Indie game crossovers are big business right now. As d🧔evelopers attempt to increase the tail of their hit games, they form alliances with other successful indies in order to 𓆉cross-pollinate their playerbases, encouraging Indie Enjoyers to branch out, support more developers, and play more great games.

Balatro has forged these relationships with aplomb. Somehow getting developers the size of CD Projekt Red on board with its addictive brand of roguelike not-quite-poker, it has 168澳洲幸运5开奖网:card backs inspired by The Witcher 3, Cyberpunk 2077, The Binding of Isaac, Among Us, and Dave the Diver.𓆏 But the latter of these games has taken the crossover a step further.

168澳洲幸运5开奖网:Dave the Diver is another master of crossovers. As well as the Dredge collaboration that felt 168澳洲幸运5开奖网:tailored to my exact tastes and the Godzilla DLC that felt 168澳洲幸运5开奖网:tailored to my exact tastes, it now has a Balatro crossover that feels 168澳洲幸运5开奖网:tailored to my exact tastes. Damn, this game k🧸eeps giving to me in particular.

Balatro collab with Among Us.

But how 𒈔do you crossover with a poker game? Can you pull a joker card in Dave’s sushi restaurant? Can you find aces and kings under the waves? No, you can just play Balatro in Dave☂ the Diver.

This is great. Dave 📖the Diver has an incredibly engaging gameplay loop, but sometimes you get tired of the constant fishing/sushi-making repetition. What do you need to reset your brain and refresh your palate? A couple of rounds of Balatro. It’s a fantastic addition to the game, and brilliant for Balatro. What better advert for your game than the ability to play the entire thing inside another game?

Every other game should take note. All of them. Every game should implement Balatro. If Dave the Diver can do it, Cyberpunk 2077 surely can. Massive RPGs constantly try to reinvent Gwent with Orlog or 168澳洲幸运5开奖网:Queen’s Blood, but why bother with all that thinking when you could just put Balatro in instead? Yꩵou could even give the cards an Assassin’s Creed or Final Fantasy flavour if you wanted, which could in turn be implemented into Balatro itself (the standalone version, that is).

The words "You Win!" are displayed prominently atop the statistics menu at the end of a successful run of Balatro, while the mouse cursor is hovering over the Endless Mode button.

It may be more difficult for indies or games that aren’t sprawling RPGs, but it’s doable. Maybe Lieutenant Titus could settle down on the battle barge for a round or two in between missions in 168澳洲幸运5开奖网:Space Marine 2? You could jump on your disc to choose your hand in Animal Well. It’s probably already in 168澳洲幸运5开奖网:Like A Dragon: Infinite Wealth somewhere.

Obviously I’m not being entirely serious here, but I’m loving this era of indie crossovers. I’m also loving Balatro. After putt🌼ing dozens o♎f hours into the game since February, I’ve poured dozens more in since it’s been ported to mobile, and I imagine I’ll play a round or five in Dave the Diver, too. I might not beat the gold ante this time around, but it’ll be the perfect palate cleanser.

I’m also pleased that Balatro has that CDPR backing. It makes me confident that not all triple-A studios are s🐈et on creating once-a-decade, billion-dollar masterpieces that cost a hundred dollars for players to purchase. Does CDPR’s support for Balatro indicate that it’s working on some smaller games in addition to all the Witch🦂er spinoffs and Cyberpunk sequels, or is it just a studio with taste?

The crossover is ultimately meaningless. All the games involved are just trying to promote themselves, to sell more copies. I can’t begrudge this, especially not for solo devs li♛ke LocalThunk. But it makes me wish that trip൩le-A studios took more risks, made more small, weird games, and put Balatro into their big games. After all, what is there to lose?

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I Watched Someone Get Aꦛn Infinite Bala🅘tro Score And I Think I’ve Seen God

One video opened my eyes to the et🐷hereal possib♌ilities of Balatro.

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