The first question Iris seeks to answer in 168澳洲幸运5开奖网:Phoenix Springs is where her brother Leo Dormer is. She eventually finds him, but things are a bit different 🀅than she expected—her brother is much older. Leo warns her not to go to Phoenix Springs, but Iris doesn’t listen and goes anyway. Although t꧙hings take a sharp turn for Iris, the main character doesn’t seem surprised by these events.

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Does Iris already know this place? Or has she been here before? Even more importantly, why is Leo Dormer so old? What is the cause of this? Despite Leo's warnings, it seems Iris is bound to find answers—or perhaps even more questions—at Phoenix 🌄Springs.

How To Find The Crying One

Iris unexpectedly found her brother Leo aged at 341 Belvedere Heights. Although Leo Dormer told Iris not to go to Phoenix Springs, she went there, passing th♈rough strange stone formations in the desert to reach the Oasis, Phoenix Springs. Your current goal is to find the person known as the Crying One.

First, interact with the stones and then proceed towards the wooded area, the Oasis. Continue heading south through the tree corridor to reach the Oasis. When you arrive, you will see a girl sitting on a tree stump. From here, go right towards the Bridge. Cross the Bridge and head right to reach the Old Tree.

When you arrive at the area where the Stretching Man is located, turn left to reach the River Bank. Here, head towards the distant red house, which is the Village. Once you arrive at the Village, turn left again to reach another part of the village. Here, you will see three cabins. Enter the cabin to the right of the kiln, and you will find the Crying Girl inside.

Select the Crying Girl and perform the 'Talk To' action with her. First, choose 'Leo Dormer'⛄ from your lead screen. This will giv💙e you three leads:

  • Crying One Name
  • Crying One Appearance
  • Crying One Craft

In the continuation of your conversation with her, select 'Crying One Craft'. This will grant you the 'Burnt Instructions' lead.

How To Find Crying One’s Craft

To find the Burnt Instructions, exit the cabin where the Crying Girl is located. Go to the Broken Bridge on the left side of the Village. Then head north to the River Bank. Enter the red cabin here. Inside, to the left of the Light-Headed Man, you will see a fireplace. Select 'Burnt Instructions' from your lead screen and click on the fireplace.

Inside the fireplace, you will find a piece of paper with 'Erdnakh' written on it, which will be added to your leads. Now you need to find out what Erdnakh means. Leave the cabin where the Light-Headed Man is located. Head right towards the Broken Bridge. Then go right again to reach the Kiln in the Village. From here, head right again to arrive at the other part of the Village.

Go north to reach the River Bank. Then head right to reach the Old Tree. Once you arrive at the area with the Stretching Man, go south to reach the area with the bridge. From there, go left to the lonely girl sitting on the tree stump. From here, go left again to reach the clearing. In this area, you will see a solitary red cabin; when you enter, you will find a writer working.

Select the writer and talk to him. Then, the lead screen will open, and choose 'Erdnakh'. This will reveal that Erdnakh means baked rectangle, and it will be added to your leads. Now you need to go back to the area where the Crying Girl is located. Exit the cabin where the writer is and head south. Go right towards the area with the Bridge.

Again, go right to reach the area with the Old Tree. When you arrive at the area with the Stretching Man, go left to reach the River Bank. From here, click on the distant red cabin to go to the Village. Once in the Village, head left to reach the area with the crying girl’s cabin. In this area, you will see the kiln in the middle.

Open your lead screen and select 'Baked Rectangle', then click on the kiln. This will give you the 'Bricks' lead. Enter the cabin to the right of the kiln to reach the Crying Girl. Select her and talk, then choose the last lead you obtained, 'Bricks', from the lead screen. Thisꦰ will reveal that the girl is a mason, and this word will be added to your leads.

How To Find Crying One’s Appearance

Exit the cabin where the Crying Girl is located and go left to the Broken Bridge in the Village. You will find her there; talk𒁏 to her. Sh♛e will ask you about her appearance and who she is.

Leave her and head north to the River Bank. From where you arrive, turn left to reach the Gate. Then, turn left again to head towards the Old Tree.

Once you arrive at the area with the Squatting Man, go south, and you will find an area with two statues. Select 'Mason' from your lead screen and then click on the statue on the right. This will give you the 'Headless Builder' lead. Go north from the statues’ area. You will arrive at an area with three statues; from there, go right to reach the beach.

You will see Still Man sitting on the beach; talk to him. Select the 'Headless Builder' lead from your lead screen. He will draw a portrait in the sand, and it will be added to your leads as Sand Portrait. It will get dark, and then this mysterious man will swim away from you. Head south from the beach back to the statues area.

Then go south again to reach the area with the other statues. From the area with two statues, go south again to reach the Old Tree. You will see a mysterious ritual beginning, and people are moving there. Go right towards the Gate. Then, head to the area where the Burnt Tree is located. Thus, witness the mysterious ritual.

How To Find Oasis Again

After that, all your leads will disappear again, and you will only have the 'Leo Dormer' lead left. Select it from the lead screen and click on Iris’s head. Iris will strangely find herself back at 341 Belvedere Heights, Leo’s address. Enter through the door and proceed towards the house. Move inside🦄 th⛎rough the shadows and enter the house.

Select the panic room to the right of the stairs and go inside. Iris will talk to Leo Dormer again, and the previous events will mysteriously replay. Iris will not listen to Leo again and will take the train to Phoenix Springs. You will obtain the Phoenix Springs lead again. Use the train door to exit and reach the desert.

An arrow shows location of a rock formation that resembles 101 in Phoenix Springs

After getting off the train, you will need to go right three times. Then, look at the stone formations in the background that resemble 1-0-1. Select 'Phoenix Springs' from your lead screen and click on these rocks.

How To Find The Burnt Tree Again

The last time Iris came to the desert, she witnessed a ritual around the Burnt Tree. Now you must go back there. First, head towards the Oasis, and when you reach the green tree corridor, head south again towards the Oasis. When you arrive at the area with the Stretching Man, turn right to reach the bridge. Then go right again to reach the Old Tree.

From here, turn left to reach the River Bank. Then, click on the distant red cabin to arrive at the Village. To get to the area with the kiln, go left to reach the other part of the Village. From the area with the kiln, go left to reach the Broken Bridge. Go north from the Broken Bridge to reach the River Bank. From the River Bank, go left to reach the Gate.

Iris tries to use red door on a burnt tree in Phoenix Springs

Enter through the red doors of the Gate to reach the area with the Burnt Tree. Click on the Burnt Tree to get closer to the tree. You will see a red door on the tree; click on it and select 'Look At'. Then choose Lift and click Use; you will see that lift descends underground, but y𝓀ou won’t understand how.

Thus, the Underground lead will be added to your leads. Since there is flour on the handprints at the door, you will need to find the b🦩aker.

How To Find Baker

Leave the red door on the tree and head south towards the oasis. Then, continue south to reach the gates. Next, go right to reach the River Bank. Keep going right to reach the Broken Bridge. Upon reaching the Broken Bridge, go right again to arrive at the area with the kiln.

Go right once more and you will see a cabin with smoke coming from its chimney in this part of the Village. When you enter the cabin, you will find the Baker inside. The Baker is actually a familiar face—the mysterious boy you saw at the station when you first came to the desert. Talk to the Baker. Select 'Underground' from your lead screen.

He will tell you that he doesn't remember how he went underground, and the 'Baker Memory' will be add♔ed to your leads. Your current goal is to restore his memory.

How To Restore Baker’s Memory

Exit the cabin where Baker is located and head north towards the riverbank. Then, go right to reach the area with the Old Tree. From here, move right and continue to the Orchard area. Navigate through the trees to the right of the Gardener and keep moving forward in the Orchard. Use the stone steps on the left, then pass through the tunnel on the left.

Continue through the tunnel, and you will see a structure called the High Cabin to the north; head there. Enter the cabin on top of the sand dune. Inside, you will find the Musician. Select the Musician and perform the 'Talk To' action. From the lead screen, select 'Baker Memory', and thus you will acquire the 'Baker Ballad' lead.

Now, you need to take this 'Baker Ballad' to Baker, but first, Iris needs to remember it; otherwise, she will forget it, and you'll have to return to the Musician to repeat the process. Open the lead screen, select the 'Baker Ballad', and click on Iris's head. Repeat this a total of three times, and Iris will then say that she won't forget 🐲it anඣymore.

Now, you must go back to Baker. Exit the Musician's house, descend the sand dune to reach the tunnel. Go right and continue through the tunnel. Then, head south to reach the area with the stone steps. When you arrive at the Humming Woman, turn left and reach the Orchard. Go south from the Orchard to reach the area wi๊th the Gardene😼r.

From there, turn left to reach the Old Tree. Move left again, then head towards the cabin in the distance to arrive at the village. Enter the cabin with smoke coming from its chimney. Talk to Baker and then choose the 'Baker Ballad' from the lead screen. Baker w👍ill leave the cabin, and he mentions he remembers be🔜fore he left.

How To Reach The Underground

Iris returns the burnt tree with baker in Phoenix Springs.

Depart from Baker’s cabin. Go left to reach the village area with the kiln. From there, turn left again to arrive at the area with the Broken Bridge. Head north towards the River Bank. Continue left until you reach the gate.

Enter through the red door to access the area with the Burnt Tree. Climb the stairs, approach the tree, and select Baker in front of the tree to perform the 'Talk To' action. This way, you will descend undergrou🎃nd via ꧋the elevator.

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