In the original Sonic Generations, you could equip both Classic and Modern Sonic with a series of skills that boosted their stats, or gave them new mechanics entirely. This system is basically identical in 168澳洲幸运5开奖网:Sonic X Shadow Generations, though with a single new skill added.

Sonic X Shadow Generations Review: A Good Remaster,👍 A Fantastic Remake
S🍒onic X Shadow Generations is a good remaster of a fan-fav🎶ourite game, but it's Shadow's story that steals the show, acting as more of a remake.
It's been a long time since the original though, so we've newly compiled every single Skill that you can unlock for ea🐭ch Sonic, where you get them, and just how exactly they all work. So let'ꦯs get int and get Sonic equipped with some mad skills.
How Do Skills Work In Sonic X Shadow Generations?

Skills are a pretty simple endeavor in Sonic Generations, and not as complex as you might think. There's no experience or upgrade paths here, just plain and simple Skills. Each Skill has a point cost, with the lowest cost being ten, and the highest being 100. Your maximum equip load can only be 100, so a💖ll of your abilities combined have to fit within that li🐽mit.
Mind you, that doesn't mean you can equip ten Skills with a point cost of ten. You can only have five Skills equipped at a time. However, you can also make five Skill loadouts, and these are independent for each version of Sonic. This means you can make a series of different loadouts and swap them out fo⛎r each level.
For example, you might want to equip Breath Holder for Chemical Plant and Seaside Hill, but they'd be useless in Rooftop Run. Skill loadouts let you quickly change without having to reset your Skills every level.
Every Skill And How To Unlock Them

So how do you unlock these copious Skills for our deeply blue Hedgehogs? It's quite simple - play the game. No, but they really do unlock from just about every activity. Collect Red Star Rings, beat certain Challenge Acts, finish the story, buy them from th🐻e shop, and so on.
Some of the Skills are pretty simple, like running faster though others, like Classic Sonic's Homing Attack or Modern Sonic's Endless Boost can change how you play the game entirely. We've listed where each and every Skill can be found below and just about everything e𒅌lse you might want to kno⭕w about them.
Image |
Name |
Description |
Cost |
How To Unlock |
Which Sonic? |
---|---|---|---|---|---|
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Power Brake |
Stop immediately, regardless of speed |
10 |
Buy from the shop |
Both |
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Sure-Footed |
Land on your feet after getting damaged |
20 |
Buy from the shop |
Both |
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Safety Net |
Begin with 10 Rings after a restart |
40 |
Buy from the shop |
Both |
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Last Chance |
Get an extra life when you're out of lives |
50 |
Buy from the shop |
Both |
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10-Second Rings |
Dropped Rings takes 10 seconds to disappear |
30 |
Buy from the shop |
Both |
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Athleticism |
Lose less speed when moving uphill and in water |
20 |
Buy from the shop |
Both |
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Time Brake |
Slows down time temporarily |
80 |
Complete the story |
Both |
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Super Sonic |
Collect 50 Rings to become Super Sonic |
100 |
Complete the story |
Both |
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Blast Off |
Press the Boost button when "﷽Go!" appears for ꦇa free Boost |
10 |
Buy from the shop |
Modern |
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Speed Up |
Increase Sonic's speed |
20 |
Buy from the shop |
Modern |
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Direct Jump |
Increase the speed of your Wall Jumps |
30 |
Get all Red Star Rings in Seaside Hill Act 2 |
Modern |
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Power Stomp |
Create a shockwave when stomping on the ground |
30 |
Complete Crisis City Act 2 Challenge 1 |
Modern |
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Quick Slide |
Enables Quick Step when on a skateboard |
30 |
Get all Red Star Rings in City Escape Act 2 |
Modern |
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Acceleration |
Increases speed when starting to run |
10 |
Get all Red Star Rings in Green Hill Act 2 |
Modern |
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Smasher Bonus |
Breaking enemies and objects fills the Boost G🥂auge |
30 |
Get all Red Star Rings in Chemical Plant Act 2 |
Modern |
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Ring Energy Bonus |
Collecting Rings fills the Boost Gauge faster |
40 |
Get all Red Star Rings in Planet Wisp Act 2 |
Modern |
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Boost Gauge Up |
Extend the length of your Boost Gauge |
60 |
Complete Green Hill Act 2 Challenge 2 |
Modern |
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Serial Homing |
Perform sequential Homing Attacks faster |
40 |
Get all Red Star Rings in Crisis City Act 2 |
Modern |
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Auto-Gauge |
Boost Gauge fills automatically over time |
30 |
Get all Red Star Rings in Speed Highway Act 2 |
Modern |
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Gauge Rebooter |
Begin with a full Boost Gauge upon restart |
30 |
Get all Red Star Rings in Sky Sanctuary Act 2 |
Modern |
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Trick Mastery |
Perform Tricks faster |
60 |
Get all Red Star Rings in Rooftop Run Act 2 |
Modern |
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Endless Boost |
Bo﷽ost Gauge stays full but you can't collect Rings |
70 |
Complete Rooftop Run Act 2 Challenge 4 |
Modern |
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Flame Shield |
Shield enables midair dashe☂s and immunity to fire effec🅺ts |
70 |
Complete Crisis City Act 1 Challenge 4 |
Classic |
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Aqua Shield |
Enables a Bound Jump to help get some air |
70 |
Complete Chemical Plant Act 1 Challenge 3 |
Classic |
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Thunder Shield |
Enables double-jumping, magnetizes Rings towardsജ you, and grants immunity to elec﷽trical effects |
70 |
Complete City Escape Act 1 Challenge 2 |
Classic |
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Twin Spin Attack |
Allows you to attack mid-jump |
30 |
Get all Red Star Rings in Sky Sanctuary Act 1 |
Classic |
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Invincible Start |
Start the stage with temporary invincibility |
40 |
Get all Red Star Rings in Seaside Hill Act 1 |
Classic |
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Shield |
A Shield protects you from a single hit |
60 |
Buy from the shop |
Classic |
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Power Sneakers |
Run faster, plain and simple |
60 |
Get all Red Star Rings in Speed Highway Act 1 |
Classic |
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Long Spin Dash |
Your Spin Dash will carry your further |
30 |
Get all Red Star Rings in Rooftop Run Act 1 |
Classic |
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Treasure Scanner |
Allows you to see hidden items and Springs |
40 |
Get all Red Star Rings in Green Hill Act 1 |
Classic |
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Homing Attack |
Enables the use of Homing Attacks |
100 |
Get all Red Star Rings in Planet Wisp Act 1 |
Classic |
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Hercules Muscle |
Push movable objects faster |
10 |
Get all Red Star Rings in Crisis City Act 1 |
Classic |
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Breath Holder |
Stay underwater longer |
20 |
Get all Red Star Rings in Chemical Plant Act 1 |
Classic |
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Boardmaster |
Hop on a skateboard whenever you want |
70 |
Get all Red Star Rings in City Escape Act 1 |
Classic |
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Ring Time |
Turns enemies in your vicinity into rings while the abiꦜlity is active |
60 |
Complete Sky Sanctuary Act 1 Challenge 4 |
Classic |
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Drop Dash |
🌳After a jump,🍸 press and hold the same button to Drop Dash |
30 |
Default skill |
Classic |
Drop Dash is a skill for Classic Sonic, though it is newly built int༒o Mod🔥ern Sonic's controls.
That's a whole lot of Skills! 37 in total, with 15 of them for Classic S﷽onic, 14 for Modern Sonic, and eight of them shared. There are plenty enough Skills for you to make some varied loadouts there that can have a pretty dramatic effect on how you play through all of these levels.
Oh, and getting every Skill unlocks the achievement, Mad Skillz.

💞Sonic X Shadow Generations: Complete Rooftop Run Guide
You'll be running across plenty of rooftops in Roofto🥀p Run from Sonic X Shadow Generations.