Summary
- Silent Hill and Resident Evil are iconic horror game series with unparalleled atmospheres and tension.
- Silent Hill excels in setting and monsters, while Resident Evil shines in combat and resource management.
- Resident Evil triumphs in overall game variety and quality, making it slightly superior to Silent Hill.
Horror as a genre in all types of creative media has always had a large following of people who love it for varying reasons, be it the aesthetic, the style of storytelling, or simply the thrill. Despite there being loads of great new horror games coming out these days, we must also not forget the pioneers of the genre who have revolutionized and brought the genre to the masses: 168澳洲幸运5开奖网:Silent Hill and 168澳洲幸运5开奖网:Resident Evil.

Every𝓀 Silent Hill Game In Chronological Order
Each and every Silent Hill game comes with unsettling frights aplenty. Here💦's when each game released.
To this day, they are still unrivaled titans of the survival horror game scene t🅰hat co൲nstantly serve as the inspiration for new projects from indie de𓂃velopers. Let's take a look at what 🐲these epic survival horror series have accomplished over each other when creating the ultimate legendary horror game.
Updated on October 11, 2024, by Dennis Moiseyev: Is there anything more iconic than comparing Silent Hill and Resident Evil to decide which horror game series is better? With the 2024 remake of Silent Hill 2, we've decided to revisit this article and update you on the latest and most important comparisons between the games.
12 ꦦ The Atmosphere
Silent Hill
There is no denying that the atmosphere of the original Silent Hill was an incredible achievement by the developers, especially considering that the game was rel𓆏eased in 1999. The washed-out graphics, eerie sound effects, the fog, the story, and the monsters; all of it creates a constant and unyielding feeling of dread and fear. This also carried on to th𒀰e sequels, making it a staple of the series.
When compared to the atmosphere of Resident Evil, which mainly relies on the mystery of the situation and an abundance of zombies, it nowhere near produces the same effect. While zombies can be and are scary, the entire atmosphere of the series gives off a B-movie vibe rat🐟her than true fear.
11 🎉 ༺ The Tension
Resident Evil
There is a lot that the orܫiginal Resident Evil games had going for them, one beinไg the tension that you feel. This was due to the way the games were set up, especially elements such as the tank controls, set camera angles, and unexpected jumpscares, which made it feel like danger was lurking around every corner.

14 Scariest Locations From The Residen🔯t Evil Series
Resident Evil is a series built on the unnerving, and re▨cent titles have only delved further into horror. Here are some of the scariest places.
What's important is that these dangers could creep up behind you, or come in the form of multiple zombies in a tight hallway shambling towards you. Of cou♊rse, tension is a subjective term, and it can be argued that both games are tense. However, Resident Evil created more tension by intentionally placing some enemies out of view of the set camera angles, keeping you on your toes.
10 ༺ The Setting
Silent Hill
Even though the settings in Resident Evil games are rel🌌atively spooky, being either a huge mansion, a police station, or a village filled with zombies and unnecessarily complex and out-of-place puzzles, the settings in Silent H𓃲ill work better for a horror game. Some may argue that a giant mansion is scary, but the locations in Silent Hill are designed to terrify you to your core.
The setting of a horror game can either make or break the immersion and, in this case, the settings in Silent Hill work better, as the thought of being completely helpless in a fog-filled town 168澳洲幸运5开奖网:or an abandoned hospital sends shivers down our spines.
9 🔯 ♛ The Combat
Resident Evil
If you love horror games that are more fast-paced with their action, as well as scares, Resident Evil definitely h🍌as the upper hand. In it, the horror comes from ridiculous traps aimed at making Jill sandwiches, or zombie dogs chasing you down. Sure, it isn't extremely methodical with building up 💟its scares, but the threat of a sudden scare popping out of nowhere keeps your attention as well as adrenaline levels high throughout.
We can't deny that some games in the Resident Evil series miss the mark in mixing equal parts of horror and action, but those that had the perfect balance made our hearts race like nothing else. And when those combat moments arrive, only Resident Evil delivers a truly refined experience, 168澳洲幸运5开奖网:as it was never really💮 S🌳ilent Hill's forte.
8 The 🅺Charac🐻ters
Resident Evil And Silent Hill - Tie
When it comes to characters that fit the horror genre, Silent Hill and Resident Evil are equally as strong in this regard. In the former, most of the characters fee🐠l human and flawed in their own ways, some more than others. The reason why this works is that 🎐it doesn't feel l🍃ike they are super-humans who can power through every situation without sacrificing their sanity.

Resident Evil: Every Playable Character's Age, Height, And Birthday
Capcom's Resident Evil series has featured many playable characters, some of which are iconic. Here are all of their ages, heights, and birth༒days.
Though the main cast of the Resident Evil series feels like generic action movie characters who pull through no matter what is thrown at them, that's literally the charm of the series (and there are lore reasons for most of that). Leon S. Kennedy, Claire Redfield, Chris Redfield, Ada Wong, Jill Valentine, Albert Wesker, Ethan Winters, 168澳洲幸运5开奖网:and even the side characters are all super iconic.
7 𒅌 The Weapons
Resident Evil
A big part of survival horror as a video game genre is the survival part, meaning games have to ma𝔉ke you feel like you have to find tools that will improve your odds of survival. One of the most important tools in these games are weapons, and Resident Evil has an abundance of useful and exciting weapons that help the characters fight back zombies and make it out alive.
What makes collecting these guns better is that they are usually hidden, be it hidden behind a puzzle, or split into parts that you have to hunt down. Some may argue that having too many guns takes away from the horror side of things, but no matter how many guns you have, there are always moments in the Resident Evil se𝔍ries that completely catch you off guard and scare you.
6 The Monsterܫs
Silent Hill
Zombies have been a staple of most if not all horror-based creative media, and Resident Evil was one of the reasons why it got so popularized in the late '90s. However, one thing that Silent Hill undoubtedly did better was creeping you out with inhuman and down-right disturbing creatures 168澳洲幸运5开奖网:t🎉꧙hat manifested from the characters' own fears.
While the tyrant variants of Resident Evil are memorable, enemies such as Pyramid Head or the nurses from Silent Hill🐎 are more iconic. Creatures in horror games that make you afraid of the dark or going to sleep after playing are extremely hard to create, as they have to be deeply unsettling on a psychological level, and there is no denyin🥂g that Silent Hill games nailed that aspect.
5 The Che🌸esiness
Resident Evil
This may sound confusing to some, but the cheesin꧃ess of Resident Evil plays to its advantage. The way it does this is by lowering the tension through cheesy dialogue between characters before instantly hitting them with a jumpscare that will make them jump and fear for their character's life. The cheesiness applies to the enemies as well, the best examples being Nemesis and most of the bosses in Resident Evil 4.

Resident E💎vil: 10 Most Dangerous Virus Mutations, Ranked
Hard to believe they all used to be people.
Admittedly, this was most likely not a conscious decision, but rather a product of its time, since the '80s and '90s are the definition of cheesiness. However, whether it was intentional or not, it does seem to play an important role. 1꧒68澳洲幸🔴运5开奖网:And then Leon's lines in Resident Evil 4 🎀are 🔯the ultimate cheese to rival the actual 'Big Cheese,' Bitores Mendez.
4 ▨ The Sound Design ൲
Silent Hill
For some reason, there is a general rule that the quality of audio 168澳洲幸运5开奖网:can🔜 either make or break the media that uses it, no matter the quality of the rest of the project. A game can have the simplest graphics in t♏he world, but so lo❀ng as it has audio that is well-made and fitting, it can make the experience a million times better.
A perfect example of this is the Silent Hill series, where every piece of audio is designed specifically to make your skin crawl, as well 𒀰as serve a function, such as the radio static that warns you of approaching enemies. If you ever wanted to hear a song f🐲rom a game soundtrack that injects you with pure fear, listen to the track called 'Over' from the original Silent Hill.
3 ♎ The Resource Management
Resident Evil
When talking about the survival horror g🌠enre, few may bring up resource management as an important element within the genre. Even though it may seem annoying to count your every shot and make sure that you have enough space in your inventory for both your gun and the ammo, it is a system that makes the Resident Evil games tense.
Dodging zombies because you know you don't have enough ammo 168澳洲幸运5开奖网:due to constricted inventory space creates a unique𒊎 type of fear. Some may find the limited inventory space tedious, however, it's the knowledge that you have limited space for both guns and ammo that makes you worry about missꩲing your shots.