Quick Links
While you’ve faced plenty of tricky enemies so far in , you probably haven’t found one yet with quite as many frustrating strengths as the Judgement Swords. These three enemies stand in the way of you completing the Harabah block of 𝓰Tartarus and are strong against practically any kind of attack you and the SEES Team can throw their way.
Thankfully, P3P’s three Judgement Sw𓆏ord guardian shadows do have a few weak spotsဣ that you can exploit to make this battle a breeze. For help taking on the Judgement Sword guardians in Persona 3 Portable, follow along below.
This𓃲 guide contains slight spoilers for Persona 3 Portable.
Judgement Sword Battle Setup
You'll come across the Judgement Sword guardians on 171F of 168澳洲幸运5开奖网:the Harabah block of Tartarus.
Recommended Party
In this battle, you'll find that Mitsuru, Akihiko, and Junpei are your most helpful teammates.
With the Judgement Swords' extreme weakness to ice, you'll be in this battle for a while without Mitsuru and her menu of ice skills.
However, you'll find quickly that Akihiko and Junpei are not effective on offense with the Judgement Swords having such a dense affini💮ty chart.
The Swords will use Matarukaja to buff their own attack, while also simultaneously using Marakunda to lower your team's defense. This combination is routinely lethal in this battle, so using Akihiko and Junpei to cancel these moves is your ticket to victory.
Recommended Level And Personas
The Judgement Sword guardians are Lv. 54, so you'll want to be around Lv. 55 for the easiest time in the battle ahead.
With so many resistances, you'll need to select your Persona stock carefully, as only ice, wind, and almighty skills can damage the Judgement Swords without using a Break skill first.
Jatayu of the Sun arcana is a great choice for this fight, but you'll need to grind it to Lv. 60 before the fight for it to be the most effective.
Jatayu learns Nul Elec at Lv. 59 to completely negate the Judgement Swords' primary offense, and can follow it up with Magarudyne to exploit the Swords' wind weakness at Lv. 60.
Judgement Swords' Affinity Chart
Below is a complete spread of the Judgement Sword guardian's impressively dense affinities in P3P.
Persona Affinity Table Key
Label |
Explanation |
Str |
This shadow is strong against this element, and attacks of this element deal less damage. |
Wk |
This shadow is weak against this element, and attacks of this element deal more damage. |
Rep |
This shadow will repel attacks of this element, reversing the damage onto you. |
Nul |
This shadow will nullify attacks of this element, and as such, they deal no damage. |
Drn |
This shadow will gain health from attacks of this element, so attacks of this heal the shadow. |
- |
Attacks of this element deal normal damage to the shadow. |
The Judgement Swords' Affinity Table
Affinities and Weaknesses |
|||||||||
Slash |
Strike |
Pierce |
Fire |
Ice |
Elec. |
Wind |
Light |
Dark |
Almi. |
Str |
Str |
Str |
Str |
Wk |
Drn |
Wk |
Nul |
Nul |
- |
Skills and Attacks |
|||||||||
Ziodyne |
Heavy electric damage to one foꦬe with a 10% chance to inflict shock |
||||||||
Maziodyne |
Heavy electric damage to all ꦏfoes with an 8% chance to inflict shock |
||||||||
Tempest Slash |
Heavy slash damage to o🌳n🔯e foe that lands 1–2 times |
||||||||
Matarukaja |
Increase the party's attack for three turns |
||||||||
Marakunda |
Decrease all foes' defense for three turns |
The Judgement Swords are weak to both ice and wind, but they take damage differently between the two skills.
Ice deals 150 percent damage to the Judgement Sword guardians, while wind magic will do slightly less at 125 percent damage.
Judgement Sword Battle Strategy
The most pivotal part of this fight is that you don't waste time on physical attacks, since these will do chip damage to the Swords.
Focus on ice and wind magic on the offensive in this fight, more 🧔on ice than wind if possible for that extra 25 percent damage.
This is where Mitsuru comes in handy in this fight. Focus on Mabufula while all the Judgement Swords are on the field, then switch to Bufudyne once they're low for extra-powerful ice magic. Mitsuru learns Bufudyne at Lv. 55.
Both Akihiko and Junpei should focus their attention on buff/debuff skills to counter the adjustments made by the Judgement Swords' Matarukaja and Marakunda skills, as you'll almost certainly find the team struggling to adjust to the adjustments.
Junpei eventually learns Fire Break to cancel a shadow's fire resistance at Lv. 60.
Depending on how powerful you and the team are and if you're over-leveled for the fight, Junpei may be an offensive option.
Outside of having Fire Break, keep him on support, buffing the party's defense and using Re Patra to pick up any downed teammat♐es🌠, lest you lose a turn.
Finally, with your MC, focus on offense, especially if you've brought the leveled Jatayu we recommended. It's multi-target wind skill makes a great addition to Mitsuru's multi-target ice skills, and the battle will be won before long.