When the PS5 first launched in December 2020, there was an ‘8K’ symbol emblazoned on the box. Over three years later, there are no games capﷺable of supporting this resolution, nor is there much media of any kind available on the 💯platform.

But it’s there, thrown onto the box alongside ‘4K’ and ‘120fps’, which are actually supported fairly regularly. 8K is on the box as a marketing term that Sony expects the majority of the people who purchase a console won’t understand, and by the time they realise it’s a big lie, money would have already exchanged hands. There could be plans for firmware updates to make these claims a reality, but given the rarity and expense of 8K displays (and their dwindling popularity in the years since the PS5’s launch), I just don’t see it happening. This brings us to the PS5 Pro, which reports say will lau💞nch later this year.

At the time of writing, one of the few ‘pure’ PS5 exclusives I can think of that has yet to receive a PC port is 168澳洲幸运5开奖网:Demon’s Souls, which came out on launch day.

Aside from the rumoured 2024 release date, documentation for the console claims that it will be able to provide more consistent performance and visuals at 4K resolution, better support for ray tracing, and a new feature known 🐈as PlayStation Spectral Super Resolution (PSSR) which will help with the upscaling to 8K resolution, much like how Nvidia’s DLSS functions on PC.

In terms of teraflops, the 🦂PS5 Pro will apparently feature 33 compared to the original’s 10. A big difference, especially if you need numbers to justify the gaming ꧒consoles you purchase.

We’re a few years into the current life cycle and due our usual update, much like the PS4 Pro/Xbox One X, but thanks to the pandemic screwing with our perception of time and the changing face of video games as we know it, this gradual step forward doesn’t feel earned. Modern titles are so expensive and take so l𝕴ong to make that it’s impossible to present the milestones we’ve grown so accustomed to that help justify a purchase like this.

PlayStation 5 Dual Sense Controller promotional image with PS5 in the background.

The PS4 had huge exclusives every six months or so, constantly pushing the medium and PlayStation brand forward in a way that no other platform could match. With the PS5, 168澳洲幸运5开奖网:I can count these gems on one hand. It makes me wary about the necessity of a PS5 Pro, or whether Sony is merely developing it purely because it can, instead of striving to achi📖eve any form of artistic or creative goal. A𒊎sking players to buy a new console to play all the same games with better graphics and performance is a harder sell now than it was a decade ago when ray tracing was just starting to be experimented with.

Graphics were always going to hit an eventual plateau for video game development, and minor graphic upgrades are beginning to feel less and less justified in the eyes of consumers. But will we pick up this console either way and keep on perpetuating this cycle no matter what? Some of us will, and I’d be foolish to pretend I won’t be first in line thanks to the nature of my job, but it doesn’t instil me with a level of excitement that even the PS4 Pro or Xbox One X managed to. That I was🍌 now in possession of a console that was going to fundamentally improve my gaming experience.

Demon Slayer Stands In Front Of Boletarian Palace

Sony is back to PS3 launch levels of hubris right now, so chances are it will trot this console out with updates for games that already look and feel incredible to ওplay while acting like it is the second coming of Christ, further deepening this medium’s dependence on remasters and re-releases instead of enabling new ideas. Even with the PS5 not selling as well as its predecessors, Sony is winning the race right now and will set a trend no matter what it does. That includes releasing expensive and unnecessary consoles in the middle of a console cycle that feels like it has only just begun.

Developers will likely appreciate the addition of power and not having to meet the hardware in the middle with fidelity and performance modes, but this feels like a small improvement to make when the PS5 Pro is likely to cost hundreds of pounds and offer mi𒊎nimal changes. It’s possible that I’m simply older and more jaded, no longer buying new consoles with such a small reason to exist beyond making money hand over fist. We’re going to need a lot more than a slightly upscaled The Last Of Us to win me over this time.

the-last-of-us-part-2-cover-art.jpg

Your Rating

168澳洲幸运5开奖网: The Last of Us Part 2
Action
Adventure
Systems
5.0/5
Top Critic Avg: 93/100 Critics Rec: 95%
Released
June 19, 2020
ESRB
M for Mature: Blood and Gore, Intense Violence, ✅Nudity, Sexual Content, Strong Language, Use of Drugs
Publisher(s)
Sony
Engine
Proprietary

WHERE TO PLAY

DIGITAL
PHYSICAL