By the time you enter Kamoshida’s Castle in 168澳洲幸运5开奖网:Persona 5 Royal, you’ve already seen it a few times before you’re ready to go dungeon-crawling. The introduction ✤to the game uses parts of it to introduce you to the concept of the game, so by the time you get in there, you’re more than ready to take Kamoshida down.

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There are things to do before you jump into the palace itself, but once you’re in, it’s go time. You'll have until May 2 to take him down before your expulsion, so plan accordingly. Be on the lookout for Kamoshida’s Will Seeds along the way in here for a powerful item once you’ve got all of them, and str🌳ap in for your first Persona 5 Royal dungꦚeon.

Shadow And Mini-Boss Information

0 the phantom thieves battling some of the first shadows in the game

Before you get into the Castle itself, take a second to check on yourself, your party, and your Personas. You won't have much to choose from or do this early in the game when it comes to your Personas and teammates, but this is the central area before dungeons where you can visit the Velvet Room to swap out Joker's Personas, and you'll also assemble your team of four out here when you recruit more Phantom Thieves, too. For this dungeon, though, you're pretty locked into Morgana, Ryuji, and Ann, so make sure everyone's in good shape and head inside.

To get you ready to go, here's some info about the shadows and mini-bosses you'll be up against inside Kamoshida's Palace.

Table Key

  • St: this shadow is strong against this element, and the attacks deal less damage
  • Wk: this shadow is weak to this element, and the attacks deal more damage
  • Rp: this shadow will repel attacks of this type, reversing the damage onto you
  • Nu: this shadow nullifies attacks of this type, and they do no damage to the shadow
  • Dr: this shadow gains health from attacks of this type, and they heal the shadow
  • A dash denotes the attack will deal normal damage to the shadow

Shadows

Shadow

Level

Arcana

Affinities And Weaknesses

Phys

Gun

Fire

Ice

Elec

Wind

Psio

Nuke

Bless

Curse

Jack-o'-Lantern

2

Magician

-

-

Dr

Wk

-

Wk

-

-

-

-

Pixie

2

Lovers

-

Wk

-

Wl

St

-

-

-

St

-

Mandrake

3

Death

-

-

Wk

-

St

-

-

-

-

-

Agathion

3

Chariot

-

St

-

-

St

Wk

-

-

-

-

Bicorn

4

Hermit

-

-

-

-

Wk

-

-

-

-

St

Incubus

5

Devil

-

-

Wk

-

St

-

-

-

Wk

-

Cait Sith

5

Magician

-

-

-

-

St

Wk

-

-

-

-

Kelpie

6

Strength

-

-

-

St

Wk

-

-

-

-

-

Silky

6

Priestess

-

-

Wk

St

Wk

-

-

-

-

-

Succubus

7

Moon

-

-

St

-

-

Wk

-

-

Wk

Nu

Angel

9

Justice

-

Wk

-

-

St

-

-

-

Nu

Wk

Berith

9

Hierophant

-

Nu

St

Wk

-

-

-

-

-

-

Archangel

14

Justice

-

-

-

-

Wk

-

-

-

Nu

Wk

Eligor

16

Emperor

-

-

St

-

Wk

-

-

-

-

St

Mini-Bosses

Shadow

Level

Arcana

Affinities And Weaknesses

Phys

Gun

Fire

Ice

Elec

Wind

Psio

Nuke

Bless

Curse

Eligor

3

Hierophant

-

St

St

-

-

-

-

-

-

St

Bicorn

4

Hermit

-

-

-

-

Wk

-

-

-

-

St

Belphegor

5

Devil

St

-

Wk

-

St

St

-

-

-

-

Archangel

9

Justice

-

-

St

St

St

-

-

-

St

-

Mara

12

Tower

-

St

St

St

St

St

St

St

St

St

Finding The Map And Learning To Take Cover

1 finding the map in kamoshidas palace

When you first arrive after ꦑ168澳洲幸运5开奖网:learning what Kamoshida has been up to so that you can take on Kamoshida’s Castle for real, warp from the castle gate over to the safe room in West Building 1F. Leaving the safe room, go lꦯeft to enter the door here and dispatch the shadows prowling about.

Go into the next hall, then go into the door here and up the stairs inside. Take a second to let Morgana teach you about taking cover, a pivotal skill for dungeon crawling that you’ll definitely want to hold onto. Taking cover allows you to hop from one hiding spot to another, so sneak down this hall and head out the door ahead. Kick on Third Eye again and notice some glowing blue footsteps that lead to a set of levers. Pull them in the correct order, and voilà, the map is yours. This sh✱ould make planning a bit easie⛦r from here.

If ever you’re unsure of where to go next in Persona 5 Royal, check your Third Eye (as well as our guides!♏). Joker can see extra things in this mode, which may allow you to see the solution to what you’re stuck on.

Once you’ve got the map, head into the next♚ hallway and take that all the way to the main hall. It’s the same room as before, but you’re now on the seܫcond floor.

Engage Third Eye again and find a bookshelf you’re able to climb on to access the rafters an🎀dꦇ take them across to a chandelier. An enemy may or may not spawn on it, so watch out.

When you get to the other side, don’t jump down before you open a window to find a new shortcut to the main entrance. ﷺIf you’ve got to leave Kamoshida’s Castle for any reason, this will save you the hassle of having to do everything you’ve already done to this point over again.

After you’ve got that all set, hop down and grab the chest by the East Building entrance. Go in and unlock the next safe room, then follow the path to your right when you leave to find a lo♍cked door. It’ll also spawn two shadows for you to fight.

2 joker during kamoshida's palace gate puzzle to get the map

Get to the southwest corner behind the locked entrance and pull the switch there, then follow our instructions for how to handle the 🐻next section. The enemies here will be noticeably harder, but they shouldn’t be anything too tough to handle if you mind your SP and play it cool.

Proceed in the following order:

  • Go back to the locked door and pull the lever.
  • Enter the dining hall.
  • Pull the lever on the wall east of the door, and enter the new room.
  • Pull the lever on the wall west of the door, which opens the gate on the north wall.
  • Enter the new room and pull the switch here.
  • Climb up onto a shelf and get into the vent, following it to the end.
  • Grab the treasure chest, and pull the switch on the east wall.
  • Head to the far east, then to the south corner for another chest.
  • Go north and enter the next room.
  • Defeat the shadow here, then climb the shelves to find another vent.
  • Drop into the next room, taking out the enemy and opening the chest nearby.
0 joker unlocking a door after the map puzzle with ryuji saying let's go

Be sure to unlock the door for an easier path later if you need to make multi𓆏ple trips. From here, go up the stairs and you’ll find another safe room.

The Library

3 shiho secret room in kamoshida's castle library puzzle

In this next area, you’ll see the stairs are decayed, but thankfully, Morgana will teach you how to use Royal’s brand-new addition: the grappling hook. Look up when your hand is glowing blue, as it means Joker can grapple someplace higher.

Don’t ask how your team comes with you (we’re really not sure), but use the grappling point to get across the gap. Grab the chest at the top of the stai🐼rs before going back down, enabling the safe room, and entering the room ahead containing your next challenge.

  • From the safe room, go right all the way around the corner until you come to a door next to the locked gate.
  • Enter the door and use Third Eye to find The Slave Book.
  • Leaving this room, navigate down the hall to the room in the northwest portion of the map.
  • Use Third Eye to find The Queen Book.
  • Go back into the hallway and head to the room to the southwest.
  • Use Third Eye to find Modern Alchemy.
  • Take the path south, fight the strong shadow here, and open the chest at the end of the hall.
0 the thieves arriving to kamoshida's library to investigate

Turn left at the fork when𝓡 you turn around to go through another door, the first on your left. You&𓆉rsquo;ll find yourself in Kamoshida’s library, which has some holes in the shelves. If only you had grabbed some books before coming here – oh, wait.

Use the context clues from your party to figure out which books go where. When they talk about the boy’s team, insert The Slave Book. On the shelf where the girl’s team is mentioned, stick The Queen Book. Lastly, on the shelf with books about Kamoshida, put your last book, The King Book.

Disgustingly enough, this opens a secret fetish room (we don’t yuck people’s yum around here, u♛nless they’re a mega-predatory teacher) in the southwest. Inside it, you’ll find Kamoshida’s Gold Medal and a Map of the Tower on🍰 the shelves.

Head back to the safe room from the beginning of this floor, and put Modern Alchemy on the bookshelf on the northern wall, then use Kamoshida’s Gold Medal to open the gate ahead. Just past the gate, go down the hall and unlock the next safe room before pressing on.

The Chapel And The Roof

4 ryuji talking about kamoshida before the miniboss fight in kamoshida's castle

After you’ve told Morgana you’d like to keep going, you’ll see a cutscen𝐆e before entering a fight with Guard Captain, easily the most difficult fight you’ve had so far.

Heavenly Punisher Mini-Boss

0 ryuji about to fight the heavenly punisher mini-boss

Guard Captain turns into Heavenly Punisher for the fight. Thankfully, Morgana tells you how to block in battle, so use this hint. When the Guard Captain is charging for his move, be sure to have each member of your team block, as the incoming attack will do serious damage if you don’t. This will happen every oth🎉er turn, so attack when you’re able and block when you have to.

Morgana and Ann both know 𒁏healing spells, so use them and the medicine you’ve got as necessary. With enough persistence and careful blocking, the Heavenly Punisher will go down. You’ll see a brief scene that ends with Joker grappling to a higher area to escape incoming enemies.

Continuing

Head south on these scaffold platforms to get to the other side of the church, heading east across the pꦫlatforms. If you jump off the balcony in the northeast, you’ll gain XP fighting shadows, but you can also enter the doorway to avoid fighting. Grab the treasure chest from the left section of the chapel to find a treasure chest here, then double back to the northeast balcony.

Go south across the beams to the southeast balcony to grab a chest, then jump down off the balcony to grab another. Get back to the northeast balcony, open the door here, and follow the hall until a cutscene telling you where to grapp♛le.

Grab the treasure chest in the room o🎐n the left before grappling to the goat head to cross. On the otherꦜ side, you’ll be introduced to Will Seeds.

5 joker admiring kamoshida's first will seed in kamoshida's palace

We’ve got a guide🍸 for all of Kamoshida’s Will Seeds if you’d like to collect them. Your team regains some SP every time you collect one, and the crystal they form into after you collect all three can be used by someone on the team to🔯 boost their stats. This is true not just for Kamoshida’s Castle, but fo💖r every palace in the game.

Grapple back to the goat 🌄head and take the path to t🌃he left, climbing the stairs to head onward.

The Roof

You’re faced with an onslaught of Shadows once you arrive at the roof of Kamoshida’s Castle, so be wary of your team’s SP and HP. If you’🌳re not able to heal, you can carefully dodge the shadows he🉐re and advance.

Being strong shadows, they all give a pretty good amount of XP if you&r𝔉squo;re able 🍃to take them on.

Grapple to the roof structure in the middle, then grapple again to get up even higher. Scale the wall here to enter an open window. Use the vent in the wall and follow that to get to a higher platform with a chest. From the chest platform, grapple upwards to another open window, and use the vent in there. When you hop down, head into the door to get to ♚the next section of the Castle.

The Tower

6 ridiculous kamoshida painting before the second will seed in kamoshida's castle

Immediately, you’ll notice just how distorted this area is &n💞dash; that means you’re getting close to Kamoshida.

Make your way around this large area, fighting or avoiding Shadows at your discretion, depending on the SP and HP of your team. There’s a room here with a🔴n interesting-looking elevator that takes you to the puzzl♔e for the final Will Seed.

After you’ve gotten the Will Seed or have chosen to carry on from the odd elevator, go forward into the next room. Either fight or weave through the shadows in here, collecting the treasure chest before heading to the nextও room ahead. Fight a strong shadow and make y🌺our way to a safe room.

Take the floating stairs to your right, and you’ll be in the next area. You’ll find plenty of Shadows, of course, but also a large treasure by the barred wall. Once you’re satisfied in this area, head up the stairs to find yet another stairwell.

You’ll come upon a bridge comfortingly named the Scythe Corridor that is appropriately dangerous, so head back. Check out the Kamoshida statue by the door and note that it’s missing its eyes. Go back downstairs to the middle level and locate the Guard Captain wearing the gold armor. Doing so will yield an eye for the statue that was missing them ♚back by the dangerous bridge, so snag it from him and set off to find the other 𓆏eye.

7 scythe corridor in kamoshida's castle

It’s on the next floor down, just outside the safe room. You’ll come upon three identical guards here, so trigger Third Eye to figure out which one is real (or fight them all for some great XP) before fighting him for the second eye.

With both eyes in hand, go back to the statue and insert the eyes into the statue,🔜 which will let you cross. 🔜Head up the next flight of stairs when you get across. Grab the treasure chest on the platform to the left before leaving.

There’s not much going on in there, so fight the shadows and hit the safe room before continuing. Up here, enable the safe room before going on ahead. You’ll come across a set of enormous double doors that you can’t get through, but there’s a hole in the wall above the left statue that you’r🗹e able to climb through. You’ll see Kamoshida and his guards, but stay on the platform up here and make your way to the room ahead. That blurry thing in the middle of all the gold is the treasure.

Sending The Calling Card

8 morgana talking to the phantom thieves about calling cards with kamoshida's treasure

Congratulations, you’ve found the first treasure! Morgana will pause the group to explain how things work from here: you all must return to the real world and send a Calling Card to Kamoshida. Once they know🔥 this desire can be stolen (because that’s what your Calꦗling Card says), the treasure materializes in the palace.

Sending the Calling Card from the rooftop hideout at Shujin to the ruler of a palace means you can go get their treasure. Doing so will fast-track you to the palace after a cutscene of the palace owner receiving it, which means sending the calling card is a point of no return. Be sure you’ve finished everything you’d like to do before sending ꧙the Card.

But you won’t get the treasure without a fight – literally. Before you can take the treasure and be done with Kamoshida’s Castle, you&rs♕quo;ll have to fight Shadow Kamoshida himself, which we’ve got another guide to help you with as well so you can finish your first dungeon in Persona 5 Royal with ease.

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