You can defeat the Tziah Block’s second floor guardian, Dancing Beast Wheel, in by using strategic team-building and precise tactics. Learn how to counter its high attack stats, deadly skill pool, and resistance to Ice and Light. Craft a team with Aigis, Akihiko, and Koromaru, utilizing their unique a✤bilities for buffs, debuffs, and critical hits.

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Discover the secret steps to making the Protagonist immune to all physical damage using specific Personas. Master the art of Downing the boss for an All-Out attack while managing Heat Riser buffs. Prepare to face this c🎀hallenging foe on the 155th floor of Tartarus with expert guidance.
Dancing Beast Wheel Affinity And Skills
Dancing Beast Wheel hits like a truc🍌k with its skill set.
Affinities and Weaknesses |
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Slash |
Strike |
Pierce |
Fire |
Ice |
Elec. |
Wind |
Light |
Dark |
Almi. |
---|---|---|---|---|---|---|---|---|---|
Normal |
Normal |
Normal |
Normal |
|
Normal |
Normal |
Resist |
Normal |
Normal |
Attacks and Skills |
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Heat Riser |
Dancing Beast Wheel will increase its attack, defense, ♎accuracy, and evasion for 3 turns |
||||||||
Tempest Slash |
This single-target ability hit⛦s multiple times for light Slash damage |
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Blade of Fury |
Thisꦚ is a multi-target light Slash attack that can hit multiple ti🐟mes |
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Deathbound |
A heavy Slash attack with a high 𒅌critical hit rate |
||||||||
Herculean Strike |
This heavy Strike attac🐼🅘k will hit every person on your team |
Dancing Beast Wheel is a tank of an enemy, having no weaknesses in its affinity chart and having wildly high attack stats. Ice damage has no effect on this boss, and it is also resistant to Light damage.
Dancing Beast Wheel has a deadly skill pool tailored toward buffing itself to make it unkillable while also making it strong enough to kill a single team member in just one move. Heat Riser is a dangerous buffing move that🦋 is Tarukaja, Sukukaja, and Rakuk𒆙aja all in one.
The remaining four moves - a꧟nd the only one𓂃s that do damage - are all physical-based damage skills of either Slash or Strike typing.
The boss will cycle through each of its four physical moves with s♌eemingly no order to them, but once Heat Riser has been appli🀅ed, any one of them can be lethal.
Dancing Beast Wheel Battle Guide
The floor guardian of the 155th floor of Tartarus is the massive Dancing Beast Wheel. It is recommended that you be around level 50 when attempting this fight.
As with any boss with no weakness, you will want to take the fight nice and slow, using buffs and debuffs to your advantage. This is especially true when fighting the Dancing Beast Wheel, as Heat Riser will keep you and your team busy with constant Dekaja and other debuffing skills.
Even without Heat Riser, this boss is so strong you will have to use buffs like Marakukaja just to withstand its powerful physical moves.
Dancing Beast Wheel nullifies Ice and is Resistant to Light, so leave Mitsuru and Ken behind for this fight.
Craft a te♏am where every member can perform two different actions: the ability to buff or debuff and the ability to hit with a strong or multi-hit physical attack. That is because to perform an All-Out attack on this boss, you will have to Down it with a lucky crit or with the Jack Brothers Theurgy.
Aigis Fits The Role Perfectly
Aigis has the exact skill set you are looking for when crafting a team for this floor guardian. Her Persona, Palladion, gives her access to both Marakukaja and Matarukaja so t♕hat you can buff your whole team's atta🌠ck and defense.
Aigis also gets Myriad Arrows, Swift Strike, and Arrow Rain, all of which are physical attacks that can hit multiple times, giving her more chances at🔴 a critical strike each turn.
At the start of her first turn, use Marakukaja or Matarukaja - whichever your team is lacking. All turns after that should be spent using her physical skills to fish for a crit; th🔜e only exceptio♌n to this is if the fight ends up lasting longer then you can reapply her buffs on following turns or use her spot healing with Diarama.
Akihiko’s Versatility Shines
Akihiko is very much like Aigis in that his skills are very well aligned toward this kind of fight. He has the buff Masukukaja, which will give your whole team a boost to your Accuracy and Evasion. The evasion helps your team stay alive through the fight, while the Accuracy can counter the evasion provided by 𓆉the bos𝓀s’s Heat Riser.
He also has Gigantic Fist, a very strong physical attack he can use to get lucky crits. Other than that, he can also use his combined passive Shock Boost and Electric skill Zionga to attempt to shock the boss, further disrupting it.
When the fight starts, cast Masukukaja with Akihiko to keep your team’s agility boosted. On proceeding turns, cast Zionga🍷 to try shocking the boss; or if Revolution is active, use Gigantic Fist for the inc🔥redibly high critical chance.
Koromaru Increases Critical Hit Rate
The choice for the final member of your team should go to Koromaru. Koromaru can use Revolution, which w🐓ill increase everyone’s critical strike chance significantly.
Revolution also increases Dancing Beast Wheel’s critical strike chancဣe. Be careful; this strategy could get your team downed in the first round if you are very unlucky.
Koromaru should start the first turn by using Revolution. Afterward, follow up on each turn with Getsu-ei to try for a critical. 𓆏The fight should ♎be over before you have to Revolution again, but if the buff falls off, reapply it immediately.
How To Make The Protagonist Immune To All Physical Damage
As mentio🍷ned in the skills section, the Dancing Beast Wheel can🦩 only use physical attacks; in particular, it can only use Strike and Slash attacks. With this in mind, there are several very good options for Persona choices.
If you choose a Persona with Dekaja, your priority is to use it when the boss has Heat Riser buffs going. Otherwise, prioritize buffing yo💫ur team with whatever buffing skill is available or use physical attacks and the Jack Brothers Theurgy to attempt All-Out attacks on the boss.
- Slime and Legion are Fool Arcana Personas that both have resistances to Slash and Strike damage. Slime can be found in both parts of the Arqa Block, which spans floors 23-69. Legion can be found in the second half of the Yabbashah Block from floors 93-118.
- Girimekhala is an incredible Moon Arcana Persona with the Repel affinity for Slash and Pierce physical damage. This Persona can be found throughout both parts of the current Tziah Block.
- Shiki-Ouji repels Strike damage and has the Null affinity for Pierce damage. Shiki-Ouji is also an amazing choice because it has Dekaja. Shiki-Ouji can be found in the second half of the Tziah Block.
Becoming Immune To Physical Damage
This requires just a bit of setup, but you will have a Persona that will reflect Slash damage, Strike damage, and nullify Pierce damage.
- Acquire a Girimekhala (from the Tziah Block or by fusing)
- Level it up to 46, where Girimekhala learns the passive skill, Repel Slash
- Acquire an Orthrus Persona (the second part of the Yabbashah Block, floors 93-117)
- Fuse the Orthrus with the level 46 Girimekhala, selecting Repel Slash as one of the inherited skills
This will result in a Shiki-Ouji completely🐼 unharmed by - and even reflects most - physical attacks.
If you equip this Persona before the Dancing Beast Wheel fight, then you will win 𒉰without any harm coming to the♏ Protagonist. You could even choose not to hit it every round, and the boss will eventually kill itself with its own attacks.

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