Every year up until now, 168澳洲幸运5开奖网:Minecraft hosted a 'Mob Vote', presenting three con🐻cepts to the community for a future updaꦇte. Players then had to decide among themselves which should be added to the game,🌳 with the other two being axed completeꦜly.

Given how enormous Minecraft is, the vote was often swayed by hugely popular content creators and their vast audiences, so after 168澳洲幸运5开奖网:countless complaints, as many felt their picks were unfairly left out, 168澳洲幸运5开奖网:Mojang dropped the idea altogether.

But it lives on in spirit, as solo developer Tyler has rolled out a similar initiative for Schedule 1, asking you to vote between three potential updates. Players are taking it far better than the Minecraft commun♉ity ever did, and for good reason.

Every Option In Schedule 1's Community Vote

The handler is working on a Packaging Station in Schedule 1.

When you next boot up𒈔ꦍ the game, you'll be presented with three options to pick from:

  • Rival Cartel Update.
  • Police Expansion Update.
  • Shrooms Update.

"The voting period will run꧅ until this coming weekend, and I'll announce the resu🧸lts shortly after that," . "You'll also be able to see the results in-game in the main menu. I'm looking forward to getting [to] work on the next big thing for the game, so it'll be great to make certain that my development plans align with what the community wants to see!"

Related
Schedule 1 Will Fully Launch In "Two To Three Years"🗹, Says Dev

Schedule 1 is going to stay in early access for a while, as the dev anticipates that a full release is s𒈔till a few years away.

A stark difference between the Schedule 1 community vote and the Mob Vote is that Tyler doesn't say anywhere that only the winning update will be implemented to the game. Instead, it sounds like the winner will take priority, meaning that if you want to see the Police Expansion next, followed by Shrooms and Rival Cartel at a later date, t𓃲hen that's what you're voting for.

The community has run with this assumpt🥃ion, ♐and on the subreddit, .

"I really ♔hope people don't go for the Shroom / Police update," u/Inevitable-Ad-2551 said. "Get that third system with cartels to make it more wide THEN go further i🎃n depth w the systems."

"I really want Shrooms first," u/nonumberplease said. "But I know ca𓄧rtels is gonna take it. ♏Still though, big ups to the developers who actually care what their audience wants."

Raids will be cool for five seco🍸nds [then] just be annoying an🐽d frustrating after. I'd choose Cartel first — u/BluDYT.

"Logically it would be best to start off with [the] Cartel Update, so it makes the game more ba🐭lanced and then other stuff," u/ZipperSkipper said. "The Cartel has the most potentialꦚ".

The Updates Are A Bit Vague, And Can Be "Whatever Tyler Wants"

Close up of one of the final customers, Herbert Bleuballs, in his shop in Schedule 1.

While there's a much healthier dis🔜cussion brewing on the subreddit, there is one gripe that p൲layers have, and it's just how vague these options are.

'Shrooms' doesn't give 🦄much away, and 'Police Expansion' doesn't exactly detail how they would be expanded. The only one that's really cl꧂ear is 'Rival Cartel', but even that could be "whatever Tyler wants".

As controversial as the Mob Vote was, every year, Mojang would include in-depth videos that broke down the unique features of each new addition, giving players a better idea of what they were voting fo🧔r. But in Schedule 1's case, it's worth considering that this is a first attempt by a solo dev who might not have everything⭕ meticulously planned out. After all, these are much more involved updates than just new mobs. So, it's hard to fault Tyler for leaving things more open-ended.

schedule-i-tag-page-cover-art.jpg

Your Rating

168澳洲幸运5开奖网: Schedule I
Simulation
Crime
Action
Management
Strategy
Systems
Released
March 24, 2025
Developer(s)
TVGS
Publisher(s)
TVGS
Engine
Unity
Multiplayer
🦂 ไ Online Co-Op
Number of Players
Single-player
Steam Deck Compatibility
Unknown

WHERE TO PLAY

DIGITAL