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As you creep into September in and feel the story really beginning to ramp up, you’ll take on the Hermit Full Moon shadow at Paulownia Mall. But with massive damage outputs,🎐 and a limitation on your party set-up (and a nod to Persona 4 Golden along the way), the battle is far from a cakewalk.
Assemble an electric-resistant party to go tackle the shadow lurking in the wiring at Club Escapade in this next Full Moon operation! For a bit of help getting𒅌 throug🥂h the battle against Arcana Hermit in P3P, read on ahead with our guide.
Though we focus on combat in our boss battle guides, this article may♐ still contain spoilers for the story of Persona 3 Portable.
Hermit Battle Setup
Recommended Party
One of the caveats of boss battles in Persona 3 Portable with which you’re probably familiar by now is that you don’t have access to your entire party during every fight. Here, Junpei is unavailable to fight.
From the remainder of your SEES teammates, you’ll want to assemble a party with decent resistance to electric magic, as Hermit will be using a v❀ariety of harsh Zio moves against you.
Mitsuru or Ken will be a better healer than Yukari for this battle, due exclusively to Yukari’s weakness to electricity. For the same reason, we recommend leaving Aigis behind in this fight as well.
And with Akihiko resisting electric magic, he’s a shoo-in for the battle, especially when you factor in his great damage output with his physical moves.
To round out the team, we’d recommend Shinjiro in the final space for a number of reasons. With Regenerate 1, he’༺ll regain a small amount of HP for each turn he takes in 𝓡battle.
Pair that with Counter offering a 15 percent chance to reflect physical damage, and Fatal End deali🌺ng a good amount of damage during this fight, and Shinjiro is a solid choice.
Recommended Level And Personas
Hermit is a Lv. 39 shadow, so we’d recommend bringing the party into the fight between Lvs. 35-40, depending on how you’ve been training every🎐one.
In your stock of Personas, we recommend having Saki Mitama. It resists electric magic on which Hermit will be relying.
Additionally, depending on the level you’ve gotten it to before the battle, Saki Mitama can learn Mediarama at Lv. 42 to top off the entire party&rsﷺquo;s health and let it double as a healer.
To cope with Hermit’s poison infliction capabilities, aim to bring someone who knows Posumudi to alleviate the ailment from the team.
If you’ve kept your Compendium current throughout the game, you should have plenty of options by now, but Queen Mab or Sarasvati will likely be the strongest Pers꧃onas you’ve got who know it.
Hermit Stats And Affinities
Persona 3 Portable Affinity Table Key
Label |
Explanation |
Str |
This shadow is strong against this element, and attacks of this element deal less damage. |
Wk |
This shadow is weak against this element, and attacks of this element deal more damage. |
Rep |
This shadow will repel attacks of this element, reversing the damage onto you. |
Nul |
This shadow will nullify attacks of this element, and as such, they deal no damage. |
Drn |
This shadow will gain health from attacks of this element, so attacks of this heal the shadow. |
- |
Attacks of this element deal normal damage to the shadow. |
Hermit Affinity Chart
Affinities and Weaknesses |
|||||||||
Slash |
Strike |
Pierce |
Fire |
Ice |
Electric |
Wind |
Light |
Dark |
Almighty |
- |
- |
- |
- |
- |
Drn |
- |
Nul |
Nul |
- |
Skills and Attacks |
|||||||||
Zionga |
Medium electric damage 🅰to one foe with a 10% chance to inflict shock |
||||||||
Mazionga |
Medium electꦏric damage to all foes with an 8% chance to inflict shock |
||||||||
Ziodyne |
Heavy electric damage to one foe wi༺th a 10% chance to inflict shock |
||||||||
Pierce Attack |
Standard attack dealing pierce damage |
||||||||
Poison Mist |
35% chance to inflict poison to all foes |
||||||||
Mind Charge |
The next magic att𒈔ack the user performs deals double the damage |
||||||||
Charge |
Thr💝ee-♔turn preparatory move before Hermit can use Giga Spark |
||||||||
Giga Spark |
Heavy electric damage 𓆏that inflicts shock to all foes |
Hermit Battle Strategy
Following the cutscene to bring the group out to Paulownia Mall, set the scene, and offer an Easter egg nod at Persona 4 Golden, select your team and talk to Fuuka to begin the fight.
As long as you keep Hermit’s electrical affinities in mind, the battle ahead is mostly a 🦩matter of endurance.
While the electrical damage is certainly a problem, so, too, is Poison Mist. It has a non-negligible chance to poison someone in the party, after which they’ll progressively lose a bit of their HP after each turn. You can use healing magic to keep them topped up, but until you cu𓃲re the poisoning, they’ll continue to siphon out their HP until the effect wears off, or they faint, whichever happens first.
If you didn’t have access to Posumudi or didn’t bring a Persona that knows it, you’ve likely found plenty of Dis-Poison lying around throughout Tartarus that&💟rsquo;ll grant the same curative effect.
Be careful as well when Hermit casts Mind Charge, as the following magic attack will l🐠and with double the damage outpಞut.
The boosts from Mind Charge, since they apply only to magic, will go toward its electric attacks specifically, hence our insistence that your party not be𒊎 weak to 🅠it.
The real problem of this battle, though, is with the Giga Spark move Hermit can use. The only good news about it is that it requires three turns to charge up before Hermit can actually hit you with it.
During that time, you have a few options. You can either lay on a full offensive, as Hermit fainting will cancel the charge, or use two of the three moves to cast buff and debuff spells on you🦄r party and the opposing shadow to dampen the impact of Giga Spark♔.
If you’re opting to try to debuff it and withstand the attack, it’s a good idea to set your healers to auto-heal here, as the🌱y’ll immediately recover the damage on their next turn.
If you’re waiting out the charge, be sure to guard on the third turn Hermit is charging up, as its next move will be Giga Spark. Defending doesn’t ca🎐ncel the꧂ damage, but it definitely helps to blunt the damage if you’ve got to take any damage at all.
Past that, 🔜simply chip away at Hermit using anything other than electric, light, and dark magic, and🍬 the battle will be over before long.