I went to visit Razer during GDC last month to check out some of its upcoming gaming accessories, and while I saw some seriously impressive hardware like the new Razer Blade 18, the thing tha🦄t impressed me most was the Kishi Ultra. The newest entry in the popular Kishi series was introduced to me as the first mobile controller with no compromises, and after spending the last few weeks using it daily, I honestly can’t find any.
The Kishi Ultra isn’t just the best mobile controller out there and a huge step up from anything that currently exists in the mobile market, but it’s also💦 an exceptionally well-designed controlꦐler all on its own. Even when I’m not cloud gaming on my phone, the ergonomics of the Kishi Ultra have made it my go-to PC controller.
I’ve been a fan of the Razer Kishi line going all the way back to that weird folding one you couldn’t quite get to click together right. I’ve always loved mobile gaming, even before Game Pass,♛ Netflix Games, and Steam Link, and the Kishi was the best controller around back then. That said, I never got much use out of it. While great for traveling, I’m more likely to grab my Switch or Steam Deck if I want to use a handheld at home. The compact design of the Kishi makes it hard to play for more than a short session, and while the build quality is better than a Joy-Con, it’s just as uncomfortable to hold.
The Kishi Ultra, though, is a real controller that you can also fit a phone or iPad in. Razer essentially split its wired pro controller, the Wolverine V2, in half, and stuck a six-inch expandable bar in the middle of it. The result is a thing 🤡of beauty. You get a fully-functioned gamepad with all the bells and whistles that make the Wolverine a top of the line controller, without sacrificing anything for the sake of mobile. If it had Bluetooth, it might be the only controller I’d ever use.
It’s packed with pro-grade features you’ll only find in high-end controllers, like anti-friction rings around the thumbsticks and Hall Effect triggers. It also uses Mecha-tactile D-pad and face buttons that give you a nice mouse-click feel ❀as well as a little bit of the cushion you get from membrane buttons so you don’t wear out your fingers from jamming them. Th♓e extra programmable L4 and R4 button next to the triggers is always appreciated, and I love the rounded, bulking grips that fill my hands. It feels great to hold and use, even for long play sessions.
The charging port has been moved away from the right grip and closer to the center, which helps prevent the cable from ru﷽bbing against your arm if you’re charging while playing. I’m also grateful for the 🃏built-in headphone jack, since my phone doesn’t normally have one.
The Ultra is Razer’s first device to feature Sensa ജHD Haptics, its proprietary wideband high-definition haptics technology that uses audio to create multidirectional vibration. It filters out voice chat and꧃ creates haptic feedback from the sounds in the game, and it works great.
The only bits and pieces that come with the Kishi Ultra are the little rubber cushions you can mix and match until you find the right size for your phone. The controller is designed to be used without having to take your case off, but you have to find the right cushions to ensure your phone fits snugly. I&rsq✱uo;m anxious just thinking about keep🍨ing track of those things in the event that I get a different phone or case, but at least switching them out is simple and easy.
What’s surprised me most is how much I’ve enjoyed using the controller without my phone. The wider spread means your hands are farther apart, which means your elbows don’t hav💖e to come in as tightly. My arms fit more comfortably on my arm rests and I feel more relaxed - I almost wish it was wider. The only problem is that it’s harder to reach across the controller to press the D-pad with your right hand or a face button with your left, but that’s a pretty uncommon thing to do anyway.
The Ultra is a lot bigger and bulkier than older Kishi models, but as someone wh𝓰o throws all my gaming stuff in a backpack when I travel, it doesn’t really make a difference. I’d much rather a comfortable, full-size controller than a portable one, and the Ultra has everything you could want. With how quickly both cloud and native gaming on mobile is growing, it feels like the perfect time for a top-end mobile controller like this. And while a Kishi Ultra V2 seems inevitable, it’s hard to imagine a mobile controller much better than this.