We’ve all heard all the reasons that people aren’t going to see movies. Some say that people are wil🌠ling to wait two or three weekꦐs for a new movie to hit streaming. Others are put off by the prices and poor experiences at the theater. But the one thing I keep seeing throughout the whole conversation is the conclusion that, because people aren’t seeing a movie, it must be bad. Ta-da! Movies are bad now!
“Nobody wants to see a Mad Max film without Mad Max”. Sure, that’s possible. It’s also possible we were kind of over hyping ourselves on ho🍎w much the culture as a whole loved Mad Max. As others have pointed out, on its o💧pening weekend, Mad Max: Fury Road came in a distant secon൩d to Pitch Perfect 2.
Not Every Failure Or Success Is Worth An Overreaction
And yet, the way a lot of people talk about it, Furiosa didn’t do well because the entire population somehow psychically intuited it was low quality. A lot of this stems from the tribalism of fandoms. Fans want things they like to do very well as proof that they’re good and morally correct. Fans want things they don’t like to do very poorly as proof they’re bad and morally evil. People who weren’t excited about Furiosa or are frustrated with the current state of movies might take a light flop💯 as a clear sign that the general population agrees with their personal feelings. This is then extended outward to mean that enjoying a poor-performing product indicates a lack of taste on your part.
But the idea that something only fails because it’s objectively bad is strangely frustrating to me. Video game fans use it all the time. If a 168澳洲幸运5开奖网:PlayStation game underperformers, it’s a sign that Sony fa🔯ꦕiled to do their best and fans have given up on the platform. If an Xbox game underperforms, it’s a sign that Microsoft is on its last legs༺ and bound 🅠to leave the console space. If a Nintendo game underperforms, that usually just means it only sold 50 million copies or something. Regardless, and this is very important, and I mean this: you can and should st👍ill enjoy movies and games that didn’t sell well! In fact, it’s probably better to do so!
This seems so obvious. We refer to movies as ‘cult classics’ all the time. And we all know that cult classics get that way by building up an audience over a long period of time. All of us are aware of this fact. But you’ll still go online and see that a game bombing or a movie failing automatically means it sucks, which automatically means any fans suck for liking i﷽t. If it’s not breaking box🍰 office records or winning every award, it must be mediocre. If it didn’t get international acclaim and attention, you’re foolish for liking it. You’re just some sucker who got hoodwinked by a game that isn’t even 80 on Metacritic.
Modern Media Doesn't Allow For Cult Classics
I’m not being cute here. I’ve written before about absolutely loving virtual reality while knowing that it’s not doing too great as a medium. Yet when I tell people I use VR, I’m earnestly asked if I’m aware that there aren’t many games on the PS VR2. Weirder, I’m asked why I keep b🃏uying new games for the device when it&rsq﷽uo;s clearly not being supported. It’s an assumption that I was born into the world yester💦day with no knowledge and therefore am choosing the wrong things to enjoy.
The thing is, I don’t care. Neither should you. Sure, a game selling like hotcakes is always going to get your attention because we all know the speed at which hotcakes sell, which is very fast. But a game or a movie failing doesn’t mean it’s not worth your time. And it certainly doesn’t mean that the movie or game is bad or this is an indictment on entire industries. It just means they didn’t connect with a wider audience. 168澳洲幸运5开奖网:Marvel’s Midnight Suns is fantastic, but it didn’t sell well. That doesn’t mean it’s a bad game. And it really doesn’t mean you should skip it. Planescape: Torment is one of my favorite gam♔es of all time, but it sold like very cold cakes. Again, I’m not sure about the speed of cake sales.
It’s natural we want things we like to do well and things we don’t like to not do well. Certainly. But it’s alright if you’re the only person in the movie theater. It’s okay if you’re one of ten people on Steam playing a game (well, not a multiplayer game). Failure of a product in the entertainment industry is not always - or even often - a sign that it’s not good. The same can be said of success, too: Just because everyone bought it, doesn’t mean it’s the greatest game ever. But, again, a lot of people still act like that’s the case. But we need to get out of the mindset that ‘not everyone wants this’ means ‘everyone knows for a fact that it’s bad’. Just𒁃 enjoy things. Stop treating a flop like it’s a moral judgment. Please.

Mad Max Dev Hits Out As George Miller Says Game "Wasn't As Good As We Wanted"
A former Mad Max dev has described Furiosa director George Miller's recent criticisms of the game a𝄹s "complete arrogance".