168澳洲幸运5开奖网:Magic: The Gathering's Commander format possesses an extremely diverse landscape of potential deck types players can play. Encouraging players to play their favorite cards across the game's history, when it comes to deck construction in Commander, the sky is the limit.

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Few other formats possess the massive breadth of decks being played in the format, adding to its appeal. So today we're going to examine the most popular and iconic deck archetypes you can expect to see when playing Commander.

Updated January 29, 2022 by Paul DiSalvo: As new commanders and cards are constantly being added to the format with the release of every set, every archetype becomes increasingly potent with time, with new archetypes even sprouting from the woodwork as new mechanics are introduced. Through sets like Jumpstart, Strixhaven, Modern Horizons II, and the wide range of preconstructed Commander decks being released, established archetypes are constantly growing stronger. We've updated this list to reflect these changes.

20 Chaos

Ruhan Magic The Gathering card art

While many deck archetypes found within the Commander format can also be found within formats like Modern or Standard, the Chaos archetype is quite unique to Commander. Often incorporating the Izzet color identity in some capacity, Chaos decks aim to use effects that either rely heavily on chance, such as those that involve coin-flipping or dice rolling, or effects that are highly unpredictable, such as those that randomly redistribute player's permanents among the other player's in a commander game. While far from the most competitive deck archetype, Chaos decks can definitely spice up a Commander game and embrace the unpredictability of the multiplayer nature of the format.

19 Cheerios

DND/MTG crossover card artwork for jhoira, weatherlight captain
Jhoira, Weatherlight Captain by Brad Rigney

Named for their heavy use of spells with mana costs of 0, Cheerios decks aim to garner notable value through repeatedly casting free spells. While the types of value gained through doing so vary greatly based on one's commander, Cheerios decks are often incredibly efficient and consistent, as they care less about what their zero-mana spells do, and more about how their commander is rewarding them for play so many free spells. Due to the high number of spells that a Cheerios deck can play within a single turn, they often utilize similar win conditions to those of Storm decks, though win conditions may vary based on one's commander.

18 Infect

Atraxa, Praetor's Voice by Victor Adame Minguez
Atraxa, Praetor's Voice by Victor Adame Minguez

Among the most polarizing deck archetyp🐟es in the Commander format, Infect decks aim to win games as quickly as possible through giving opponents♈ poison counters, most often through the use of Infect creatures. A creature with Infect deals combat damage in the form of poison counters rather than traditional damage.

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While players in the Commander format start with forty life,𓃲 if a player gains ten or more poison counters, they lose the ga♔me, meaning a deck based around infect only needs to deal ten damage to each opponent rather than forty. For this reason, Infect decks are often hyper-aggressive, looking to deal as much damage with their Infect creatures as possible before their opponents can stabilize and establish a proper board state.

17 Graveyard

Meren Magic The Gathering card artwork

Making up a massive portion of Commander decks, Graveyard decks come in a wide variety of forms, but all aim to use their graveyard as a source of value. Whether through sacrificing creatures, self-milling, or discarding cards Graveyard decks often care about the number of cards in one's graveyard, and can often use recursion spells or even their commander, to easily access the cards within the graveyard. This allows a player's graveyard to effectively function as a secondary hand, giving them more cards to access within their turn than they would have otherwise.

16 Discard

yongjae-choi-tergrid mtg art
Tergrid, God of Fright by Yongjae Choi

Exploding in popularity due to the sheer power of recent commanders like T𓆉inybones, Trinket Thief and Tergrid, God of Fright, Discard decks aim to deprive their opponents of their cards by forcing them to be discarded, whilst simultaneously benefiting in some way. Most often incorporating Black, these decks can be difficult to deal with, as discarding effects directly cut down how many a🥂nswers a player can access at once, often making a matchup against a discard deck feel like an uphill battle.

brago king eternal spirit art magic the gathering
brago king eternal spirit art magic the gathering

While not keyworded, the act of blinking or flickering a permanent in Magic means to exile a card and then return it to the battlefield. While some newer players may not immediately see the power of such an effect, blinking and flickering cards allows you to repeatedly get valuꦐe from their “enter the battlefield” triggers.

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Most often found in white, commanders such as Brag, King Eternal, Emiel the Blessed, and Roon of the Hidden Realm each are capable of providing repeatable flickering effec🏅ts.

14 🍨꧙ Spellslinger/Storm

MTG Card art for Mizzix of the Izmagnus
Mizzix of the Izmagnus by Cliff Childs
mizzix goblin art magic the gathering

As the name would entail, spellslinger decks are those that aim to cast and sling as many spells as possible⭕ over the course of a game of commander. Most often revolving aro🔥und instants and sorceries with small mana values, these decks tend to include several cards that draw cards, replacing themselves in their caster’s hand, and cards that provide value for casting instants and sorceries. Many of these decks may include win conditions in the form of cards with storm, an ability that copies a given spell for each other spell cast before it in a turn.

Some of the most popular commanders for spell slinging ♔decks are Mizzix of the Izmagnus, a card that can greatly reduce the costs of instants and sorceries, and Veyran, Voice of Duality, a card that doubles any abilities that trigg𒆙er from casting an instant or sorcery.

13 ౠ Enchantme♐nts

karametra god art magic the gathering
karametra god art magic the gathering

One of the major card types in Magic, Enchantments most often come in the form of those that provide a static effect, or auras, those that augment another permanent. As there are a massive sum of enchantments that have been printed in Magic’s history, it should be no surprise that there are decks that can take aꦜdvantage of their 🃏synergies.

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Making great effect of “Enchantress” cards, those that cause a player to draw cards whenever they play an enchantment, enchantment decks are often able to create impressive board states while never running low on cards. The archetype notably became much stronger with the recent printing of Sythis, Harvest's Hand, a two-mana enchantress that can be your commander.

12 Pod

prime speaker vannifar simic art magic the gathering
Prime Speaker Vannifar by Kieran Yanner
prime speaker vannifar simic art magic the gathering

Pod decks get their name fr﷽om the card, Birthing Pod, an artifact that allows creatures to be sacrificed in order to tutor for any creature with a mana value ꦍone higher than the sacrificed card.

As there are several cards in magic that offer a similar effect with commanders such as Oswald Fiddlebender and Prime Speaker Vanꦺnifar having such effects in the Command Zone, Pod decks can reliably tutor up key cards and combos. This makes🔴 them some of the most consistent decks in the entire Commander Format.

11 🗹 Lands Matter

lord windgrace planeswalker magic the gathering art
Lord Windgrace by Bram Sels

Lands are by a𒈔nd large the most integral resou꧒rce in Magic, required in every deck to cast one’s spells. While most decks are based around the spells wit🎀hin them, there are also decks that revolve around synergies with lands.

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Whether these decks utilize heavy amounts of mana ramp, landfall 🙈effects, or even land-based graveyard synergies, these decks put their lands in the forefront of their game plan. Some of the most popular lands-matter commanders include the likes of Lord Windgrace, Omnath, Locus of Creation, and Tatyova, Benthic Druid.