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You’re at the very beginning of the end when you face Jin Shirato in on the night Nyx arrives. And after fighting you once before and turning his friend Takaya into an internet sensation who’s welcoming the end of the world with the coming of Nyx, Jin isn’t going to go down as easily as he did 168澳洲幸运5开奖网:the first time.
With more powerful moves and the frustrating penchant ওfor targeting weaknesses, you’ll want to plan ahead as you head into P3P’s endgame. For some tips and tricks to make battling Jin easier, check out the guide be🔯low.
As Jin is one of youಌr final battles of the game, this guide will contain massive spoiler🍬s for the plot of Persona 3 Portable.
Jin Solo Recommended Party Setup
Jin is the first of three battles you'll fight on 1/31 at the top of Tartarus.
Recommended Party
For this final stretch of fights, your teammates should be whoever is the strongest among the group.
For us, this was Yukari, Akihiko, and Aigis, all of them leveled to the point that they were no longer able to learn new moves to get them ready for the endgame.
Yukari has extremely powerful healing magic, as well as Charmdi to handle at least one of ailments Jꦚi𝓀n will try to afflict.
Depending on her accessory, Yukari may have the highest magic stat on your team, meaning that when you put her on the offensive, her Garudyne will hit hard.
Meanwhile, at this point Aigis has stat buffs for the whole party, as well as a handful of powerful physical attacks.
Finally, not only can Akihiko work on debuffing Jin, but he's also got Elec Amp-boosted Ziodyne for some of the heaviest damage.
Check the police station before the battle to be sure your team's gear is optimized before engaging with the end-game battles.
Between armor offering stat boosts to accessories boosting elemental power, there's sure to be something to make the battles ahead easier.
Recommended Level And Personas
Jin has reached Lv. 74 in the months since you last battled, and with the endgame just beginning, you'll want to have reach between Lv. 70-75 to comfortably hold your own.
Battling Jin is the beginning of the end of P3P, meaning that you'll likely have fused your last Personas leading into this string of final fights.
Many of the strongest Personas that help the most in the final battles of P3P are a higher level than 75, meaning you'll need to plan your endgame strategy and levels ahead of time.
Without a weakness to exploit, your best bet is to rely on your strongest Personas that are not weak to fire.
That's because instead of a physical default attack, Jin's deals fire damage.
He lobs his grenades at you instead of engaging you directly, so♛ beꦅ mindful of any fire weaknesses in your stock when choosing your attacks.
But with so many various, multi-target attacks in his arsenal, the more resistances your Personas have, the better. Jin can deal every kind of physi𝄹cal an♏d elemental damage, so cover as many bases as you can.
If you managed to unlock the ability to fuse Orpheus Telos, it's able to resist every physical and magic attack that Jin can use.
If not, Michael is a great choice for the fight. Michael learns Heaven's Blade at Lv. 79, allowing him to deal severe slash damage to one foe. You can fuse Michael beginning at Lv. 72.
Additionally, Sandalphon not only has no weaknesses, it also blocks strike and repels light. Jin nullifies light, but at least this removes your protagonist as a target for two of his four insta-kill spells. You can fuse it beginning at Lv. 74.
Jin's Affinities On 1/31
Jin is a bit more of a threat tha🔴n he was when you last saw him, with more moves, HP, and🦩 intent than before.
Persona Affinity Table Key
Label |
Explanation |
Str |
This shadow is strong against this element, and attacks of this element deal less damage. |
Wk |
This shadow is weak against this element, and attacks of this element deal more damage. |
Rep |
This shadow will repel attacks of this element, reversing the damage onto you. |
Nul |
This shadow will nullify attacks of this element, and as such, they deal no damage. |
Drn |
This shadow will gain health from attacks of this element, so attacks of this heal the shadow. |
- |
Attacks of this element deal normal damage to the shadow. |
Jin Shirato's 1/31 Affinity Chart
Affinities and Weaknesses |
|||||||||
Slash |
Strike |
Pierce |
Fire |
Ice |
Elec. |
Wind |
Light |
Dark |
Almi. |
- |
- |
- |
Rep |
- |
- |
- |
Nul |
Rep |
- |
Skills and Attacks |
|||||||||
Swift Strike |
Light strike damage to all foes tha𓃲t lands 1–3 time🧸s |
||||||||
Torrent Shot |
Light pierce damage to one foe that lands |
||||||||
Arrow Rain |
Medium pierce damage to all foes that lands twice |
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Fatal End |
Medium slash damage to one foe |
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Blade of Fury |
Medium slash damage to all🙈 foes that lan♒ds 2–4 times |
||||||||
Fire Attack |
Standard attack dealing fire damage |
||||||||
Adigyne |
Heavy fire damage to one foe |
||||||||
Maragion |
Medium fire damage to all foes |
||||||||
Bufudyne |
Heavy icౠe damage to one foe with a 10% chanceဣ to inflict freeze |
||||||||
Mabufula |
Medium ice damage to all foes with an 8% chance to inflict freeꦍze |
||||||||
Ziodyne |
Heavy el💜ectric damage to one foe with a 10% chance to inflict shock |
||||||||
Mazionga |
Medium electric damage to all foes ౠwit🌸h an 8% chance to inflict shock |
||||||||
Garudyne |
Heavy wind damage to one foe |
||||||||
Magarula |
Medium wind damage to all foes |
||||||||
Hamaon |
40% chance to insta-kill one foe with light magic |
||||||||
Mahama |
25% chance to insta-ꩵkill each foe on the fi𒀰eld with light magic |
||||||||
Mudoon |
40% chance to insta-kill one foe with dark magic |
||||||||
Mamudo |
25% chance to insta-kill each foe on the fie🌊ld wit𓂃h dark magic |
||||||||
Megido |
Medium almighty damage to all foes |
||||||||
Sexy Dance |
40% chance to infli💧ct charm to each foe on the f💞ield |
||||||||
Infuriate |
35% chance to inflict rage 🃏to each fo🅷e on the field |
||||||||
Poison Mist |
35% chanc🥂e 🐎to inflict poison to each foe on the field |
||||||||
Stagnant Air |
Doubles the success rate for ♒ailment infliction that lasts three turns |
With Jin's insta-kills, high magic stat, and the ability to repel dark attacks back your way, you'll want a few Homunculi on you for the fight.
Jin Shirato Final Battle Strategy
With Jin as the first of the three final fights, begin by going to the barrier on 254F.
Dispel the barrier and move on. Jin is on 258F, meaning you'll have to climb 255-257F like normal floors of Tartarus.
When you arrive at 258F, you have the opportunity to teleport back to the start if you need to visit the Velvet Room or save. Additionally, you can rearrange your party if need be. When you're ready, interact with the bottom of the staircase to proceed.
Determined to stop you from trying to stop Nyx, you must defeat Jin before proceeding to the battle with Nyx. Use your first turn in battle to deal as much damage as possible.
Before he takes his first turn, Jin comments that you can't hide your weakness, and you can't - he'll immediately use a move that exploits someone in the party's weakness. After downing them, he'll get One More attack.
The battle will proceed like this, with Jin trying to exploit your weak spots and casting status ailment moves on the team.
Be sure to dispel these quickly to avoid potentially helping Jin instead of hurting him.
He'll begin to lament about losing around half-health, so use Aigis to buff the team's attack and lay into him with your strongest moves.
However, Jin is only the first of three progressively tougher battles, so deal with him quickly with your most powerful moves, sit back for some story, and head upstairs to the nex✅t bꦕattle.
Your party heals automatically after the fight, so if it's getting close to the end, try to save your healing items if you're low for the tougher fights ahead.