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One of the most attractive features in every gen of 168澳洲幸运5开奖网:Pokemon is their starters. Those three Pokemon have the weight of being the banner that represents their whole generation, so, of course, they'll get a lot of love from games and media in general. This is exactly the case with Skeledirge.
Skeledirge received a powerful ex card, which is all about damage; Skeledirge's objective is to end the match in the fewest turns possible. It's a great deck with a lot of strengths, but it's a bit inconsistent. Let's take a look at it!
Skeledirge Ex Deck List
Pokemon Cards |
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Fuecoco PAL (x4) |
Crocalor PAL (x1) |
Skeledirge ex PAL (x4) |
Entei V BRS (x1) |
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Oricorio PAL (x1) |
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Lumineon V BRS (x1) |
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Bidoof BRS (x2) |
Bibarel BRS (x2) |
Radiant Greninja ASR (x1) |
Trainer Cards |
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Arven SVI (x2) |
Boss's Orders PAL (x2) |
Cheryl BST (x1) |
Iono PAL (x4) |
Professor's Research SVI (x4) |
Choice Belt PAL (x1) |
Escape Rope BST (x1) |
Forest Seal Stone SIT (x1) |
Nest Ball SVI (x4) |
Rare Candy SVI (x4) |
Super Rod PAL (x1) |
Switch SVI (x2) |
Ultra Ball SVI (x4) |
Magma Basin BRS (x4) |
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Energy Cards |
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Fire Energy (x9) |
Skeledirge Ex Key Cards
Here are all of the 𝓡most important cards of this dec🐻k:
Skeledirge Ex
The protagonist of this deck is none other than Skeledirge ex. This card has 340 HP, whi꧃ch makes it one of the tank🍷iest cards of the meta.
That's not all, as it has two attacks. The first one is Vitality Song, which deals 50 damage and heals 30 damage from all of your active Pokemon, both the benched and itself.
And then, Skeledirge has Burning Voice, which deals 270 damage, which is more than enough to take any ex card down and enough to 2-hit KO any VMAX or VSTAR of the meta. However, this attack deals 10 less damage per each𒉰 damage c𒁏ounter Skeledirge has attached to it.
Rare Candy
Rare Candy has landed on the meta, and it's here to stay, as it makes things easier for Stage 2-b♋ased decks to get built in a matter of seconds.
Rare Candy will help you evolve Fuecoco to Skeledirge without having to evolve it into Crocalor. This is great because, in a very favorable situation, you can set a Skeledirge up in your first turn.
Oricorio
Oricorio and Skeledirge are an ideal match. This is because of Oricorio's ability, Ardent Dancing. With it, once every turn, Oricorio can heal 20 damage from your Active Pokemon, but only if it has previously evolved.
This means it can heal Skeledirge on every turn. Oricorio is a must to keep Skeledirge fully heaꦐled and ready to a🔯ttack.
Entei V
Sometimes, you'll have a bad time trying to build Skeledirge because you need to find a Rare Candy. So, if you happen to have Entei V in your hand or in the bench, you have a reliable attacker to use instead.
Entei V has an attack named Burning Rondo, which deals 20 damage plus 20 more per Pokemon in the bench of both you and your opponent. This card is ideal to use against one Prize Card decks, like Lost Box, and it offers you a great w💎ay to attack from the start if you pull it out.
Also, it can help you draw a card on each turn if you have it on your Active Spot, thanks to its ability, Fleet-Footed.
Radiant Greninja And Bibarel
Even though it feels weird, these two Water-types are heavily necessary in this deck, as it lacks drawing resources in case you don't want to rely on Supporter cards.
First, you have Radiant Greninja. It's a classic in the meta because of its ability, Concealed Cards. With it, you have to discard an Energy card, but if you do, you can draw two cards from your deck.
And then, you have Bibarel, which has the Industrious Incisors ability that lets you draw cards until you have five in your hand.
These two are pretty useful cards that can help you set yourself up and have some consistency while playing. Sadly, they aren't Fire-types, so they don't have much of a synergy with Skeledirge, but that's not a critical problem.
Lumineon V
Lumineon V is here for the same reason as Radiant Greninja and Bibarel; it'll help you draw cards from your deck.
Lumineon has an ability named Luminous Sign. With it, when you play Lumineon from your hand to the bench, you can take a look at your deck and draw a Supporter Card f๊rom it. Pretty useful to draw Arven, Professor Research, or Iono, depending on the situation.
As you can see, this deck doesn't have any Water-type Energy. This means that Radiant Greninja, Lumineon V, and Bibarel are limited to working as the engine to draw cards. They won't attack.
Magma Basin
Magma Basin is a great Stadium card that will let you attach a Fire Energy card from the Discard Pile to one of your benched Pokemon, but if you do, the selected Pokemon will receive 20 damage.
The damage is not a problem, as you'll have Oricorio there, and you can send Energy cards to the Discard Pile via Radiant Greninja, so this card is very useful and h🍌as a lot of se𓃲nse in this deck.
Forest Seal Stone
The Forest Seal Stone is a great card you can attach to either Lumineon V or Entei V, and it'll use its VSTAR Power, Star Alchemy, to draw any card you want from your deck.
Choice Belt
The Choice Belt is a great card to give that remaining bit of damage potential; every offensive card needs to be top-tier. It works like this; if you attach it to a Pokemon, it'll deal 30 more damage, but only to Pokemon V.
It works like a charm to take any VSTAR or VMAX down.
Iono
Iono is a great card to block the strategy from your opponent while, at the same time, having s꧑ome boost by drawing cards from you✤r deck.
With Iono, each player will have to send their cards to the bottom of the deck. Then, each player has to draw a card from their deck for each card remaining in the Prize Cards.
Imagine your opponent only has one card left in the Prize Card and has a big hand of cards, and then you use this one; it'll turn the tables of the game!
Arven
Arven helps you a lot with the consistency of the deck; it'll basically be the one who will draw the Rare Candy needed to evolve Fuecoco.
With Arven, you can search for an Item card and a Pokemon Tool from your deck and put them in your hand.
Cheryl
In cases of emergency, use Cheryl. It'll heal all the damage from all of your Evolution Pokemon -also known as Skeledirge- but if you do, you'll have to discard all the Energy cards attached to it.
Again, only use her in case of emergencies, like if you are about to attack with Skeledirge, but it got severely hurt the previous turn o🍃r something like that.
Skeledirge Ex Strategy
On these kinds of decks, it's ideal to start first; you want to set Skeledirge up as 𒀰soon as possible.
This deck doesn't require a complicated setup; you might want to have Fuecoco and Skeledirge in your hand, Oricorio, Radiant Greni🍷nja, or Bibarel in the bench, and some Rare Candy.
A couple of Fire-type Energy cards will also be useful. Sadly, there's no way to attach more than one per turn if you don't have Magma Basin, but for that, you need to have Fire Energy cards in the Discard Pile.
So, if you want to have Fire Energy cards in the Discard Pile, you'll have to use Radiant Greninja's Concealed Cards. After that, you are now free to use Magma Basin.
You'll most likely use Magma Basin plus Radiant Greninja in case you need to set a second Skeledirge up.
It's important to have this part of the strategy ready to go in case you use Cheryl, as it'll force you to discard Fire Energy cards to heal Skeledirge when it's hurt.
Remember to use Arven to get the Rare Candy cards necessary, use Iono in case you are losing, and Professor's Research in case you need to change t꧅𓄧he cards in your hand.
Cards like Escape Rope and Boss' Orders are useful in case you want to focus on taking a certain Pokemon down. Switch is a card you'll use in case you want to change your Active Pokemon without spending Energy cards. It's more of an early-game card.
Skeledirge Ex Common Threats
Skeledirge Ex has two main problems; it can sometimes get stuck because of the lack of suitable cards to set up and get more resources, and it is weak to Water-type Decks.
It's hard to solve the first problem as the cards selected are the best ones for Skeledirge ex; it is more of a problem with the Fire-type, as it lacks a good consistency card that other types like the Wat🐷er-type with Irida have.
The secon👍d problem is more related to Skeledirge being weak against Water-types than Skeledirge not being able to hit Water-types.
In fact, Skeledirge can hit Water-types strongly; it can take Chien-Pao ex or Quaquaval ex with a single hit, but if it gets hit by a Water-type move, Skeledirge will faint. So, if you manage to set up and hit first, you can win.