Capcom isn’t remaking the original 168澳洲幸运5开奖网:Resident Evil for a second time. the first chapter of the survival horror🏅 franchise was set to be revived once again for a new generation. While it seemingly isn’t happening, maybe it’s not such a bad idea after all.

The Resident Evil remake for 168澳洲幸运5开奖网:Nintendo GameCube that was originally released in 2002 (and then remastered in 2015 for modern platforms) is a masterpiece. Released just six years after the PlayStation original, it was a fundamental evolution of the classic with modern visuals, an updated approach to puzzle design, and interpretations of classic characters like Jill Valentine and Albert Wesker that would last well into the current era. It still had bad acting and terrible tank controls, but given we were still a few years away from 168澳洲幸运5开奖网:Resident Evil 4, it was a revelation.

Capcom Has Proven Itself As The Master Of Modern Remakes

Resident Evil 4 Remake: Leon Uses His Knife To Block Salvadors Chainsaw

When I think of classic survival horror, of games defined by immaculate atmospheres and pre-rendered backgrounds that perfectly cement a time and place꧑ of absolute terror, this will always be the game I point to. It still looks incredib👍le, is beautifully paced, and throws you into a winding game world filled with deep dark secrets simply begging to be discovered. Taking into account all of this deserved praise, why bother remaking a remake in the first place?

I asked myself this very same question when the Resident Evil 4 remake was first shown. It is still a brilliant game in its original form that remains widely available, and I worried Capcom would willingly upend its legacy with an inferior retelling. I couldn’t have been more wrong. It produced an arguably superior 🍸game that expanded upon existing characters and story beats while constantly daring to take them further. It is just as substantial, innovative, and fun as what came before and stands alongside the original as yet another horror masterpiece.

Resident Evil 2015 Remake

The same goes for Resident Evil 2, which turned the pre-rendered tank controlled original into a third-person shooter with sharp controls, great characters, and a modern identity that now bleeds across every single game in the series from the past decade. As for the Resi remake for the Nintendo GameCube, I can see it establishing this new version of the franchise not just through the origins of Umbrella and infantile versions of characters 🌊like Jill, Wesker, or Barry, but by giving Capcom🏅 the opportunity to reinvent the Spencer Mansion and its grounds for what would be the first time in over twenty years.

Resident Evil has changed so much, and untold potential awaits in these hallowed halls if developers are eager to reinvent them. At 🍒first, my mind was awash with fear that a project like this was too precious, but after the success of Reꦑsident Evil 4, I’m more than happy for Capcom to take the plunge.

Resident Evil Reinvents The Past While Paving The Way For Its Future

I’ve played through Resident Evil so many times that I can close my eyes and navigate the Spencer Mansion in my head, just like I can the police station in Resident Evil 2 or the first village encounter in Resident Evil 4. But the remakes weren’t afraid to take those memories and subvert them, leaving behind a new impressio♈n that was equally iconic. I would love to see this same philosophy applied to the classic original.

I want it to be executed with new level design, gameplay mechanics, and interpretations of characters and events while being defined by an aura of ♏familiarity. A remake of a remake sounds like the harbinger of doom in most franchises, bu꧂t with Resident Evil, Capcom has shown it knows how to reinvent things but still keep everything we love about its horror series fresh and exciting.

Lady Dimitrescu and her daughters stand over the protagonist in Resident Evil Village.

Remakes ꦯare often carried out for nostalgia’s sake, allowing companies to roll out the r🌞ed carpet for proven properties with established audiences they know will show up. You can say the same for Resident Evil and its continued pillaging of the past, but it’s vital to consider the context of these remakes and how they exist alongside modern games like Biohazard or Village.

They introduced a new take on this universe with a bolder, experimental take that strikes a balance between camp and serious almost perfectly. The remakes of 2, 3, and 4 are all serving💧 to connect these two new takes on the same universe together, and🐼 1 joining the fray is a chance to establish that bedrock before Resident Evil 9 goes to some wild places.

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Your Rating

168澳洲幸运5开奖网: Resident Evil 4
Survival Horror
Systems
5.0/5
Top Critic Avg: 92/100 Critics Rec: 98%
Released
March 24, 2023
ESRB
🌜 M for Mature 17+ due to Blood and Gore, Intense🐷 Violence, Strong Language
Developer(s)
Capcom
Publisher(s)
Capcom
Engine
RE Engine

WHERE TO PLAY

DIGITAL
PHYSICAL

A ground-up remake of the Capcom classic, Resident Evil 4 sees Leon Kennedy attempt to rescue the President's daughter from a dangerous cult. It offers different control schemes, an expanded story, and modernized graphics.