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168澳洲幸运5开奖网:Persona 5 Strikers offers a variety of optional bosses and some of the hardest to defeat in the game are known as Dire Shadows. You'll be introduced to Dire Shadows on your first visit to Sendai Jail, where Oracle will point one out to you. However, you won't be able to tackle it at this point. These tough enemies should only be fought at the end of the game when your party is suitably leveled.
Dire Shadows should not be confused with the 168澳洲幸运5开奖网:Powerful⛦ Shadows that feature in requests, as Dire Shadows are strong enemies that appear in Jails without any request. Defeating your first Dire Shadow will earn you the "Who Dares Wins" trophy, and defeating all Dire Shadows earns you the "The Most Daring of All" trophy. Whenever you go near one, Oracle will warn you of its presence, and they also feature tell-tale electricity on their bodies. For all the information you need on where to find these Dire Shadows and how to defeat them, we've got everything you need right here.
TIP: For all Dire Shadow battles, you should take a 🐽decent stock of medicine with you, focusing on HP and SP recovery items, as well as some Revive items too. Stat🎃us ailment-curing items will also come in handy. |
Updated January 5, 2022: We've revamped this guide to it more readable and have added more images so you know exactly where to find each Dire Shadow.
Shibuya Jail Dire Shadow — Killer Teddybear
Travel to Shibuya Jail and head to the Bunkamachi West checkpoint, then moཧve towards the location marked on the map above to find the Dire Shadow in Shibuya Jail. It takes the form of a normal humanoid guard shadow with a baton.
Affinities And Weaknesses:
Physical |
— |
Gun |
— |
Fire |
— |
Ice |
— |
Electric |
Wk |
Wind |
Wk |
Psy |
Dr |
Nuclear |
Dr |
Bless |
— |
Curse |
— |
Prepare your party before engaging the Dire Shadow — take Skull and Mona with you, but don't take Noir or Queen, as their elemental attacks won't help you out. Ensure that Joker has some decent Personas equipped that are Electric, Wind, or Curse-based.
At the start of the battle, be sure to buff your party members and try to debuff the Killer Teddybear if you can. This boss will mainly use Psy and Physical attacks, so just keep an eye on your party's health and heal up as necessary.
Use Baton Pass to switch between characters and charge your Show Time gauge a bit quicker so you can fire it off on each character as it becomes available. Make sure Joker has an Electric, Wind, or Curse-based Persona equipped when using Show Time with him.
Sendai Jail Dire Shadow — Snake King
Enter Sendai Jail and head to the West Garden checkpoint. This Dire Shadow is the first one you would have been introduced to during the main storyline. It can be found in the location markওed on the map above. It takes the form of a large humanoid shadow with a bazooka.
Affinities And Weaknesses:
Physical |
— |
Gun |
— |
Fire |
Wk |
Ice |
Wk |
Electric |
Dr |
Wind |
Dr |
Psy |
— |
Nuclear |
— |
Bless |
Wk |
Curse |
— |
Prepare your party beforehand. We recommend taking Sophie, Panther, and Fox, as they all have Personas with elements that the Snake King is weak to. Sophie can also double up as a dedicated healer. Don't take Skull or Mona. Ensure that Joker has some decent Personas equipped that are Fire, Ice, or Bless-based.
Make sure you buff your party and then cast some debuffs on the Snake King. This boss us🐟es a lot of Electric moves and can inflict shock, so keep an eye on your party members for status ailments. As you have Fox casting Ice-based skills with you, if you manage to Freeze the Snake King, you should follow up with a Physical attack to get🥀 a Technical hit.
Make good use of Baton Pass to charge your Show Time gauge a bit quicker and use this special move whenever you can. Make sure Joker has a Fire, Ice of Bless-based Persona equipped when using Show Time with him.
Sapporo Jail Dire Shadow — Harlot of Desire
Head into Sapporo Jail, travel to the Sapporo Clocktower checkpoint, and ⛦then move towards the location marked on the map above to find the Dire Shadow. It takes the form of a humanoid soldier shadow with a gun.
Affinities And Weaknesses:
Physical |
— |
Gun |
— |
Fire |
Dr |
Ice |
Dr |
Electric |
Dr |
Wind |
Dr |
Psy |
Wk |
Nuclear |
Wk |
Bless |
Wk |
Curse |
Wk |
Set up your party before beginning the battle. Noir, Queen, and Sophie are all good choices, as the Dire Shadow is weak to their Persona's elements, plus Sophie can double up as your dedicated healer. Don't take Panther, Fox, Skull, or Mona as their attacks won't be as effective. Ensure that Joker has some decent Personas equipped that are Psy, Nuclear, Bless, or Curse-based.
At the start of the battle, buff your party and then cast some debuffs on the Harlot of Desire. This boss has a lo🗹ꦅt of weaknesses, but she also has a lot of strengths too. Watch out for her elemental attacks as they can inflict various status ailments. Having Noir in your party is helpful as she has Amrita Drop.
There are lamp posts that you can use for Phantom Dash attacks should the boss be close enough, so use these whenever you are able to. Don't forget to use Baton Pass so you can make the most of Show Time on all your characters. Ensure that Joker has Psy, Nuclear, Bless, or Curse-based Persona equipped when using Show Time with him.
Okinawa Jail Dire Shadow — Wandering Reviver
In Okinawa Jail, go to the Lab: North checkpoint and towards the location shown on the map above to find the Dire Shaꦛdow. It takes the form of a humanoid soldier shadow with a machine gun.
Affinities And Weaknesses:
Physical |
— |
Gun |
— |
Fire |
Wk |
Ice |
— |
Electric |
Wk |
Wind |
Wk |
Psy |
— |
Nuclear |
— |
Bless |
Dr |
Curse |
Dr |
Prepare your party before battle by taking characters that will deal the most amount of damage. Take Panther, Skull, and Mona with you, and Mona can also double up as your healer. Don't take Sophie. Take some Fire, Electric, and Wind-based Personas for Joker.
When the battle begins, buff your party and cast some debuffs on the Wandering Reviver. There is some scaffolding that you can drop on the boss as a Phantom Dash move to deal some extra damage, providing they are stood in the right place. If you manage to inflict a status ailment, follow up with a s𝐆uitable attack to get a Technical hit if possible.
Use Baton Pass and utilize Show Time on all of your characters as soon as it becomes available. Ensure that Joker has a Fire, Electric, or Wind-based Persona equipped when using Show Time with him.
Kyoto Jail Dire Shadow — Sun's Emissary
Enter Kyoto Jail, travel to the Fox Couple checkpoint, and then head west past the Daughter Fox shrine into the most western portal. In the next area, take the portal on your left that opened up when you prayed at the F♛ortune Shrine during the storyline. This will take you directly to the Mother Fox Shrine where the Dire Shadow is, which takes the form of a flying drone shadow.
Affinities And Weaknesses:
Physical |
— |
Gun |
— |
Fire |
Wk |
Ice |
Wk |
Electric |
Dr |
Wind |
Dr |
Psy |
— |
Nuclear |
Wk |
Bless |
— |
Curse |
— |
Make sure you sort your party before taking this Dire Shadow on. Take Panther, Fox, and Queen with you. Panther and Queen have a few healing skills each, but make sure you take a healing Persona with Joker to be on the safe side. Don't take Skull or Mona as their attacks won't be effective. Make sure that Joker has a Fire, Ice, or Nuclear-based Persona with him.
Buff your party at the start of the battle, and throw some debuffs on the Sun's Emissary too, if possible. There are Fox Statues in the arena that you can use to perform Phantom Dash attacks from, so make the most of these. Watch out for status ailments 🌃such as 🔥shock, and heal up as needed.
Don't forget to utilize Baton Pass and use Show Time whenever possible, making sure that Joker has a Fire, Ice, or Nuclear-based Persona equipped when you use it with him.
Osaka Jail Dire Shadow — War-Hungry Horseman
Head into Osaka Jail, travel to the Mt. Chashiro checkpoint, and then move towards♋ the location marked on the map above to find this Dire S🔯hadow, which takes on the form of a large canine shadow.
Affinities And Weaknesses:
Physical |
— |
Gun |
— |
Fire |
Dr |
Ice |
Dr |
Electric |
Wk |
Wind |
— |
Psy |
— |
Nuclear |
— |
Bless |
Wk |
Curse |
Wk |
Prep your party accordingly, so take Skull and Sophie with you and avoid using Panther or Fox. Sophie can double up as your healer, but you could always take Mona to fulfill this role too. Make sure Joker has some suitable Personas with him that are Electric, Bless, or Curse-based.
Buff your party as soon as the battle begins and throw a debuff or two at the War-Hungry Horseman. There are some Psycho-Energy orbs here that you can use for a Phantom Dash move, they are Psy-based, so they won't hit a weakness but they still count as some nice freebie damage. This boss will use Fire-based attacks, so watch out for the Burn status ailment, and heal your party as needed.
Make the most of Baton Pass and use Show Time whenever it's ready. Just ensure that Joker has an Electric, Bless, or Curse-based Persona equipped when you use it with him.
Jail of the Abyss Dire Shadow — Dark Sun
In the Jail of the Abyss, simply begin at the entrance and then move your way to the location marke𝓡d on the map above. This Dire Shadow takes the form of a large humanoid shadow with a bazooka.
Affinities And Weaknesses:
Physical |
— |
Gun |
— |
Fire |
— |
Ice |
Wk |
Electric |
— |
Wind |
— |
Psy |
Dr |
Nuclear |
Dr |
Bless |
Wk |
Curse |
Wk |
Set your party up to tackle this Dire Shadow's weaknesses. So, take Fox and Sophie with you for certain, but avoid taking Noir and Queen, as their attacks won't be effective. Make sure that Joker has an Ice, Bless, or Curse-based Persona with him.
Buff your party as soon as the battle starts and try and get in a couple of debuffs on the boss. There are some Phantom Da🗹sh items you can use in the battlefield area, such as poles that you can spin on, providing that Dark Sun is close enough to be hit. If you managed to Freeze the boss, follow up with a Physical attack to get a Technical hit. Dark Sun will mainly use Nuclear attacks, so keep an eye out for any status ailments that you need to cure.
Use Baton Pass to switch between your characters, which will cause the Show Time gauge to charge a bit quicker too. Make sure Joker has an Ice, Bless, or Curse-based Persona equipped when using Show Time with him.
Tree of Knowledge Dire Shadow — Heavenly Punisher
Enter the Tree of Knowledge and travel to the Path of Yearning checkpoint. This Dire Shadow can be found right next to the checkpoint and🌠 it takes the form of a large humanoid shadow with a gun🅘.
Affinities And Weaknesses:
Physical |
— |
Gun |
— |
Fire |
— |
Ice |
— |
Electric |
— |
Wind |
Wk |
Psy |
Wk |
Nuclear |
Wk |
Bless |
Dr |
Curse |
Dr |
This is the very last Dire Shadow! Prepare your party for battle — it's best to take Mona, Noir, and Queen with you. However, don't take Sophie as her elemental attacks won't be effective. Mona can also double as your healer, but make sure Joker has a Persona capable of healing with him too. Joker should also have Wind, Psy, and a Nuclear-based Persona with him.
Make sure you buff your party at the start of the battle, and try and land some debuffs on the boss too. Most importantly, the Heavenly Punisher can cast Hama, which poses a threat as there's a chance it'll be instant death to whoever it hits. Try and avoid this attack whenever you see it coming. This boss also uses a lot of really heavy-hitting physical attacks, so you need to really watch your party's health here and make sure you revive characters as soon as they die. Make sure you are avoiding as many of its attacks as possible.
Don't forget to use Baton Pass to switch between your characters and use Show Time whenever possible. Make sure Joker has a Wind, Psy, or Nuclear-based Persona equipped when using Show Time with him.