168澳洲幸运5开奖网:Prince of Persia: The Lost Crown impresses platform enthusiasts with its combat system and captivating atmosphere. But the game's story and side quests are just as mysterious and atmospheric as the main storyline. Speaking of side quests and storylines, have you completed the Prophecy of Mou𓆉nt Qaf side quest? It's definitely not easy.

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This quest requires you to find Spirited-Sand Jars and unveil the prophecy. This won't be a walk in the park, though, because the Spirited-Sand Jars are hidden in quite secretive places on the game's vast map. If you're determined to f🌳ind them all, let's uncover the prophecy together.

How To Claim Prophecy of Mount Qaf Side Quest

Sargon Standing In Front Of The Tent On Haven Area

After passing The Mage, you will encounter the Wak-Wak Tree. Continue moving to the right from this tree. You will enter an area with water wheels.

From the wooden platforms that allow you to descend to the lower levels, descend from the second one parallel to the wall. When you descend from the handholds on the wall, you will see a beam of light to the right.

Sargon Standing Near Broken Wall In Area With Water Wheels

You can start the "Prophecy of Mount Qaf" side quest in this room by breaking the Spirited-Sand Jar. Also, you will find the amulet named Arslan's Glory on the right side of the jar.

There are 30 Spirited-Sand Jars in total in Mount Qaf. You will rewarded each time when you return to this room after breaking five Spirited-Sand Jars. That means you will get rewarded six times.

Spirited-Sand Jars Needed

Reward

5

Soma Tree Petal

10

Holy Fire Amulet

15

Amulet Holder

20

Soma Tree Petal

25

Azure Damascus Ingot

30

Soma Tree Flower

Lower City

First Spirited-Sand Jar

Sargon Standing Left Of The Haven's Wak-Wak Tree

Requirement To Obtain

None

From the Haven, go right by passing the Wak-Wak Tree. Move downward from the first wooden platform and head left after reaching the bottom of the rotating platforms. Pass the rotating spiked cylinder and slide left through the narrow hole in the wall.

Sargon Standing Upside A Spiked Wall

Perform wall jumps to navigate through the spiked walls. Use Rush of the Simurgh to jump over the next spiked cylinder. Use a wall jump to reach the column above the spiked wall. Slide down slowly and perform a wall jump to ♋avꩲoid the spikes below.

Sargon Standing Left Of A Spirited-Sand Jar

You'll find a room on the right after a🃏voiding the spikes. Jump from the gap above to reach the right section, where you'll find the first Spirited-Sand 😼Jar.

Second Spirited-Sand Jar

Prince of Persia: The Lost Crown: Sargon On A Huge Statue's Arm

Requirement To Obtain

Rush of the Simurgh power

Start from atop the colossal statue at the center and move leftward over the statue's arm. Proce♋ed to the left down the descending stairs. Navigate through the spiked floor by using your Rush of Simurgh ability to jump over 𝕴them.

Sargon, In A Room With Spikes And A Spirited-Sand Jar

Descend carefully and jump to the left again with Rush of Simurgh to avoid hitting the spikes on the ground. As you continue to the left and overcome the other spiked floors, you'♏ll find the second Spirited-Sand 🌱Jar.

Third Spirited-Sand Jar

Requirement To Obtain

Dimensional Claw power

To acquire this Sand Jar, you'll need to use the Dimensional Claw to catch something with explosive properties. The red explosive barrels in the area will serve this purpose. Begin from Old Royal Road, the entry point to Lower City, and head right.

After crossing the wooden platform, use Rush of the Simurgh to leap up the stairs onto the pole above. Proceed to the right and enter the door near a red flag.

Sargon Using Dimensional Claw Ability

Pass the Fariba's location and open the barred door on your right. If it's closed, use the switch. After dropping down, continue moving to the right. Further ahead, on your right, you'll find a columned area.

Descend to the lower left part from here, where you'll spot some destructible yellow stones. After throwing the barrel you caught with the Claw to detonate stones, proceed left a💎nd descend from the wooden platfo💟rms.

Sargon Beneath A Red-Eyed Statue Head

You'll arrive in a dark area. Jump down from here and break the wooden door on your left. Descend from the first wooden platform you encounter. You'll land on a stone surface; jump over the gap to the opposite side. Break the wooden door and move down. Carefully proceed to the right past the statue head with red eyes on the wall.

Sargon Breaking Spirited-Sand Jar

After dropping down, break the wooden planks below the right walꦯl and slide through. This will lead you to the Spirited-Sand Jar.

Fourth Spirited Sand Jar

Requirement To Obtain

Chakram Shadow of the Simurgh power

Start from the Wak-Wak Tree in Haven and head to the area with the waterwheel on the right side. After moving down to the bottom of this area, jump inside the iron grate below.

Sargon Using Chakram Shadow of Simurgh Power

Proceed through the stairs on the right and then turn left. After moving down, you'll see an iron-barred door on the left side. Teleport behind the door using the Chakram Shadow Of Simurgh power.

Sargon Shooting An Arrow To Imp

After going down on the left side, you'll find a room with Imps on the right side🉐. In thi🔴s room, the Spirited-Sand Jar awaits you.

Hyrcanian Forest

First Spirited-Sand Jar

Requirement To Obtain

Bow of Melionas

Start from the upper connection point between Lower City and the Hyrcanian Forest. Move right, open the iron bars with the Chakram, and cross the tree trunk. Carefully move downwards from🧸 a narrow stone platform, uಌsing mushrooms for safe jumps.

Jump over the thin stones on the left, avoiding the purple thorn vines. Grab onto the pole and jump onto a stone between the vines and the stakes on the ground. Continue by jumping over the yellow mushroom onto the next stone. Inside the room to your left, you'll find the Spirited-Sand Jar.

Second Spirited-Sand Jar

Requirement To Obtain

None

Start from the Wak-Wak Tree with Kamil in the underground passage connecting Lower City to the Hyrcanian Forest. Descend from the wooden platform and mushrooms on the right. Reveal an illusory wall on the left.

Break through the wall and head left. Jump down past the thorny wall and go right. Use a wall jump on the left to bypass the thorns on the rightꦑ, revealing the Spirited-Sand J൩ar. Slide through the narrow hole in the right wall to exit.

Sacred Archives

First Spirited-Sand Jar

Requirement To Obtain

Rush of the Simurgh power

After being caught by the Jailer, you'll be thrown into a cell. Break the wooden platform above the skeleton on the left side of your cell. Jump above, then slide through the gap in the wall to the right. Climb up the handholds to the right of the tower where the Cꦉursed💮 Soldiers are imprisoned.

Sargon On A Prison Tower In Sacred Archives

When you look to the right from the top of the tower, you'll see a gap in the wall covered w🔴ith wooden planks you can pass through. Jump there with Rush of the Simurgh, cut through the planks, and slide through the gap.

Sargon In A Jail With First Spirited-Sand Jar On Sacred Archives

You'll find yourself in a dark room; slide through the gap on the right again to land next to a warrior below. After defeating them, you'll see the Spirit-Sand Jar above the grated exit door on the left side.🤪 You can reach it by wa𓆏ll jumping and using Rush of the Simurgh from the right wall.

Second Spirited-Sand Jar

Requirement To Obtain

Shadow of the Simurgh

Start from the room with the chained sphere icon. Here, there are spiked stone tablets sensitive to your movements; head towards the left tablet. Then, facing it, leave a copy of yourself using Shadow of the Simurgh. Immediately turn around and proceed to the center. The stone tablet will come towards you; teleport to where your copy is. This way, you'll be behind the stone tablet.

From here, go left, and you'll enter the Temple of Knowledge section. As you progress to the left, take the cage-shaped lift down. Go to the right from the lift and jump across the gap. Activate the switch to call the second elevator. Use the wall on the right to perform a Rush of the Simurgh and reach the top of the lift's dome, then jump ꦬto the right from there. This way, you'll find the Spirited-🌠Sand Jar.

Third Spirited Sand Jar

Requirement To Obtain

Clairvoyance power

Start from the Wak-Wak Tree next to the Temple of Knowledge fast travel point. Use the switch next to the Wak-Wak tree to open the grate below. Drop down and use Clairvoyance to make the ground invisible on the left side, then jump there.

After defeating the enemies, pass through the narrow hole in🐠 the wall to your right. You'll 🧔find the jar there.

Fourth Spirited-Sand Jar

Requirement To Obtain

Clairvoyance power

Start from the easternmost Wak-Wak Tree. Go left and move downwards onto a wooden platform. Activate Clairvoyance and proceed left, defeating enemies as needed. Jump down to another w🍒ooden platform to♏ the right. Continue right until you reach a door.

Sargon Between Dimensional Obstacles

Enter the area with a dimensional floor and walls. Jump and activate Clairvoyance to slip between walls. Deactivate Clairvoyance to solidify the floor. Repeat for the next set of walls. Activate Clairvoyance, jump onto a platform with spikes, t꧋𒆙hen quickly deactivate Clairvoyance as you pass through. Use Wall Jump to escape between two-dimensional obstacles.

Proceed through a door to the next area. Use Clairvoyance and Wall Jump to reach the upper section. Deactivate Clairvoyance as you leap to the top right corner. Activate Clairvoyance on a dimensional stone and jump right to reach the area with the Jar.

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The Depths

First Spirited-Sand Jar

Requirement To Obtain

Rush of the Simurgh power

Start from the Wak-Wak Tree located to the left of the Shallows Fast Travel point. Proceed to the left. Jump over the rotating cylinder below using the Rush of the Simurgh ability. Move to the left and climb using the handholds on the wall.

Sargon Standing Next To A Water Slide In Depths

Slide down the water slide to the left. Be careful not to fall onto another water slide that will drop you down. You need to continue to the left. Jump up using wall jumps over the broken wood🍨en platforms. There🌼 will be Rat Assassins in that area.

Sargon Standing Next To A Spirited-Sand Jar

After passing them, slide to the right thro👍ugh the gap🌄 in the wall. This way, you will obtain the Spirited-Sand Jar.

Second Spirited-Sand Jar

Requirement To Obtain

A🌌fter receiving "The Tiger and the Rat" main quest

Start from the elevator in the lower levels of the Depths. Turn left at the top floor of the elevator. Descend from the wooden platform and grab the handhold on the left wall.

Sargon Standing Right Side Of A Room With Spirited-Sand Jar

Be careful not to touch the acid below. As you move to the left, go immediately to the left over the trapped hatch, where you'll find the Spirit-San🔥d Jar.

Third Spirited-Sand Jar

Spirited-Sand Jar 3 Location In The Depths Map

Requirement To Obtain

None

Go to the area below the Catacombs fast travel node. You can reach here from the area with the trio of Medusa heads in the Catacombs or from the initial area in the Catacombs by leaving a copy under the spiked cylinders.

When you arrive here, you'll see a narrow hole in the left wall. Slide inside a🐻nd you can ♏break the jar.

Sunken Harbor

First Spirited-Sand Jar

Requirement To Obtain

None

Start from the area above the Wak-Wak Tree marked with hanging cargo and hanging spiked logs on your map. There will be a lift that you can move with a Chakram here.

Sargon Inside A Sunken Harbor's Wooden Lift

As the lift moves, if you carefully look to the right, you will see the jar behind the wooden barricades. Jump over there ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤♔ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚand break the barricade to reach the Spirited-Sand Jar.

Second Spirited Sand Jar

Spirited Sand Jar 2 Location In Sunken Harbor Map

Requirement To Obtain

Gravity Wings power

To get this jar, you need to reach the room marked with the ship icon on your map. Start in front of the🐷 entrance to the Captain’s La🦩ir.

Sargon Running In A Cavern Like Area

Go to the right and descend from the wooden platform. Proceed to the right from the cave-like ꦍsection🃏 and descend further down.

Sargon Falling On A Wooden Platfrom With Crab Enemy On It

In the middle of the wooden platforms, there will be crabs. There is a wooden platform in the area where the crabs are located that allows you to move down.

Sargon Next To A Giant Crab

Descend from there and head to the rigಞht. A large crab will emerge from the ground. You can defeat it if you wish.

Sargon Rushing To Reach Spirited-Sand Jar

Then, jump from the stone wall on the right side of this area to the hanging plank on the left. From there, when you jump to the right, you will find the♏ Spirited-Sand Jar.

Third Spirited Sand Jar

Spirited Sand Jar 3 Location In Sunken Harbor Map

Requirement To Obtain

Chakram Shadow of the Simurgh power

First, you need to reach the room marked with hanging spiked logs on the left of the Pirate Villaඣge Fast Travel point on your map.

Sargon Standing On A Large Wooden Platform

Use Gravity Wings to double jump and climb upwards using the peeled sides of the hanging logs. Once you've climbed high enough, you'll reach a large wooden platform.

Sargon Wall-Jumping From A Hanging Log

Inside the chest on the left side of this platform, you'll find the Coral Skin. Use Chakram Shadow Of Simurgh power from the stone floor to teleport yourself upwards. This way, reach the peeled part of the lℱog above you. Jump to this ♏log's top.

Sargon Jumping Towards To A Wooden Platform

From there, reach the thin wooden platform through the peeled part of the upper log hanging overཧ the lower one on you🧸r right side.

Sargon Next To A Spirited-Sand Jar In Sunken Harbor

In the area between the spiked walls on꧅ the left, you'll find the Spirited-Sand Jar waiting for you.

Soma Tree

First Spirited-Sand Jar

Requirement To Obtain

None.

Start from the Wak-Wak Tree to the left of the room where you fought the Forest Queen. Move to the right, and be careful not to fall into the hole below. After climbing the stairs, you'll see Fariba's location with carpets. Climb up the green vines to the right. You'll see wooden platforms at the t༒op of t🃏he stone structure; climb up them.

This part requires good timing. First, shoot your arrow at the flower to the right of the arrow rack. Quickly jump to the spawned red mushroom. Then, immediately continue to jump onto the two orange mushrooms to the right and climb up to the stone wall on the left. Slide along the wall and jump to the right, shooting an arrow at the flower-spawning mushrooms at the to🐲p so you can spawn mushrooms below without hitting the spikes on the ground.

Sargon Sliding A Wall Above Spikes On Soma Tree Location

Quickly jump to the orange mushroom to the right from the red one. Jump to the first wall on the right and slide along it, then jump to the corner of the wall rising from the ground. From there, use Rush of the Simurgh to reach the right side while sliding on the wall.

Reach the safe point by wall jumping. Go to the right from there and climb up with a wall jump. After clearing the area of monsters, enter the stone structure on the right. Youཧ can 🎉reach the jar via the wooden platforms.

Second Spirited Sand Jar

Requirement To Obtain

Gravity Wings power

Start from the Soma Tree Fast Travel point. Proceed to♓ the right, passing the large Wak🥀-Wak tree and Chamrosh.

Sargon Jumping Next To A Wall's Ledge

Jump onto the wall above the passage on the right using your Gravity Wings power. Climb up through the walls between the purple thorny vines using wall jumps and turn right.

Sargon Jumping Above A Spirited-Sand Jar

Overcome the traps here, and when you reach the top of the wall, you will find the Spirited-Sand Jar.

Third Spirited-Sand Jar

Spirited-Sand-Jar 3 Location In Soma Tree Map

Requirement To Obtain

Chakram Shadow of Simurgh power

Start from the Forest Ruins fast travel point. Go to the right and jump down through the iron-barred gate.

Sargon Inside A Room With An Archer Enemy And Spirited-Sand Jar

After turning left, you will reach a wooden platform; move downwards from there. Turn right, then move down again, and you will see an illusionary wall on your right side.

Sargon Throwing His Chakram Towards Iron Bars

Hit this wall to destroy it. Proceed forward and descend, and then you can reach behind the iron bars on your left side using the Chakram Shadow 🅰of Simurgh ability.

Sargon Inside A Room With An Archer Enemy And Spirited-Sand Jar

This way, you will reach the room where the Spirited-Sand Jar is l꧂ocated.

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Pit Of Eternal Sands

First Spirited-Sand Jar

Requirement To Obtain

None

Start from the Wak-Wak Tree next to the Sealed Lair fast travel point, marked with a stone tablet icon on your map. Climb up the sand columns from here. When you reach the left, use the upper wooden platforms to ascend.

Sargon Striking An Illusionary WALL

From there, head to the left wall, where there's an illusion. Strike to dispel the illusion.

Sargon Hitting A Spirited-Sand Jar

Enter inside, climb up the stairs on the left, and reach the Jar hidden beneath the wooden floor on the r🍒𝕴ight. If you can't see it among the other jars, simply strike the jars there.

Second Spirited-Sand Jar

Requirement To Obtain

Gravity Wings power

Start from the Wak-Wak Tree next to the Sealed Lair fast travel point, marked with a stone tablet icon on your map. Move downwards from the rightmost sand column and, once on the ground, head left. Wall jump upward and continue left. You'll enter the area with red crystals, and as you proceed left, you'll encounter large masked centipedes. You need to reach the third centipede area from the left side of your map.

.

After reaching the third area's entrance, jump onto the sand column to your left and move up. Reach the leftmost sand column. If a red crystal forms above you while trying to reach its top, wait on the sand column to the right without hitting anything. Once the crystal disappears, climb to the top of this sand column and reach the one on the right.

Sargon Shooting An Arrow To Illusionary Wall

From there, there is a safe ground on the right, but you need to go to the sand column on your left and climb to the top. At the top, you'll see a wall of a structure on the left, which is an illusion. Hit the illusion a few times with arrows or your sword to dispel it. After entering, proceed left and watch out for the stone snake trap. After bypassing it, you'll reach the Spirಌited-Sand Jar.

Third Spirited-Sand Jar

Requirement To Obtain

Gravity Wings power

Start from Sentinel's Road fast travel point. Turn left and pass the Wak-Wak Tree. You need to climb the wall above this tree by wall jumping. Then jump to the left wall and use Rush of Simurgh to avoid deadly red crystals. You will encounter two enemies in the next part. Climb to the stone structure on the right side.

Sargon Rushing In The Air

To reach this jar, you need to wall jump from the wall on your right side. Adjust your height and leave a copy with Shadow of the Simurgh power when you cling to this wall. Then, jump towards the left side by dashing in the air. When you see a stone snake trap triggered, quickly teleport to your copy's location.

Stone Trap About to Hit Sargon

Reach the triggered trap and use it for wall-jumping to the right side. Afterward, when you are above the red crystal ledge, create another copy. Trigger the trap on the right wall. Teleport to your copy quickly before falling to the deadly surface or getting crushed 💎by the trap.

Sargon Going to reach a jar

For the last part, run above the triggered trap and jump to the stone sec♔tion with a Spirited-Sand-Jar on it.

Raging Sea

Requirement To Obtain

After you receive th🍌e🃏 "Celestial Guardians" main quest.

Start from the Wak-Wak tree next to The Holds Fast Travel point. Head to the left and climb up to the top left corner, where the flying jellyfish are located.

Sargon Rushing Towards To Giant Jellyfish

From there, perform a wall jump to the right to reach the upper area. Turn to the right. You need to climb up the wreckage of the ship, which is loc🐽ated to the left, by traversing over the large jellyfish.

Sargon Rushing Below Ship Wreckage

After climbing onto the shipwreck, slide down the wooden wall located at the bottom right. You'll need to jump toward the protruding wooden wall on the left side using the Rush of the Simurgh and Gravity Wings combo.

Sargon Next To A Spirited-Sand Jar In Ship Wreckage

Pass to the left side of this wooden wall and use the same 𝓀combo to re🥃ach the wooden platform. This way, you'll reach the Spirited-Sand Jar.

Hidden Village

Requirement To Obtain

Fabric of Time power

Start from the Soma Tree fast travel point. From there, proceed straight ahead without deviating to the right. Along the way, you'll encounter two giant tree monsters. Afterward, use the Fabric of Time ability on the triangles in the air to pass through the area with two birds. When you've gone far enough to the right, you'll find a place called the Lighthouse.

Sargon Using Dimensional Claw

Jump from the wooden platform from the ground to the wall on the right. Use the Dimensional Claw to grab the exploding sack on the ceiling.

Sargon Dashing Below Purple Vines

Then, use the Fabric of Time power on the triangle on the left to exit the building from the left side. When you jump up to the top floor with the triangles, proceed to the right.

Sargon Landing Near Spirited-Sand Jar

Use the Dimensional Claw to throw the sack you caught to detonate rocks. When you enter this area, you'll reach theꦺ Spirited-Sand Jar.

Upper City

First Spirited Sand Jar

Spirited Sand Jar 1 Location In Upper City

Requirement To Obtain

Chakram Shadow of the Simurgh power

To obtain this Jar, you need to go to the wall on the far right side of the large room marked with a wing symbol on your map.

Sargon Throws His Chakram

After reaching the ledge on top of the wall with a double jump, you should use the Chakhram Shadow of Simurgh ability to teleport above the metal platform located in the upper left corner.

Sargon About To Reach Spirited-Sand Jar

Once you defeat the spear-wielding enemy there, the Spirited-Sand Jar will be waiting for you in the upper left corner.

Second Spirited Sand Jar

Spirited Sand Jar 2 Location In Upper City

Requirement To Obtain

Chakram Shadow of the Simurgh power

Start at the Wak-Wak Tree north of the room marked with the Saturn icon on your map. When you reach the center of this area at the bottom, you will see a stone tablet.

The Spirited-Sand Jar is located on top of this tablet. You can reach the jar by using the rotating platforms in the area or by using the Chakram Shadow of Simurgh from the section where the stone tablet is located. If you haven't opened the area for the jar yet, you need to activate the switches found in the corners of the room.

Third Spirited Sand Jar

Spirited Sand Jar 3 Location In Upper City

Requirement To Obtain

Fabric of Time power

Enter the room marked with the icon of the chained cylinders on your map to obtain this jar.

Sargon Above A Chained Cyclinder

Jump from the first cylinder on the left to the twin cylinder on the right. Climb to the top of the cylinder, then wait for it to reach the highest level.

Sargon Going Towards To Spirited-Sand Jar

Once it's at the top, use the Fabric of Time power on the triangle to wall jump from the upper walls to reach the top floor. The Spirited-Sand Jar will be waiting for you on the right side.

Tower Of Silence

First Spirited Sand Jar

Spirited-Sand Jar 1 Location In Tower Of Silence

Requirement To Obtain

Fabric of Time power

To obtain this Sand Jar, you need to go to the area marked with falling rocks on your map.

Sargon Dashing Towards To Giant Monster

After descending to the lowest level of this area, pass the giant creature on the wooden bridge below.

Sargon Trying To Reach Spirited-Sand Jar

Go to the right and jump to the top left of the stone block. There will be a hooked stone with a triangle at the end, which can be pulled using the Fabric of Time power. First, leave a copy of your▨self with Shadow of the Simurgh next to this stone.

Sargon About To Reach Spirited-Sand Jar In Icy Area

Then, move away from the stone and use Fabric of Time to pull it. After that, teleport to where your copy is, and you'll reach the Spirited-Sand Jar.

Second Spirited Sand Jar

Spirited-Sand Jar 2 Location In Tower Of Silence

Requirement To Obtain

Fabric of Time power

To get this Spirited-Sand Jar, start from the Wak-Wak Tree below the Tomb Entrance fast travel point.

Sargon Jumping Above Dimensional Triangle

Proceed by clinging to the ice blocks on the ceiling to your right. Use your Fabric of Time ability on the triangle between the first and second ice blocks to ascend.

Sargon About To Reach Spirited-Sand Jar In Ice Cave

You'll need to pass between the two ice blocks on the right. Then drop down to the platform below on the right. You'll find the Spirited-Sand Jar on this spot.

Third Spirited Sand Jar

Spirited-Sand Jar 3 Location In Tower Of Silence

Requirement To Obtain

Fabric of Time power

To get this, start from the Wak-Wak Tree below the Tomb Entrance fast travel point. Proceed by clinging to the ice blocks on the ceiling to your right.

Sargon Next to A Lich

When you reach the end of all the ice blocks using Fabric of Time, you'll arrive at a stone platform on the upper right. From there, continue to the right, bypass the sword-wielding lich enemy, and avoid the falling rocks.

Sargon In A Room With Praying Statue

Jump to the stone platform on your right without hitting the bottom. Then, jump into the structure located diagonally to your bottom right and stop when you reach two stacked wooden platforms. There will be a gap above you.

Sargon Finds A Spirited-Sand Jar

Teleport here with Chakram Shadow of Simurgh an💝d use a wall jump to reach the platform on the upper rig♌ht. There, you'll find the Spirited-Sand Jar awaiting you.

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