents, Ice Mage snipers, Shield Bearers, and invisible Assassins that grab you unawares.
The Bubble Shield power is a much better shield ability in the game as it blocks and sends back projectiles and only gets better with upgrades; a great replacement for this weapon's I'm Rubber Upgrade Card.
The other Upgrade Card tied to the Sword and Shield weapon is Shield Charge, which completely replaces your dodge with a Shield Charge ability. Don't lose access to your dodge with this weapon and equip Bullrush as your power instead!
5 Bow
A Rocky Start For A Ranged Weapon
The Bow is your first ranged weapon bestowed upon you by the maker of rules, Butters, for the tutorial section of the game. And that's about where it should stay. It truly gives you the wrong impression of how ranged combat will work in this game and makes using a bow and arrow jarring, paling in comparison to other games like Horizon Forbidden West, Tomb Raider, or Dragon's Dogma 2 (not that it's a totally fair comparison).

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The system designed for the Bow is quite clunky to the point where aiming becomes pretty unconventional and bordering impractical for the style of combat the game is going for, making the next available ranged weapons seem like a blessing. One positive is that there is the Stinky Shaft Upgrade Card for it, which can deal gross-out damage to enemies if you don't have Radioactive Goo or Fart Escape equipped.
4 𒈔 Two-🅘Handed Axe
Doesn't Cleave As Described, But Not Too Shabby
South Park has a very funny idea 168澳洲幸运5开奖网:of what a Great Axe should look likeꦕ in a game, as you might not even consider this being one from just looking at the picture alone. Called the Two-Handed Axe (because apparently it's a requirement that both your hands be occupied in combat), it resembles Stan's weapon in the game, consisting of a serrated pedestrian crossing sign attached to a skull scepter.
The Two-Handed Axe is the final melee weapon unlock, which comes after defeating Stan in a boss battle, but it's still not the best for doing tons of damage if you plan on hitting enemies directly. Its specialty comes in with its spin or air attack. Jumping and slamming down with the axe will perform an Air Slam that sends a shockwave to knock back enemies, which has various upgrades attached that more than make up for the damage.
This weapon is also a callback to the Axe of Sto🅰pping from🧸 South Park: The Stick of Truth, which uses a stop sign as the axe blade instead of a pedestrian crossing.
3 Staff
Even Mightier Than The Grand Wizard King's Staff
The Staff is a ranged weapon that's a clear winner over the starter bow and a relief when you eventually unlock it, mak❀ing that Noodled Bullsh*t Card played by the enemy side worry-free. It launches a series of fireballs at targets and can give you a supercharged one the longer you hold the aim. It's already a big upgrade over the weak arrows.
But what makes the Staff even better to have equipped as your main 168澳洲幸运5开奖网:is its Bounding Blaze Upgrade Card, especially if you continue to upgrade it every chance you get to increase the damage. This card will create duplicates of the blazing orbs that bounce around to deal burn damage to more enemies at once. It's great to use while wanting to keep a safe distance.
2 Daggers
The Only Wise Melee Choice
Unlike most games where the default starter weapon eventually becomes the weakest, and you can acquire better ones later in the game, that's not true for South Park: Snow Day! The Daggers are your first melee weapon and should remain with you until the very end, as they're the only ones to deal bleed damage and have really excellent Upgrade Cards to go along with them.

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Using them also offers the most fluid and fast-paced hack-and-slash𓃲 combat to easily tackle crowds, with the bleed attribute only helping to deplete those enemy health bars even quicker. The more you upgrade them with Jimmy throughout the levels and the better the bleed benefits you acquire, the more unstoppable your New Kid will feel.
1 Wand
The Best Ranged Weapon In The Game
And out of the three ranged weapons available to you in the game, the Wand is definitely the sound choice you'd want to go with, especially late game when the battling gets tougher. The best way to describe its ability 168澳洲幸运5开奖网:is like a flamethrower, or in high fantasy terms, dragon fire.
The Wand will feel like an OP weapon, but balanced in that there's a cooldown meter for the flames to prevent you from completely spamming it. Even more epic is that it can scorch Shield Bearer enemies instantly and allows for a Napalm upgrade, which sets the entire area on fire for a duration, and additionally, Blast Wave for flames to travel farther and recharge faster. You can also have a Chain Lightning ability to deal shock damage to multiple enemies instead of fire.
Try out some friendly fire with the Wand on the main characters around Kupa Keep. They'll hilariously hate you for it!

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